ATS 1.45 Discussion

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flight50
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Re: ATS 1.45 Open Beta Discussion

#421 Post by flight50 » 06 Jul 2022 20:15

That prefab in Lewiston is surrounded by a lot of other stuff though. Its blended okay but recognizable. I had no idea what it was but the track around it looked familiar. Given a different environment and different name, color scheme, it could work as a food plant of some sort.
Tristman
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Re: ATS 1.45 Open Beta Discussion

#422 Post by Tristman » 06 Jul 2022 20:28

SouthernMan wrote: 06 Jul 2022 17:22 Cheese Factory(it is not specified which state it is from):

PS: I don't know if something like this has ever been shared. I also don't know if this is new or not, but I don't remember seeing it before.
That’s the Global Mills plant in Clovis, New Mexico ;)
They’ve only ever used that prefab once, so not surprising people don’t recognize it.
Last edited by Tristman on 06 Jul 2022 20:52, edited 1 time in total.
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SouthernMan
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Re: ATS 1.45 Open Beta Discussion

#423 Post by SouthernMan » 06 Jul 2022 20:32

Tristman wrote: 06 Jul 2022 20:28
SouthernMan wrote: 06 Jul 2022 17:22 Cheese Factory(it is not specified which state it is from):

PS: I don't know if something like this has ever been shared. I also don't know if this is new or not, but I don't remember seeing it before.
That’s the Global Mills plant in Clovis, New Mexico ;)
They’ve only ever used that prefab once, so not surprising people don’t recognize it.
Oh, thanks for the reply! Really it's understandable that some people including myself don't recognize this prefab. lol

And it's very strange that they only used it once, usually prefabs are used more than once. Anyways.
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flight50
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Re: ATS 1.45 Open Beta Discussion

#424 Post by flight50 » 06 Jul 2022 21:00

Once? That's great. Heck yeah rebrand that then and bring a new manufacturing plant. SCS could give support to Sweet Beets with that. Make sugar at one facility and ship to another for food products to ship out. Its a middle man company that can be made with that for 1.45/1.46. Grains, canned vegetables, canned fruits, dairy products......or household products like talc, personals (Proctor Gamble/Kimberly Clark) or even paint products or something. Anything that support new or existing cargo in the game can could be made with that prerfab.
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SouthernMan
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Re: ATS 1.45 Open Beta Discussion

#425 Post by SouthernMan » 06 Jul 2022 21:11

100% Agreed bud! It's even weird to know that SCS only used this prefab once, as it's a prefab that in a way, maybe, can be used in many different ways for many types of factories as well.
Study will not always make you wise, sometimes it will simply make you more superb.
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The Dude
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Re: ATS 1.45 Open Beta Discussion

#426 Post by The Dude » 06 Jul 2022 22:43

wanderingfido wrote: 06 Jul 2022 20:10
flight50 wrote: 28 Jun 2022 11:51 I like the ImFine and Green Petrol. I have zero issues if they don't reflect a real life company. SCS has more freedom when not having to look over their shoulders at a law suite. Change always bring debate though. Some embrace change, some don't cope with it so well. But unless one is a modder or use mods, little can be done but adapt ;). For me, as long as we can get delivers to these new gas stations with owned tankers now, the change is good. SCS got away from delivering to these. Time to get back on track with more things in place to support it.
Speaking of lawsuits, I'm hoping the workshop guys have legal freedom to exercise further artistic liberty. Like altering the yellow and blue Swift slogan on the side of the trailer. From Best in class to First in crash. ;)
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stchamber11
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Re: ATS 1.45 Open Beta Discussion

#427 Post by stchamber11 » 07 Jul 2022 01:40

Repeatable program crash. Heading north 95, about 1,000 feet before that small bridge goes over the salmon river, the green 4 bay garage on the right after the bridge. No other way to tell. Did it 3x, last time drove very slow and crash program same.
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The Dude
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Re: ATS 1.45 Open Beta Discussion

#428 Post by The Dude » 07 Jul 2022 02:33

Well report it.

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DracoTorre
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Re: ATS 1.45 Open Beta Discussion

#429 Post by DracoTorre » 07 Jul 2022 03:05

I just drove 9900i from Boise north US-95 through there (just north of 45th Parallel crossing 2 bridges and passing the green building) without issue. Make sure test on profile never having mods to try to reproduce.
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wolfedg
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Re: ATS 1.45 Open Beta Discussion

#430 Post by wolfedg » 07 Jul 2022 04:58

Is this the garage? I just drove past it both ways (and quite a bit beyond) on my test profile with no issues.
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