FFB plugin (v2.6 upd 08.02.2022) / AT plugin

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supric
Posts: 1077
Joined: 08 Jun 2013 09:44
Location: Russia, Tula

Re: FFB plugin (v2.6 upd 08.02.2022) / AT plugin

#2171 Post by supric » 17 Jul 2022 11:01

SgtChrischi wrote: 16 Jul 2022 15:20 But another problem: if I tab out of the game and back in, there is no ffb anymore until I restart the game. Any solution to this?
Turn on in-game console and type there "sdk_reload".
SgtChrischi
Posts: 10
Joined: 13 May 2022 23:03

Re: FFB plugin (v2.6 upd 08.02.2022) / AT plugin

#2172 Post by SgtChrischi » 17 Jul 2022 12:02

supric wrote: 17 Jul 2022 11:01 Turn on in-game console and type there "sdk_reload".
Thx mate!
HICHAM
Posts: 103
Joined: 06 Mar 2022 21:21

Re: FFB plugin (v2.6 upd 08.02.2022) / AT plugin

#2173 Post by HICHAM » 31 Jul 2022 04:09

How to make the center smooth ? I'm using the old driving force GT.. when I'm driving straight And wants to turn right or left there's like this bump I feel.. it's like the center is empty until I turn a little then I feel resistance after the bump.. that bump is so annoying.. I know it might be because of the single FFB motor..
English isn't my native language



Amateur Skinner.. ( feel free to criticize and give feedback)
ts1322
Posts: 39
Joined: 29 Oct 2013 18:59

Re: FFB plugin (v2.6 upd 08.02.2022) / AT plugin

#2174 Post by ts1322 » 07 Aug 2022 19:45

Hi,

I have moved to new PC - windows 11. I received strange error on exit:
File: telemetry.cpp
Line: 1093
Expression: Value

It’s linked to C++ but I have latest versions installed. I took the links from first post and still, all is installed.

Anyone knows what may be the problem?

Tom
kahleki
Posts: 1
Joined: 03 Sep 2022 13:35

Re: FFB plugin (v2.6 upd 08.02.2022) / AT plugin

#2175 Post by kahleki » 03 Sep 2022 13:37

if anyone's strugging with the new version having stiffness in the wheel or simply not working, try using the 2.5 or 2.4 versions. I'm currently using 2.4 version and its working great so far
GurrrTaube
Posts: 1
Joined: 09 Sep 2022 13:48

Re: FFB plugin (v2.6 upd 08.02.2022) / AT plugin

#2176 Post by GurrrTaube » 09 Sep 2022 15:15

Did everything like the readme told me to, still don't feel any change whatsoever. Here is my log of it, i hope someone can help me.

