ATS 1.46 Discussion Thread

romanb94
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Re: ATS 1.46 Open Beta Discussion Thread

#101 Post by romanb94 » 04 Oct 2022 21:14

After some travveling, I had the impression IA is present in greater numbers, and that the spawn distance of it has increased. It gives more a feeling of "busy roads", and I like it!
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55sixxx
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Re: ATS 1.46 Open Beta Discussion Thread

#102 Post by 55sixxx » 04 Oct 2022 21:15

lamar326g wrote: 04 Oct 2022 21:09 Anyone have photos to share of the revised Peterbilt dealerships? :-) <3
They're still the same as before but now you can pick up 579's to haul at the back lot.
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Re: ATS 1.46 Open Beta Discussion Thread

#103 Post by Tristman » 04 Oct 2022 21:15

rbsanford wrote: 04 Oct 2022 17:46 How's the new stretch of US 20?
I didn't see anyone respond to you, but I drove it once from Idaho Falls to WYS and I really liked it.
It's nothing crazy, but the stretch through Island Park is beautiful and has good elevation.
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Re: ATS 1.46 Open Beta Discussion Thread

#104 Post by Tristman » 04 Oct 2022 21:16

nautofon wrote: 04 Oct 2022 19:59
The company browser seems like an excellent idea. This info was already available on the wiki thanks to the work of @Tristman and others, but it's great to have it available right in the game in a map view with filters.
My work is redundant now :lol:
I will continue to add this info to the wiki for Texas though ;)
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Re: ATS 1.46 Open Beta Discussion Thread

#105 Post by nautofon » 04 Oct 2022 21:30

A little redundancy here or there can be a good thing. :)
ShatnersBassoon
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Re: ATS 1.46 Open Beta Discussion Thread

#106 Post by ShatnersBassoon » 04 Oct 2022 21:50

Regarding the cruise control, when the 57X launched it was listed as a feature in the official Western Star promo material that it works down to 0mph, so I feel like it should be active for that at least.
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Kaleidescoop
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Re: ATS 1.46 Open Beta Discussion Thread

#107 Post by Kaleidescoop » 04 Oct 2022 21:50

@flight50
The new bus in traffic
[ external image ]
I think trucks are cool.
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Re: ATS 1.46 Open Beta Discussion Thread

#108 Post by Trenero » 04 Oct 2022 22:01

The company browser is a neat feature to use owned trailers and plan de trips ahead to find loads.

But at this point the trailer filters are a bit vague because they include many different trailers in each category filter, for example tankers are all under the same but not all tankers can haul all things.

I know that currently for each trailer could be different configuration that can limit your loads options, so I suggest to add a new category to the trailers filters and is "Equipement on use".
"Equipment on use" filter will show you the jobs for your current active truck, or current active truck and trailer if you are using a owned one, this will show all the jobs if you are using only a truck or all the jobs you can do with your equiped trailer if you are using an owned trailer.
This type of filter will improve the gameplay with owned trailers a lot, no more empty miles.
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Re: ATS 1.46 Open Beta Discussion Thread

#109 Post by nautofon » 04 Oct 2022 22:07

ShatnersBassoon wrote: 04 Oct 2022 21:50 Regarding the cruise control, when the 57X launched it was listed as a feature in the official Western Star promo material that it works down to 0mph, so I feel like it should be active for that at least.
Nice catch! It's actually still on their website: https://www.westernstartrucks.com/trucks/57x/

Although this appears to be for ACC only, not for regular CC. I've tried ACC in 1.45 and it didn't solve the accessibility issue for me. So I think regular CC should still be available at lower speeds, at least for mouse+keyboard players (as I explained above in viewtopic.php?p=1746462#p1746462).

[ external image ]

attn @TruckerDog
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festmache
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Re: ATS 1.46 Open Beta Discussion Thread

#110 Post by festmache » 04 Oct 2022 22:11

romanb94 wrote: 04 Oct 2022 21:14 After some travveling, I had the impression IA is present in greater numbers, and that the spawn distance of it has increased. It gives more a feeling of "busy roads", and I like it!
That sounds good! :o :o
Can anyone confirm this? It's not in the blog post, but maybe they tweaked it a little.

By the way, unrelated question:
Does anyone know what this new achievement is that the blog post mentions for US-20?
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