BDF Tandem Truck Pack v149.00 (11 November 23)
Forum rules
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
Re: BDF Tandem Truck Pack v143.00 (04 January 22)
Thank you for the help @ScotTrucker86, @Virtual_Driver and @schulzkr2604. One more question, the trailers (visible and not visible) can be attached to the truck manually or just automatically from the Trailer Manager?
-
- Posts: 139
- Joined: 20 Aug 2021 10:28
Re: BDF Tandem Truck Pack v143.00 (04 January 22)
If you are at the garage it is automaticaly attached I believe (not 100% sure)...
Otherwise you can just back up and attach it like with any other trailer.
Otherwise you can just back up and attach it like with any other trailer.
- RenegadeEU
- Posts: 631
- Joined: 08 Mar 2016 07:05
Re: BDF Tandem Truck Pack v143.00 (04 January 22)
In garage? funny instruction... NO no in garege-only with trailer manager. Nice evening for all
- xXCARL1992Xx
- Posts: 16462
- Joined: 17 Aug 2016 12:18
- Contact:
Re: BDF Tandem Truck Pack v143.00 (04 January 22)
if you park inside the garage prefab and assign a trailer via trailer manager it will automatically be attached, if you are outside of the garage prefab (on the road besides it) you have to manually attach it
| !!!NO SUPPORT OR REQUESTS OF ANY SORT VIA PM!!! | Screenshot Thread | Steam Workshop | World of Trucks Profil |
[ external image ]
[ external image ]
-
- Posts: 139
- Joined: 20 Aug 2021 10:28
Re: BDF Tandem Truck Pack v143.00 (04 January 22)
This is what I meant, but xXCarl1992Xx explained it much better
- szymonkurzacz
- Posts: 38
- Joined: 20 Jun 2021 16:42
- Location: Poland
- Contact:
Re: BDF Tandem Truck Pack v143.00 (04 January 22)
@Flemming V I have managed to fix black textures on Linux. Although the fix is not working 100% correctly - there are some issues with reflections that might be from my fix, and there are some other textures problems mostly with sideskirts for trucks, but those are probably caused by wrong model mapping for modified sideskirts on tandem trucks.
The main "black texture" cause for Linux users is that game on Linux uses OpenGL, and the main pack of the mod is made for DirectX. Fixing this is relatively easy, and in most cases, it "only" needs to change DDS texture format to DXT5/BC3, while saving alpha and mipmaps. In short Mr. @Flemming V - if in the future You will save textures in that compression it might work for Linux users with OpenGL out of the box.
Like I've said fix is relatively easy until You look into a number of textures in the mod. 1724 texture files packed in a ton of folders (it might be possible to get rid of some duplicates, but I'm not a model designer and cannot confirm that). At least some of those files need to be opened in some gfx editor and saved with the correct compression format. That can be done for skin addons for this mod, but the main mod package is at least overwhelming.
Now, let me present a little bash script
EDIT 15/02: Updated script, now it is only fixing black textures. There is still a problem with incorrect texture alignment in tandem short sideskirts - namely, some short sideskirts are using texture map of the front of the truck with license plate included.
Save this script into a text file named dds_convert_script.sh (extension might be important, but name can be whatever You want). Make it executable (chmod u+x dds_convert_script.sh).
Put the file in first folder of BDF mod, next to versions.sii file. For my setup it is: /home/<user_name>/.steam/steam/steamapps/workshop/content/227300/620915774/.
Run that script. It will iterate all mod folders in search of DDS files and convert them to DXT5/BC3 compression.
After that, all black textures should be fixed.
7zip package of mod with fixed textures is about 350mb if You want those mostly fixed dds files @Flemming V.
The main "black texture" cause for Linux users is that game on Linux uses OpenGL, and the main pack of the mod is made for DirectX. Fixing this is relatively easy, and in most cases, it "only" needs to change DDS texture format to DXT5/BC3, while saving alpha and mipmaps. In short Mr. @Flemming V - if in the future You will save textures in that compression it might work for Linux users with OpenGL out of the box.
Like I've said fix is relatively easy until You look into a number of textures in the mod. 1724 texture files packed in a ton of folders (it might be possible to get rid of some duplicates, but I'm not a model designer and cannot confirm that). At least some of those files need to be opened in some gfx editor and saved with the correct compression format. That can be done for skin addons for this mod, but the main mod package is at least overwhelming.
Now, let me present a little bash script
EDIT 15/02: Updated script, now it is only fixing black textures. There is still a problem with incorrect texture alignment in tandem short sideskirts - namely, some short sideskirts are using texture map of the front of the truck with license plate included.
Code: Select all
find . -type f -iname \*.dds |
while read -r file; do
if [[ "$file" = *"cool_liner.dds" ]] ||
[[ "$file" = *"profi_liner.dds" ]] ||
[[ "$file" = *"devil.dds" ]] ||
[[ "$file" = *"accessory"* ]]
then
echo "Converting $file"
convert "$file" -alpha Set -define dds:compression=dxt5 "$file"
fi
done
Put the file in first folder of BDF mod, next to versions.sii file. For my setup it is: /home/<user_name>/.steam/steam/steamapps/workshop/content/227300/620915774/.
Run that script. It will iterate all mod folders in search of DDS files and convert them to DXT5/BC3 compression.
After that, all black textures should be fixed.
7zip package of mod with fixed textures is about 350mb if You want those mostly fixed dds files @Flemming V.
Last edited by szymonkurzacz on 15 Feb 2022 09:25, edited 2 times in total.
Air Child charity VTC - We drive, and sponsors donate to UNICEF.
ProMods + World of Trucks = Safe City Names - Now You can deliver External contracts in ProMods...
ProMods + World of Trucks = Safe City Names - Now You can deliver External contracts in ProMods...
- RenegadeEU
- Posts: 631
- Joined: 08 Mar 2016 07:05
Re: BDF Tandem Truck Pack v143.00 (04 January 22)
HAHAHA nice funny, but not trueRebelModding wrote: ↑15 Jan 2022 21:13 This is what I meant, but xXCarl1992Xx explained it much better
- Flemming V
- Global moderator
- Posts: 9227
- Joined: 28 Nov 2012 10:41
- Location: Denmark
- Contact:
Re: BDF Tandem Truck Pack v143.00 (04 January 22)
@szymonkurzacz
Thank you so much for your detailed help, I will for sure look into it at some point and have added it in my todo list.
I am not sure I will start with converting them all, but thinking about those 2 or 3 places it have been confirmed that the mod crash on Linux.
But then again, if the other conversion does not make any DX errors, I see no reason not to convert them all.
Again thank you very much for your help.
Thank you so much for your detailed help, I will for sure look into it at some point and have added it in my todo list.
I am not sure I will start with converting them all, but thinking about those 2 or 3 places it have been confirmed that the mod crash on Linux.
But then again, if the other conversion does not make any DX errors, I see no reason not to convert them all.
Again thank you very much for your help.
Re: BDF Tandem Truck Pack v143.00 (04 January 22)
Hi. I can't get up cargo, it's a bug or i something doing wrong?
- Flemming V
- Global moderator
- Posts: 9227
- Joined: 28 Nov 2012 10:41
- Location: Denmark
- Contact:
Who is online
Users browsing this forum: No registered users and 7 guests