This bug is still prevailant on 1.43.
Mirror reflection issues on Volvo FH16 2012 UK Cabin Variant.
Game version: 1.43.3.8
Always reproducable
Win10 64bit
game.log: https://pastebin.com/CXzJjLJQ
Images showing the issue:
Right side:
[ external image ]
Left side:
[ external image ]
Plastic Mirrors in use:
[ external image ]
I have found the issue however. This may be a bit long so bare with me.
The Chrome and Paint look seems to be OK. It's just an issue with the Plastic look.
This relates to "mirror_01_interior_uk.pmg"
The following "Looks" are referencing the Look system in Blender.
Look 1 has all the correct reflections on the correct mirror pieces:
[ external image ]
Look 2 has incorrect mirror reflections on the mirror pieces:
This should be "close_s_mirror_reflection.tobj"
[ external image ]
This should be "far_s_mirror_reflection.tobj"
[ external image ]
As a last note, a majority of the mirror reflections have 1 on Diffuse HSV, it should be 0.
To the best of my knowledge these are the correct mirror values:
Code: Select all
add_ambient : 0
aux[5] : { -1 , 0 }
diffuse : { 0 , 0 , 0 }
reflection : 0
shininess : 4
specular : { 0 , 0 , 0 }