Werlte: Using stop lines instead of yield lines [193032]

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PaZz_
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Werlte: Using stop lines instead of yield lines [193032]

#1 Post by PaZz_ » 06 Jul 2022 17:10

Left turn lanes that aren't controlled by traffic lights should use a yield line (white thick dashed line) instead of a stop line.

Game version 1.45.0.35s
Always Reproducible
Win10 64bit

left turn lanes don't use stop lines but dashed lines ;[06/07/2022 14:38:35] (sec-0003-0004);-9186.76;51.2928;-12592.4;1.19787;-0.61

[ external image ]


I suspect providing a game.log isn't necessary in this case, otherwise please let me know.
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xXCARL1992Xx
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Re: Werlte: Using stop lines instead of yield lines

#3 Post by xXCARL1992Xx » 30 Jul 2022 17:54

what i see on Map doesnt correspond to what i see ingame, ingame it is a continuous line, on google maps it is a dashed line so it is a bug
| !!!NO SUPPORT OR REQUESTS OF ANY SORT VIA PM!!! | Screenshot Thread | Steam Workshop | World of Trucks Profil |
[ external image ]
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Farmers
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Re: Werlte: Using stop lines instead of yield lines

#4 Post by Farmers » 30 Jul 2022 17:56

According to maps also, i don't see a bugs.

You can correct me if i'm wrong, but i don't see traffics lights in this area

[ external image ]
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xXCARL1992Xx
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Re: Werlte: Using stop lines instead of yield lines

#5 Post by xXCARL1992Xx » 30 Jul 2022 18:00

who is talking about traffic lights ? he means the line on the left turn lane, if there is NO traffic light it is a dotted line and not a continuous line
| !!!NO SUPPORT OR REQUESTS OF ANY SORT VIA PM!!! | Screenshot Thread | Steam Workshop | World of Trucks Profil |
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PaZz_
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Re: Werlte: Using stop lines instead of yield lines

#6 Post by PaZz_ » 04 Aug 2022 15:32

Carefully compare the ingame and Maps image, please.

Ingame: Continuous line
Real life: Dashed line
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Andre_AW
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Re: Werlte: Using stop lines instead of yield lines

#7 Post by Andre_AW » 07 Aug 2022 22:00

Thank you for the report!
QA ID: 0193032
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