Code: Select all

Log opened
read from ini, SETTINGS/debug_mode = 0
read from ini, WHEEL/overall_gain = 100
read from ini, WHEEL/wheel_range = 900
read from ini, WHEEL/preferred_vendor_id = 1133
read from ini, WHEEL/preferred_product_id = 49743
read from ini, FFB/steering_force = 90.000000
read from ini, FFB/damper_force = 0.000000
read from ini, FFB/steering_speed = 100.000000
read from ini, FFB/tyre_self_stabilization = 50.000000
read from ini, FFB/tyre_self_stabilization_speed_coeff = 200.000000
read from ini, FFB/steering_stift_base = 700.000000
read from ini, FFB/steering_stift_speed = 300.000000
read from ini, FFB/steering_workzone = 4000
read from ini, FFB/steering_stift_param = 5
read from ini, FFB/vibration_force_engine = 0.000000
read from ini, FFB/vibration_force_overload = 0.000000
read from ini, LEDS/leds_mode = 4
read from ini, LEDS/leds_mode_switch_button_number = 3
read from ini, LEDS/leds_real_time_scale = 1
read from ini, LEDS/rest_total = 12
read from ini, LEDS/brake_temp_max = 199
read from ini, LEDS/rpm_min = 1000
read from ini, LEDS/rpm_max = 2400
read from ini, LEDS/fuel_warning = 250
read from ini, LEDS/fuel_min = 50
read from ini, LEDS/del_time_max = 12
read from ini, LEDS/fuel_cons_min = 20
read from ini, LEDS/fuel_cons_max = 50
read from ini, LEDS/cargo_wear_min = 1
read from ini, LEDS/cargo_wear_max = 6
read from ini, WHEEL_ANGLES/castor_angle = 5.500000
read from ini, WHEEL_ANGLES/camber_angle = 1.000000
read from ini, WHEEL_ANGLES/kingpin_angle = 7.750000
read from ini, WHEEL_ANGLES/half_axle_length = 0.150000
read from ini, WHEEL_ANGLES/steer_range = 20
Window name: Euro Truck Simulator 2
Init hWnd: 1116134
Configuration: substances
  id[0] : string = static
  id[1] : string = road
  id[2] : string = road_snow
  id[3] : string = dirt
  id[4] : string = snow
  id[5] : string = grass
  id[6] : string = road_dirt
  id[7] : string = invis
  id[8] : string = ice
  id[9] : string = metal
  id[10] : string = rubber
  id[11] : string = rumble_stripe
  id[12] : string = plastic
  id[13] : string = glass
  id[14] : string = wood
  id[15] : string = soft
Configuration: job
delivery time = 0
Configuration: controls
  shifter.type : string = arcade
Configuration: hshifter
  selector.count : u32 = 2
  selector.count[0] : u32 = 2
  slot.gear[0] : s32 = 0
  slot.handle.position[0] : u32 = 0
  slot.selectors[0] : u32 = 0
  slot.gear[1] : s32 = 0
  slot.handle.position[1] : u32 = 0
  slot.selectors[1] : u32 = 1
  slot.gear[2] : s32 = 0
  slot.handle.position[2] : u32 = 0
  slot.selectors[2] : u32 = 2
  slot.gear[3] : s32 = 0
  slot.handle.position[3] : u32 = 0
  slot.selectors[3] : u32 = 3
  slot.gear[4] : s32 = -1
  slot.handle.position[4] : u32 = 1
  slot.selectors[4] : u32 = 0
  slot.gear[5] : s32 = -2
  slot.handle.position[5] : u32 = 1
  slot.selectors[5] : u32 = 1
  slot.gear[6] : s32 = -1
  slot.handle.position[6] : u32 = 1
  slot.selectors[6] : u32 = 2
  slot.gear[7] : s32 = -2
  slot.handle.position[7] : u32 = 1
  slot.selectors[7] : u32 = 3
  slot.gear[8] : s32 = 1
  slot.handle.position[8] : u32 = 2
  slot.selectors[8] : u32 = 0
  slot.gear[9] : s32 = 3
  slot.handle.position[9] : u32 = 2
  slot.selectors[9] : u32 = 1
  slot.gear[10] : s32 = 2
  slot.handle.position[10] : u32 = 2
  slot.selectors[10] : u32 = 2
  slot.gear[11] : s32 = 3
  slot.handle.position[11] : u32 = 2
  slot.selectors[11] : u32 = 3
  slot.gear[12] : s32 = 4
  slot.handle.position[12] : u32 = 3
  slot.selectors[12] : u32 = 0
  slot.gear[13] : s32 = 6
  slot.handle.position[13] : u32 = 3
  slot.selectors[13] : u32 = 1
  slot.gear[14] : s32 = 5
  slot.handle.position[14] : u32 = 3
  slot.selectors[14] : u32 = 2
  slot.gear[15] : s32 = 6
  slot.handle.position[15] : u32 = 3
  slot.selectors[15] : u32 = 3
  slot.gear[16] : s32 = 7
  slot.handle.position[16] : u32 = 4
  slot.selectors[16] : u32 = 0
  slot.gear[17] : s32 = 9
  slot.handle.position[17] : u32 = 4
  slot.selectors[17] : u32 = 1
  slot.gear[18] : s32 = 8
  slot.handle.position[18] : u32 = 4
  slot.selectors[18] : u32 = 2
  slot.gear[19] : s32 = 9
  slot.handle.position[19] : u32 = 4
  slot.selectors[19] : u32 = 3
  slot.gear[20] : s32 = 10
  slot.handle.position[20] : u32 = 5
  slot.selectors[20] : u32 = 0
  slot.gear[21] : s32 = 12
  slot.handle.position[21] : u32 = 5
  slot.selectors[21] : u32 = 1
  slot.gear[22] : s32 = 11
