[REL] Undiscovered Roads for ATS v2022.11.21
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SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
- mackintosh
- Posts: 3055
- Joined: 03 Feb 2013 17:58
- Location: Warsaw, Poland
Re: [REL] Undiscovered Roads for ATS v2021.12.16
They do, I had a quick look the other day and hadn't noticed any issues.
Re: [REL] Undiscovered Roads for ATS v2021.12.16
@Vinnie Terranova i just used the ATS one yesterday and it was fine for me
Thanks for the link
Thanks for the link
- Vinnie Terranova
- Posts: 5061
- Joined: 09 Nov 2017 10:24
- Location: Netherlands
Re: [REL] Undiscovered Roads for ATS v2021.12.16
@both thanks for checking! @Tarso you're welcome!
Re: [REL] Undiscovered Roads for ATS v2021.12.16
Hey there Vinnie, just a heads up the map boundaries in the map_data needs update to display entire Texas state.
Other than that it still works OK with 1.46
Other than that it still works OK with 1.46
- Vinnie Terranova
- Posts: 5061
- Joined: 09 Nov 2017 10:24
- Location: Netherlands
Re: [REL] Undiscovered Roads for ATS v2021.12.16
@Tarso yeah I know. But I have to wait untill the release of Texas, while you already can play Texas
If you can't wait till I've updated this mod, feel free to edit the values yourself. As far as I know only these eight values of the following variables have to be adjusted:
You can use the values that are stored in def.scs (with the Texas DLC activated), or you can just increase those values (for instance just add 10000 or something like that to each of the eight values and see if the map can be displayed).
N.B. it's very possible that the values of map_items_flags also have to be updated, due to the new Photo Trophies feature. I have to check that yet.
If you can't wait till I've updated this mod, feel free to edit the values yourself. As far as I know only these eight values of the following variables have to be adjusted:
Code: Select all
camera_limits_max[4]: (-27000.0, 37000.0)
camera_limits_max[5]: (-31000.0, 35000.0)
camera_limits_max[6]: (-39000.0, 31000.0)
camera_limits_max[7]: (-55000.0, 23000.0)
N.B. it's very possible that the values of map_items_flags also have to be updated, due to the new Photo Trophies feature. I have to check that yet.
Re: [REL] Undiscovered Roads for ATS v2021.12.16
Oh nice thanks, I thought the base game without the dlc was already extended to show Texas background.
And yes I took the liberty to edit myself to see what bits were missing
And yes I took the liberty to edit myself to see what bits were missing
- Vinnie Terranova
- Posts: 5061
- Joined: 09 Nov 2017 10:24
- Location: Netherlands
Re: [REL] Undiscovered Roads for ATS v2022.11.21
Undiscovered Roads for ATS is updated for Texas.
- Vinnie Terranova
- Posts: 5061
- Joined: 09 Nov 2017 10:24
- Location: Netherlands
Re: [REL] Undiscovered Roads for ATS v2022.11.21
Thanks Vinnie for your work!
It's so disappointing with every new DLC to have driven all roads and stuck at 99,99%. It's not possible to get to 100% when there are small road pieces behind barriers, I'm glad to find them with your mod.
It's so disappointing with every new DLC to have driven all roads and stuck at 99,99%. It's not possible to get to 100% when there are small road pieces behind barriers, I'm glad to find them with your mod.
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