[REL] ProMods v2.68

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SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
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Trucker Nik
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Re: [REL] ProMods v2.61

#5491 Post by Trucker Nik » 27 Jun 2022 14:26

I still use promods, the people who wrote to me that I do not regret were right, I am currently in the north of Norway, in Honningsvag, beautiful narrow roads, I love it, after the release of the Balkan DLC,
I'll bet all my money that DLC Scandivania two will come out
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Polarlicht
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Re: [REL] ProMods v2.61

#5492 Post by Polarlicht » 09 Jul 2022 08:48

I won't use promods until i reached 1.000.000 km on WoT, but i checked the latest new areas in PM, with the Finnmark region and it looks absolutely gorgeous! :o
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dsf.fernando
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Re: [REL] ProMods v2.61

#5493 Post by dsf.fernando » 10 Jul 2022 17:55

I wonder if they will ever touch eastern/southern Spain and Portugal
Proud student of Games and Multimedia in the Polytechnic of Leiria - the Portuguese capital of game development
(and still hopeful the city will feature in the game with a garage someday)
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Garrington_Levy
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Re: [REL] ProMods v2.61

#5494 Post by Garrington_Levy » 15 Jul 2022 18:53

Polarlicht wrote: 09 Jul 2022 08:48 I won't use promods until i reached 1.000.000 km on WoT, but i checked the latest new areas in PM, with the Finnmark region and it looks absolutely gorgeous! :o
Finnmark is is amazing, Some-thing has done fantastic work, he really has - hence his admission to the ProMods dev team (long over due!), it's full of hidden roads, one very silly and really annoying easter egg and is so well optimised, it barely cracks 30mb (29.1mb to be exact) all in - so much so my pc runs cooler there than it does in PMs Southern Poland and a certain part of Munich that tanks everyones pc it seems.

Hopefully once you've gotten to 1m km you'll get it in the load order and see the beauty!
Has anyone ever been far even as decided to use even go want to do look more like?
KubaLinBunio
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Re: [REL] ProMods v2.61

#5495 Post by KubaLinBunio » 24 Jul 2022 20:44

The most important thing for ProMods will be the improvement of urban and extra-urban areas in all European countries with addition of more road signs with kilometer/mileage signs. In other places, not all placed residential houses have car driveways and entrance paths, which are overgrown with grasses and bushes. :(
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Trucker Nik
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Re: [REL] ProMods v2.61

#5496 Post by Trucker Nik » 28 Jul 2022 11:55

I found this video on YT, is it true that everything in the video will come with 2.62? https://youtube.com/watch?v=01Fau28yXJs&feature=share
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EdgeGladiator
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Re: [REL] ProMods v2.61

#5497 Post by EdgeGladiator » 28 Jul 2022 12:08

Yep it's true.
ProMods Senior Beta-Tester

[ external image ]
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Pengu
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Re: [REL] ProMods v2.61

#5498 Post by Pengu » 28 Jul 2022 13:45

And does it mean that 'Finnmark' from 'some-thing et al.' will be implemented (since several cities and areas in that amazing video are covered by 'Finnmark' so far?
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Garrington_Levy
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Re: [REL] ProMods v2.61

#5499 Post by Garrington_Levy » 28 Jul 2022 16:52

Most likely yes, considering he is now a part of the development team.
Has anyone ever been far even as decided to use even go want to do look more like?
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Pengu
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Re: [REL] ProMods v2.61

#5500 Post by Pengu » 28 Jul 2022 19:13

Aah...! THX! Didn't notice that.
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