It seems this bug was never fixed in the beta, but since 1.44, the detail veg on "stones grey fr" has somehow been switched to be the same as "stones fr", so white detail veg rocks from "stones fr" are appearing where the dark grey ones of "stones grey fr" should. The effect is more noticeable in some places than others. Somone just needs to correct the def for "stones grey fr" so it uses it's detail veg and not that of "stones fr".
One clear example I found, on the A-66 North of León:
(sec-0018+0007);-71617.2;76.3748;31931.5;2.70525;-0.282719
https://www.dropbox.com/s/06hxoul4rj3os ... 0.png?dl=0
At the Millau Viaduct:
(sec-0009+0008);-32006.6;114.501;34922.8;2.32827;-0.465979
https://www.dropbox.com/s/3l4lkktz3unjb ... 0.png?dl=0
Of course there are many other locations where "Stones grey fr" is used.
This is version 1.44.1.1s, and is always reproducible (Of course)
editor.log
Details of terrain material causing issue:
Asset: stones grey fr
Unit Name: terrain_mat.dlc_fr_55
@: /material/terrain/stones_grey_fr.mat
Effect: /effect/eut2/dif_spec_weight/eut2.dif.spec.weight.tsnmapcalc.tg0.rfx
Detail veg on "stones grey fr" is switched to "stones fr" causing white rocks to appear where grey ones should
Re: Detail veg on "stones grey fr" is switched to "stones fr" causing white rocks to appear where grey ones should
#2 Post by DOWL » 18 May 2022 16:37
Fixed broken image links.
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