  slot.handle.position[22] : u32 = 5
  slot.selectors[22] : u32 = 2
  slot.gear[23] : s32 = 12
  slot.handle.position[23] : u32 = 5
  slot.selectors[23] : u32 = 3
  slot.gear[24] : s32 = 13
  slot.handle.position[24] : u32 = 6
  slot.selectors[24] : u32 = 0
  slot.gear[25] : s32 = 14
  slot.handle.position[25] : u32 = 6
  slot.selectors[25] : u32 = 1
  slot.gear[26] : s32 = 14
  slot.handle.position[26] : u32 = 6
  slot.selectors[26] : u32 = 2
  slot.gear[27] : s32 = 14
  slot.handle.position[27] : u32 = 6
  slot.selectors[27] : u32 = 3
  slot.gear[28] : s32 = 0
  slot.handle.position[28] : u32 = 7
  slot.selectors[28] : u32 = 0
  slot.gear[29] : s32 = 0
  slot.handle.position[29] : u32 = 7
  slot.selectors[29] : u32 = 1
  slot.gear[30] : s32 = 0
  slot.handle.position[30] : u32 = 7
  slot.selectors[30] : u32 = 2
  slot.gear[31] : s32 = 0
  slot.handle.position[31] : u32 = 7
  slot.selectors[31] : u32 = 3
Configuration: truck
Retrieving truck params...
truck.wheels.count = 6
truck.wheel.base = 2.807144
truck.wheels.axle.length = 2.090000
  brand_id : string = scania
  brand : string = Scania
  id : string = vehicle.scania.s_2016
  name : string = S
  fuel.capacity : float = 600.000000
  adblue.capacity : float = 47.000000
  rpm.limit : float = 2500.000000
  gears.forward : u32 = 14
  gears.reverse : u32 = 2
  differential.ratio : float = 3.960000
  retarder.steps : u32 = 5
  forward.ratio[0] : float = 13.260000
  forward.ratio[1] : float = 10.625000
  forward.ratio[2] : float = 9.150000
  forward.ratio[3] : float = 7.331000
  forward.ratio[4] : float = 5.810000
  forward.ratio[5] : float = 4.659000
  forward.ratio[6] : float = 3.750000
  forward.ratio[7] : float = 3.010000
  forward.ratio[8] : float = 2.444000
  forward.ratio[9] : float = 1.955000
  forward.ratio[10] : float = 1.553000
  forward.ratio[11] : float = 1.242000
  forward.ratio[12] : float = 1.000000
  forward.ratio[13] : float = 0.800000
  reverse.ratio[0] : float = -11.930000
  reverse.ratio[1] : float = -9.563000
  cabin.position : fvector = (0.000000,1.294798,-2.246102)
  head.position : fvector = (-0.683210,1.410609,0.383742)
  hook.position : fvector = (0.000000,1.000000,1.744295)
  fuel.warning.factor : float = 0.150000
  adblue.warning.factor : float = 0.150000
  brake.air.pressure.warning : float = 69.599998
  brake.air.pressure.emergency : float = 34.799999
  oil.pressure.warning : float = 10.150000
  water.temperature.warning : float = 105.000000
  battery.voltage.warning : float = 23.760000
  license.plate : string = LB TB 8462
  license.plate.country.id : string = germany
  license.plate.country : string = Deutschland
  wheels.count : u32 = 6
  wheel.position[0] : fvector = (-1.045000,0.500000,-1.640000)
  wheel.steerable[0] : bool = true
  wheel.simulated[0] : bool = true
  wheel.radius[0] : float = 0.506500
  wheel.powered[0] : bool = false
  wheel.position[1] : fvector = (1.045000,0.500000,-1.640000)
  wheel.steerable[1] : bool = true
  wheel.simulated[1] : bool = true
  wheel.radius[1] : float = 0.506500
  wheel.powered[1] : bool = false
  wheel.position[2] : fvector = (-0.930000,0.500000,1.167144)
  wheel.steerable[2] : bool = false
  wheel.simulated[2] : bool = true
  wheel.radius[2] : float = 0.506251
  wheel.powered[2] : bool = false
  wheel.position[3] : fvector = (0.930000,0.500000,1.167144)
  wheel.steerable[3] : bool = false
  wheel.simulated[3] : bool = true
  wheel.radius[3] : float = 0.506251
  wheel.powered[3] : bool = false
  wheel.position[4] : fvector = (-0.930000,0.500000,2.436164)
  wheel.steerable[4] : bool = false
  wheel.simulated[4] : bool = true
  wheel.radius[4] : float = 0.506251
  wheel.powered[4] : bool = true
  wheel.position[5] : fvector = (0.930000,0.500000,2.436164)
  wheel.steerable[5] : bool = false
  wheel.simulated[5] : bool = true
  wheel.radius[5] : float = 0.506251
  wheel.powered[5] : bool = true
Configuration: trailer
Configuration: trailer.0
Configuration: trailer.1
Configuration: trailer.2
Configuration: trailer.3
Configuration: trailer.4
Configuration: trailer.5
Configuration: trailer.6
Configuration: trailer.7
Configuration: trailer.8
Configuration: trailer.9
Telemetry unpaused
init timer
initialized timer = 21524
Telemetry paused
Before clean: g_wheel 1405305504, -160907504
After clean: kt_res 1, g_wheel 1405305504, -160907504
Log ended
Morrison
Posts: 1
Joined: 01 Jul 2018 13:03

