[REL] Magirus-Deutz Transeuropa Megapack V3.2
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SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
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- Posts: 89
- Joined: 15 Jun 2015 20:23
- WW_Basaltkopp
- Posts: 62
- Joined: 12 Jan 2021 14:57
- Location: Westerwald @ RLP in Germany
- Contact:
Re: [REL] Magirus-Deutz Transeuropa Megapack V3.1
Hey @Ventyres,
Really a very nice old truck. Unfortunately, as a Linux user, I have to state again that there can be various problems.
I would therefore like to refer to another thread that is not that old at all. (press me, I'm a link )
Maybe it will help you to improve your mod (or your mods) even more in the future
Really a very nice old truck. Unfortunately, as a Linux user, I have to state again that there can be various problems.
I would therefore like to refer to another thread that is not that old at all. (press me, I'm a link )
Maybe it will help you to improve your mod (or your mods) even more in the future
Sorry for my very bad english I used the google Translater
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- Posts: 97
- Joined: 04 Oct 2017 13:19
- Location: Belgikistan, European Emirates
Re: [REL] Magirus-Deutz Transeuropa Megapack V3.1
I have ets2 & ats on both win10 and linux, i would love to see all mods on linux, i would not play on win10/11 at all then!!!WW_Basaltkopp wrote: ↑19 Jan 2022 12:27 Really a very nice old truck. Unfortunately, as a Linux user, I have to state again that there can be various problems.
Why are all those cars crashing into my truck ? Hey, i told them diesel would kill them !
ETS-player sinds nov. 2014 and still my favorite game ever !
ETS-player sinds nov. 2014 and still my favorite game ever !
- WW_Basaltkopp
- Posts: 62
- Joined: 12 Jan 2021 14:57
- Location: Westerwald @ RLP in Germany
- Contact:
Re: [REL] Magirus-Deutz Transeuropa Megapack V3.1
I feel the same way too *lol*WESAYSO Dev. Corp. wrote: ↑21 Jan 2022 03:07 (...)would love to see all mods on linux, i would not play on win10/11 at all then!!!
On the desktop is Ubuntu, unfortunately some mods are not executable there and that, as far as I understood in the thread linked above, because some modders did a little messy work -_-
I had Win10 on the laptop, everything so far problem-free, but the laptop is a bit older and therefore makes it much less fun and is used at best when extremely bored on the go -_-
Sorry for my very bad english I used the google Translater
Re: [REL] Magirus-Deutz Transeuropa Megapack V3.1
The Dashboard problem is now solved
otherwise i made a few new accessories:
New Daycab Version including 2 different exhaust types: normal and high
New Beacon Model and Bullbar Bumper in 3 different Colors: Chrom, Grey, Skin
Used 5th Wheel look on all Tractor chassis
i included now the Sisl addons directly in the truck mod, also the human passengers are buckled up now (not shown in Interior Screen)
I overworked the Mapping of the Steering wheel New Generation to fit the dashboard scale.
The Daycab is limited to 256 and 310 hp, otherwise the V12 would be too long (like on real truck)
A new set of rims is done aswell.
The Wipers animation angle is overworked to be more realistic maximum rotate angle.
They are also a little bit offset in their rest position like on most of the old deutz
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otherwise i made a few new accessories:
New Daycab Version including 2 different exhaust types: normal and high
New Beacon Model and Bullbar Bumper in 3 different Colors: Chrom, Grey, Skin
Used 5th Wheel look on all Tractor chassis
i included now the Sisl addons directly in the truck mod, also the human passengers are buckled up now (not shown in Interior Screen)
I overworked the Mapping of the Steering wheel New Generation to fit the dashboard scale.
The Daycab is limited to 256 and 310 hp, otherwise the V12 would be too long (like on real truck)
A new set of rims is done aswell.
The Wipers animation angle is overworked to be more realistic maximum rotate angle.
They are also a little bit offset in their rest position like on most of the old deutz
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
Re: [REL] Magirus-Deutz Transeuropa Megapack V3.1
Thank you Ventyres!
Re: [REL] Magirus-Deutz Transeuropa Megapack V3.1
la ralla is beautiful
Last edited by Antonio62 on 24 Jan 2022 21:05, edited 1 time in total.
Re: [REL] Magirus-Deutz Transeuropa Megapack V3.1
Great. I'm waiting for the download link.
Re: [REL] Magirus-Deutz Transeuropa Megapack V3.1
I might need your help, if somebody is interested... i need actually authentic number plates of each country (country stickers from blumhardt)
so i could combine them in the mod and you can change also license plate by changing the country.
If anybody would do the plates texture i would be happy :O)
so i could combine them in the mod and you can change also license plate by changing the country.
If anybody would do the plates texture i would be happy :O)
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