Utah Discussion Thread

Trakaplex
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Re: Utah Discussion Thread

#2981 Post by Trakaplex » 12 Aug 2022 03:48

Yeah, the UT-12/24/95 suggestion has been tiring, I agree but just...

Honestly my suggestion is UT-14. That would really improve the connection of I-15 to US-89 without going up to I-70.
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raskol
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Re: Utah Discussion Thread

#2983 Post by raskol » 12 Aug 2022 14:08

friends utah should also get rework in the game
there is terrible arizona rock around red bluff on the ut-191 road, sediment rocks should be used, the rocks on the road at the entrance to utah glen canyon should be red sand above but bad red color palette below
around moab should be redrawn badly, they should be redrawn haphazardly with old rocks, it is beyond terrible, it should be renewed, moab should be redrawn in arizona, reworking should be done in utah
....
Shiva
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Re: Utah Discussion Thread

#2984 Post by Shiva » 12 Aug 2022 14:48

seriousmods, do you mean https://www.google.com/maps/dir/37.7488 ... m2!4m1!3e0 ?
Only a dozen + times. + as rbsanford writes.
There are some trucking limits, but trucks can take that route.

UT-150? maybe a few times mentioned. Trucks can take it, it seems.
https://www.google.com/maps/dir/41.2654 ... m2!4m1!3e0
Ingame? UT-150 in Evanston is there, I-80 Exit 5? not there, but the road under I-80 is ingame.
Connection north of Heber? that would be needed to put inside the town, as in a fictional connector. Space? possible. Looks? no clue.

Trakaplex UT-14?
Do you mean the road connection itself, or that it would look as that road, with scenery?
Connection could be made, but scenery?
UT-14 + UT-143, could have been a better option https://www.google.com/maps/dir/37.8223 ... 677361!3e0 . But I am not sure about that one either, even tho Glacier National Park is fantastically done. Good side is, both ends are ingame.
UT-14 in Cedar, is a bit north of UT-143 in Panguitch.
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Optional Features
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Re: Utah Discussion Thread

#2985 Post by Optional Features » 12 Aug 2022 16:32

@Shiva Yeah, 150 would have to be worked in, but that is it.
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TitleMax
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Re: Utah Discussion Thread

#2986 Post by TitleMax » 30 Nov 2022 02:42

These mountains are pathetic XD
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parasaurolophus67
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Re: Utah Discussion Thread

#2987 Post by parasaurolophus67 » 30 Nov 2022 02:44

@TitleMax a couple years late on that topic actually .-. Just have to wait till they retouch the state.
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Marcello Julio
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Re: Utah Discussion Thread

#2988 Post by Marcello Julio » 30 Nov 2022 03:26

Not necessarily a state rework. It only takes one person to rework these mountains, which takes a maximum of 2 days. It just depends on SCS to place one person.
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Re: Utah Discussion Thread

#2989 Post by Optional Features » 30 Nov 2022 04:54

Here's what @koolizz did a while back. Something like this would be a major improvement. Similar edits need to be done all over the map: the scaling of the map shouldn't turn mountain ranges into tiny hills.

[ external image ]
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flight50
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Re: Utah Discussion Thread

#2990 Post by flight50 » 30 Nov 2022 05:36

parasaurolophus67 wrote: 30 Nov 2022 02:44 @TitleMax a couple years late on that topic actually .-. Just have to wait till they retouch the state.
Better late than never honestly. Its one more person that says what we already talked about 3 years ago Winter of 2019. The more new people, the more obvious this is besides those of us that have been complaining for 3 years and counting. We can only hope SCS touches up older paid dlc's. But of all the paid maps, SLC mountains East of I-80 are the worse since the rock formation tool debuted. Ironically, the tool was made with Utah. Some parts of Utah have great looking rock formations but SLC....smh. They are horrible. I'm usually pretty fair with judging ATS but there are some parts that I can't justify. These mountains should have been addressed a long time ago. The more new dlc come out with rock formations, the worse SLC looks.

There are plenty of misses with the Utah dlc that should in fact rework SLC, rework the Salt Flats, fill in along side I-15 and fill in Southern Utah.
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