Re: FFB plugin (v2.6 upd 08.02.2022) / AT plugin

#2177 Post by Morrison » 10 Sep 2022 11:56

ts1322 wrote: 07 Aug 2022 19:45 Hi,

I have moved to new PC - windows 11. I received strange error on exit:
File: telemetry.cpp
Line: 1093
Expression: Value

It’s linked to C++ but I have latest versions installed. I took the links from first post and still, all is installed.

Anyone knows what may be the problem?

Tom
Та же самая ошибка. Предыдущие версии работают нормально.
Andy1210
Posts: 1
Joined: 01 Oct 2022 19:54

Re: FFB plugin (v2.6 upd 08.02.2022) / AT plugin

#2178 Post by Andy1210 » 01 Oct 2022 20:00

is it possible to disable the following feature: [*]Attempt at simulating a "realistic springing" effect on stationary truck?

I have a Logitech Pro Racing Wheel, and I guess because of the mentioned feature, in a stationary truck the wheel is steering to the left and to the right on its own, so it's like bouncing back and forth and not just a little bit, but like 45deg to both directions.
User avatar
CarCat
Posts: 90
Joined: 09 Jun 2017 23:01

Re: FFB plugin (v2.6 upd 08.02.2022) / AT plugin

#2179 Post by CarCat » 05 Oct 2022 21:12

Hello,

Both in ATS and ETS2 I have this issue where while I have the ini and dll in the plugins folder, they never load. I've tried different versions, different game versions, different folder setups, nothing seems to get it to load https://pastebin.com/nzhUxtbX This is the game.log.txt, I only copied from when I selected the profile to when traffic started loading, as this is when plugins load. The main thing I think might be it is:

Code: Select all

[net] LINK ERRO: Not found.
This happens twice in the log, with no context relating to it before or after.
Here is what my plugins folder looks like. I'm unsure which version I'm on, but I've tried putting it only in x64, only in x84, and in both, nothing happens no matter which of these I do.

[ external image ]

If anyone knows the issue, would be very helpful. Thanks.
[ external image ]

We've got a long way to go, and a short time to get there...

I live in Rhode Island and love anything related to trucks.

Specs: Ryzen 3 2200G, 1660 Super, 16GB DDR4 3200 RAM
u2020bullet
Posts: 30
Joined: 09 Dec 2013 15:32

Re: FFB plugin (v2.6 upd 08.02.2022) / AT plugin

#2180 Post by u2020bullet » 22 Oct 2022 21:41

ts1322 wrote: 07 Aug 2022 19:45 Hi,

I have moved to new PC - windows 11. I received strange error on exit:
File: telemetry.cpp
Line: 1093
Expression: Value

It’s linked to C++ but I have latest versions installed. I took the links from first post and still, all is installed.

Anyone knows what may be the problem?

Tom
Just started getting this same issue today. Tried the lates and 2.5 and still the same thing. It worked perfectly earlier. ATS.
EDIT: 2.4 does it as well, finish the first drive (started a new save today), get the summary screen, click through it, starts loading and then just crashes with that error.
EDIT2: If this happens to you after finishing the first drive on a new profile, finish the drive without the mod and then activate it.
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