SCS General Discussion Thread

55sixxx
Posts: 3387
Joined: 02 May 2020 23:11

Re: SCS General Discussion Thread

#16581 Post by 55sixxx » 26 May 2022 00:01

Now, all I need is a sleek LK flatbed to pair it up with my Lonestar on ATS and i'm GTG :D
User avatar
SirVirgoTheMess
Posts: 7904
Joined: 13 Aug 2017 13:09
Location: Quebec,CA

Re: SCS General Discussion Thread

#16582 Post by SirVirgoTheMess » 26 May 2022 00:30

So, @55sixxx, is the Renault T tuning pack any good? :D
User avatar
harishw8r
Posts: 4135
Joined: 14 Mar 2020 05:52
Location: Moon
Contact:

Re: SCS General Discussion Thread

#16583 Post by harishw8r » 26 May 2022 02:35

The new T Tuning pack looks phenomenal. I thought that they might add the paintjobs of all special editions but nevertheless a good DLC. I really hope this is the standard for the upcoming tuning packs. I’m more excited to see how a Pete 389 or Ken W900 tuning pack turns out.
User avatar
Graf_Boinenn
Posts: 769
Joined: 10 Feb 2014 06:19
Location: Argentina
Contact:

Re: SCS General Discussion Thread

#16584 Post by Graf_Boinenn » 26 May 2022 03:32

IF I have to blame something about the Tuning DLC, apart from the thing with the Premium & Magnum, is the paintjobs quality.

The design from Annie deserves to be in High Quality. Also, the official ones from Renault.
Trucker Nik
Posts: 2141
Joined: 27 Feb 2021 10:29
Location: Trenčín, Slovensko

Re: SCS General Discussion Thread

#16585 Post by Trucker Nik » 26 May 2022 06:39

I bought RTP yesterday ( I always buy all DLCs on the day of issue ) but until today I will be tuning my Renaults, I am very much looking forward
User avatar
Midiangel
Posts: 125
Joined: 28 Apr 2022 07:29
Location: Other country
Contact:

Re: SCS General Discussion Thread

#16586 Post by Midiangel » 26 May 2022 06:46

Question. I want to redo and add some details from the Tuning Pack as a mod.
Will the Workshop miss this mod if these are the details of a paid DLC?
_________________________________
Google translator has become bad at translating lately. If so, I apologize.
User avatar
plykkegaard
Posts: 7201
Joined: 26 Oct 2014 13:42

Re: SCS General Discussion Thread

#16587 Post by plykkegaard » 26 May 2022 07:20

You are not allowed to redistribute / repackage
If you can do it in a way that your mod will not work without the dlc it should be ok
Could be a gray area

This signature virus has been spliced with the Fundementalism-B virus to create a new more contagious strain. Please look for it infecting a signature near you.
User avatar
Midiangel
Posts: 125
Joined: 28 Apr 2022 07:29
Location: Other country
Contact:

Re: SCS General Discussion Thread

#16588 Post by Midiangel » 26 May 2022 07:35

I make mods only using the materials of the game itself, but there are no materials in the packaged form, the game itself picks them up from its own base or DLC base.
Therefore, I do not think that my mod will be able to work without DLC.
_________________________________
Google translator has become bad at translating lately. If so, I apologize.
User avatar
plykkegaard
Posts: 7201
Joined: 26 Oct 2014 13:42

Re: SCS General Discussion Thread

#16589 Post by plykkegaard » 26 May 2022 08:01

Just a friendly heads up
Afaik the the workshop should be no different than with other mods

This signature virus has been spliced with the Fundementalism-B virus to create a new more contagious strain. Please look for it infecting a signature near you.
IonutL
Posts: 3192
Joined: 13 Apr 2014 20:16

Re: SCS General Discussion Thread

#16590 Post by IonutL » 26 May 2022 08:41

@Midiangel Here's the official stance of SCS regarding workshop mods and DLCs viewtopic.php?t=270259
Post Reply

Return to “Offtopic and other voices”

Who is online

Users browsing this forum: majessky, torketorsi, Vabis22 and 5 guests