[REL] Undiscovered Roads for ATS v2022.11.21

Forum rules
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
User avatar
mackintosh
Posts: 3055
Joined: 03 Feb 2013 17:58
Location: Warsaw, Poland

Re: [REL] Undiscovered Roads for ATS v2021.12.16

#21 Post by mackintosh » 13 May 2022 13:07

They do, I had a quick look the other day and hadn't noticed any issues.
User avatar
Tarso
Beta tester
Posts: 8243
Joined: 04 Apr 2016 11:03
Location: -5.865761, -35.216600
Contact:

Re: [REL] Undiscovered Roads for ATS v2021.12.16

#22 Post by Tarso » 13 May 2022 13:19

@Vinnie Terranova i just used the ATS one yesterday and it was fine for me

Thanks for the link
User avatar
Vinnie Terranova
Posts: 5061
Joined: 09 Nov 2017 10:24
Location: Netherlands

Re: [REL] Undiscovered Roads for ATS v2021.12.16

#23 Post by Vinnie Terranova » 13 May 2022 14:06

@both thanks for checking! @Tarso you're welcome!
User avatar
Tarso
Beta tester
Posts: 8243
Joined: 04 Apr 2016 11:03
Location: -5.865761, -35.216600
Contact:

Re: [REL] Undiscovered Roads for ATS v2021.12.16

#24 Post by Tarso » 10 Nov 2022 20:54

Hey there Vinnie, just a heads up the map boundaries in the map_data needs update to display entire Texas state.

Other than that it still works OK with 1.46
User avatar
Vinnie Terranova
Posts: 5061
Joined: 09 Nov 2017 10:24
Location: Netherlands

Re: [REL] Undiscovered Roads for ATS v2021.12.16

#25 Post by Vinnie Terranova » 10 Nov 2022 21:49

@Tarso yeah I know. But I have to wait untill the release of Texas, while you already can play Texas :D
If you can't wait till I've updated this mod, feel free to edit the values yourself. As far as I know only these eight values of the following variables have to be adjusted:

Code: Select all

camera_limits_max[4]: (-27000.0, 37000.0)
camera_limits_max[5]: (-31000.0, 35000.0)
camera_limits_max[6]: (-39000.0, 31000.0)
camera_limits_max[7]: (-55000.0, 23000.0)
You can use the values that are stored in def.scs (with the Texas DLC activated), or you can just increase those values (for instance just add 10000 or something like that to each of the eight values and see if the map can be displayed).

N.B. it's very possible that the values of map_items_flags also have to be updated, due to the new Photo Trophies feature. I have to check that yet.
User avatar
Tarso
Beta tester
Posts: 8243
Joined: 04 Apr 2016 11:03
Location: -5.865761, -35.216600
Contact:

Re: [REL] Undiscovered Roads for ATS v2021.12.16

#26 Post by Tarso » 10 Nov 2022 23:18

Oh nice thanks, I thought the base game without the dlc was already extended to show Texas background.

And yes I took the liberty to edit myself to see what bits were missing
User avatar
Vinnie Terranova
Posts: 5061
Joined: 09 Nov 2017 10:24
Location: Netherlands

Re: [REL] Undiscovered Roads for ATS v2022.11.21

#27 Post by Vinnie Terranova » 21 Nov 2022 08:14

Undiscovered Roads for ATS is updated for Texas.
TM1960
Posts: 18
Joined: 19 May 2019 08:21

Re: [REL] Undiscovered Roads for ATS v2022.11.21

#30 Post by TM1960 » 14 Mar 2023 15:37

Thanks Vinnie for your work!

It's so disappointing with every new DLC to have driven all roads and stuck at 99,99%. It's not possible to get to 100% when there are small road pieces behind barriers, I'm glad to find them with your mod.
Post Reply

Return to “Others”

Who is online

Users browsing this forum: No registered users and 8 guests