[REL] Western Star 4900 EX - RELEASED!

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WastingMage22
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Joined: 20 Jan 2022 13:31
Location: Ontario Canada

Re: [WIP] Western Star 4900 EX

#81 Post by WastingMage22 » 20 Jan 2022 13:46

Truck looks awesome dude, can't wait for it to be done. My Dad drives a 07 lowmax and it'd be cool to drive it in game!
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Outlaw Transport
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Re: [WIP] Western Star 4900 EX

#82 Post by Outlaw Transport » 20 Jan 2022 19:26

SlavJerry wrote: 19 Jan 2022 11:41 do you mind if I ask when will it done?
Very soon!

I just got unexpectedly slammed with work, hoping I'll be able to knock out the remaining stuff this weekend.
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Ruward
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Re: [WIP] Western Star 4900 EX

#83 Post by Ruward » 20 Jan 2022 21:25

Dont worry about it, its done when its done, no need to rush it.
Greetings oet Grunn!
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WastingMage22
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Location: Ontario Canada

Re: [WIP] Western Star 4900 EX

#84 Post by WastingMage22 » 24 Jan 2022 00:48

Could you post a link to the truck in this forum thread once it's done? Me and my brother are super excited for it!
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Kot.11
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Re: [WIP] Western Star 4900 EX

#85 Post by Kot.11 » 26 Jan 2022 10:12

Western Star Is beautiful ;)

ats_20220124_194433_00.png
michaelyo
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Joined: 04 Aug 2021 21:24

Re: [WIP] Western Star 4900 EX

#86 Post by michaelyo » 27 Jan 2022 10:30

Is the mod out now?
digitizer
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Re: [WIP] Western Star 4900 EX

#87 Post by digitizer » 27 Jan 2022 17:03

...”Very soon!

I just got unexpectedly slammed with work, hoping I'll be able to knock out the remaining stuff this weekend.”...
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Mechanic_Wolf
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Re: [WIP] Western Star 4900 EX

#88 Post by Mechanic_Wolf » 27 Jan 2022 20:19

Awesome. Good luck with everything.
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Outlaw Transport
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Re: [WIP] Western Star 4900 EX

#89 Post by Outlaw Transport » 28 Jan 2022 19:47

Almost there.

One of the main things I have left is figuring out why the shadow doesn't work for the lowered chassis. I could recite the shadow documentation in my sleep and I've lost track of the amount of hours I've spent on it.
I even redid the entire chassis from scratch but still no bueno. Pisses me off to no end - especially since I keep having to export the entire truck model every time I try something new. I really don't want to skip the lowmax config, but I have no clue what the issue is and I've run out of things to try.

The fakeshadow shader setup with the locators must be the dumbest thing I've come across in ages. It's like someone tried REALLY hard to make it as complicated and nonsensical as humanly effing possible.
Twist3d_Drift3r
Posts: 37
Joined: 24 May 2019 20:45

Re: [WIP] Western Star 4900 EX

#90 Post by Twist3d_Drift3r » 30 Jan 2022 14:48

Outlaw Transport wrote: 28 Jan 2022 19:47 Almost there.

One of the main things I have left is figuring out why the shadow doesn't work for the lowered chassis. I could recite the shadow documentation in my sleep and I've lost track of the amount of hours I've spent on it.
I even redid the entire chassis from scratch but still no bueno. Pisses me off to no end - especially since I keep having to export the entire truck model every time I try something new. I really don't want to skip the lowmax config, but I have no clue what the issue is and I've run out of things to try.

The fakeshadow shader setup with the locators must be the dumbest thing I've come across in ages. It's like someone tried REALLY hard to make it as complicated and nonsensical as humanly effing possible.
I hate to be that guy but couldn't you just release it for now with that as a patch/bug fix in the future maybe... again hate to be that guy but I'm just a bit impatient for this truck lol..
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