[REL] Itarevamp Version 1.01 by lelux

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MG Mike
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Joined: 10 Jun 2018 10:48

Re: [WIP]-[REL] Itarevamp Version 0.4 by lelux (1.44)

#101 Post by MG Mike » 20 Jul 2022 21:56

Hi Lelux,

good work so far, much apprechiated !

But you have still issues at the carrara quarry

look at this

[ external image ]

[ external image ]

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this are mountains that are not accurat beeinh setted onto already existing mountains there
you can look under them and so on, this is very annoying. and it is all from normal roads visible..

thanks in advance
regards
MG Mike
EuRoadNet
Senior Tester and assistant Mapper
lelux
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Re: [WIP]-[REL] Itarevamp Version 0.4 by lelux (1.44)

#102 Post by lelux » 21 Jul 2022 06:42

ok, in the next version (0.5) that i'll publish soon, problem will be solved!
KubaLinBunio
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Re: [WIP]-[REL] Itarevamp Version 0.4 by lelux (1.44)

#103 Post by KubaLinBunio » 21 Jul 2022 23:06

When entering of Italy from France delivering... rather a diesel tanker, I noticed that not all (French and Italian) road signs in current version have appeared yet. It is also primarily about the mileage signs that should have been already. Even in ProMods. I hope that will take place in the next update of mods by adding of such road signs as from viewtopic.php?t=235. During the passage through France I noticed almost all mileage signs, but there are places that need to be renovated/reskined and rebuilt.
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lelux
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Re: [WIP]-[REL] Itarevamp Version 0.4 by lelux (1.44)

#104 Post by lelux » 24 Jul 2022 08:02

In the version 0.5, signs will "come back"... today i'm showing you a refreshed version of Gran Sasso mountains realized with the new assets from Austria...

[ external image ]
lelux
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Re: [WIP]-[REL] Itarevamp Version 0.4 by lelux (1.44)

#105 Post by lelux » 29 Jul 2022 06:33

version 0.5 for 1.45 in out, link in the first post!
ItalianoGT
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Re: [REL]-[WIP] Itarevamp Version 0.5 by lelux (1.45)

#106 Post by ItalianoGT » 09 Aug 2022 06:20

Hello lelux,after uploading your map Ireland is moved to the UK.What am I doing wrong?
lelux
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Joined: 27 Jun 2021 14:34

Re: [REL]-[WIP] Itarevamp Version 0.5 by lelux (1.45)

#107 Post by lelux » 09 Aug 2022 08:08

Try using the file "scale-hack-disable", and put it on the top of mod manager
ItalianoGT
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Re: [REL]-[WIP] Itarevamp Version 0.5 by lelux (1.45)

#108 Post by ItalianoGT » 09 Aug 2022 19:31

ok everything is back to normal
iiKraze
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Joined: 15 Jul 2021 21:37

Re: [REL]-[WIP] Itarevamp Version 0.5 by lelux (1.45)

#109 Post by iiKraze » 14 Aug 2022 12:15

so i take it that this map doesn't alter road layouts it just revamps areas to look more lived in?
lelux
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Re: [REL]-[WIP] Itarevamp Version 0.5 by lelux (1.45)

#110 Post by lelux » 14 Aug 2022 13:58

Yes, road layout is the same of original Italy dlc, with some really little additions
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