[REL/WIP] Arnook's Container Pack (V17 - 1.49 - 05/03/2024)

Space_Night
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Re: [REL/WIP] Arnook's Container Pack (V11 - 1.42/1.43 - 10/12/2021)

#1181 Post by Space_Night » 09 Jan 2022 14:13

hi @Arnook.

Sorry to inform you, empty trailer with load "Arsenic" :-(
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Arnook
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Re: [REL/WIP] Arnook's Container Pack (V11 - 1.42/1.43 - 10/12/2021)

#1182 Post by Arnook » 09 Jan 2022 17:58

I know about that. It's because Arsenic (along with some other chemicals/gas cargos) use a different type of tank container that I haven't added to the pack.
There can be an empty trailer when selecting this cargo and using a 45ft chassis.

I'll fix those cargo errors in the next update.
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Re: [REL/WIP] Arnook's Container Pack (V11 - 1.42/1.43 - 10/12/2021)

#1183 Post by Space_Night » 10 Jan 2022 06:54

Hi Arnook

Thus was with a 40ft skelly
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Re: [REL/WIP] Arnook's Container Pack (V11 - 1.42/1.43 - 10/12/2021)

#1184 Post by Arnook » 10 Jan 2022 07:41

Was it a mod trailer or a standard SCS one ?
If it's a mod trailer then it's that mod's fault.

If it's a standard SCS trailer, well that should't happen at all.
In both cases, my mod is not at fault in this situation since i did not touch this particular cargo as i said previously.
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Re: [REL/WIP] Arnook's Container Pack (V11 - 1.42/1.43 - 10/12/2021)

#1185 Post by Space_Night » 10 Jan 2022 08:45

Think it may have been the s.cf
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Re: [REL/WIP] Arnook's Container Pack (V11 - 1.42/1.43 - 10/12/2021)

#1186 Post by David Paterson » 13 Jan 2022 07:20

Sorry, I'm not sure I understand.

I don't have the Krone DLC, what will happen if I just d/l the V.11 Main mod?
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Re: [REL/WIP] Arnook's Container Pack (V11 - 1.42/1.43 - 10/12/2021)

#1187 Post by Arnook » 13 Jan 2022 08:10

You need to download the main mod along with the "No Krone DLC" addon. Instructions are there in the first post on how to use the latter (it's just replacing one file in the main mod, nothing too complicated).
If you only use the main mod, the game will crash because my mod is using files from the Krone DLC that your game doesn't have (for traffic for example).
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Re: [REL/WIP] Arnook's Container Pack (V11 - 1.42/1.43 - 10/12/2021)

#1188 Post by Space_Night » 17 Jan 2022 16:58

And to add to Arnook when you put the fix mod, you want it above the main mod.
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Re: [REL/WIP] Arnook's Container Pack (V11 - 1.42/1.43 - 10/12/2021)

#1189 Post by wujek600kv » 20 Jan 2022 19:27

I very like in this mod real ADR plates on tank containers. It's extra :D
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