Ekeri Trailers Revision by Kast (11.08.23)

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Garrington_Levy
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Re: Ekeri Trailers Revision by Kast 31.07.22)

#121 Post by Garrington_Levy » 04 Aug 2022 22:01

hmm, so it's just ownable now instead of both. Fair does, I'll use the previous version for now then.
Has anyone ever been far even as decided to use even go want to do look more like?
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djdannylawd1
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Re: Ekeri Trailers Revision by Kast 31.07.22)

#122 Post by djdannylawd1 » 04 Aug 2022 22:41

Garrington_Levy wrote: 04 Aug 2022 22:01 hmm, so it's just ownable now instead of both. Fair does, I'll use the previous version for now then.
or use the other ekeri mod as they both work standalone in game
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m1keY
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Re: Ekeri Trailers Revision by Kast 31.07.22)

#123 Post by m1keY » 11 Aug 2022 03:54

@Garrington_Levy
Why not use both versions, only one that could be an issue is the ekeri.city which is same in both trailermods...
so in any of the mods, remove that appearance....

reason for it's removal I would believe is the change of skinningtemplates and to have it as the original mod, one had to redo all of the skins available in the original mod.
IMO mods should only be having a default skin or perhaps one or two skins for showcase ... to keep the size of the mod down. :geek:

and if the author are able to provide a skinpack as a sidepiece - great ! But it shouldn't be a demand from the public to get tons of skins as templates are provided. 8-)
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kast
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Re: Ekeri Trailers Revision by Kast 31.07.22)

#124 Post by kast » 11 Aug 2022 11:17

I suck making skins. And it looks like the era of skinpacks are ded. Everything is expected to made by one guy :lol:
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Garrington_Levy
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Re: Ekeri Trailers Revision by Kast 31.07.22)

#125 Post by Garrington_Levy » 11 Aug 2022 18:33

Right right, I'll try both at the same time, wouldn't hurt.

lol Kast is a one stop shop now hahahaha
Has anyone ever been far even as decided to use even go want to do look more like?
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Zizu
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Re: Ekeri Trailers Revision by Kast 31.07.22)

#126 Post by Zizu » 02 Sep 2022 05:34

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m1keY
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Re: Ekeri Trailers Revision by Kast 31.07.22)

#127 Post by m1keY » 02 Sep 2022 06:22

@Zizu
use the trailer-templates....and then create your standalone mod with the same filestructure as the original mod..aside your own unique names for the skin ofcourse
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Zizu
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Re: Ekeri Trailers Revision by Kast 31.07.22)

#128 Post by Zizu » 02 Sep 2022 07:34

m1keY wrote: 02 Sep 2022 06:22 @Zizu
use the trailer-templates....and then create your standalone mod with the same filestructure as the original mod..aside your own unique names for the skin ofcourse
Thanks.But I do not know how to do it
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Zizu
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Re: Ekeri Trailers Revision by Kast 31.07.22)

#129 Post by Zizu » 02 Sep 2022 07:36

Please add it so that you can paint in any colors
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The JokeR
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Re: Ekeri Trailers Revision by Kast 31.07.22)

#130 Post by The JokeR » 03 Sep 2022 06:52

big tanks great work
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