[REL] Driveable AI!

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TruckerDog
SCS Software
Posts: 2722
Joined: 09 Dec 2018 23:14

Re: [REL] Driveable AI!

#11 Post by TruckerDog » 02 Dec 2022 05:15

Good to hear! I have subscribed to this topic to keep myself informed. :D

But really, this mod could very much provide a lot of fun for multiplayer sessions. :)
I like trains. 🚂

...and trucks too. 🚛
Optional Features
Posts: 4750
Joined: 26 Sep 2019 20:14

Re: [REL] Driveable AI!

#12 Post by Optional Features » 02 Dec 2022 07:16

Sk3leCreeper wrote: 02 Dec 2022 04:05 As for trains...I have now had 3 people suggest it. It just might happen at some point.
Incredibly, there's no trainsim with a map this size. All of them are limited to small routes (typically Cajon Pass or Marias in the states). Would be hilarious (and epic) if someone connected the lines in ATS and made it possible to take a train across multiple states.
Sk3leCreeper
Posts: 33
Joined: 05 Mar 2021 15:46

Re: [REL] Driveable AI!

#13 Post by Sk3leCreeper » 04 Dec 2022 23:07

Optional Features
Posts: 4750
Joined: 26 Sep 2019 20:14

Re: [REL] Driveable AI!

#14 Post by Optional Features » 05 Dec 2022 03:32

All animated with the window commands? You, sir, are a legend.
Hoosiertrucker
Posts: 22
Joined: 01 Jun 2020 14:22

Re: [REL] Driveable AI!

#15 Post by Hoosiertrucker » 06 Dec 2022 05:08

Are you aware that on the f-150, if you choose the highway maintenance, or escort vehicle skins, that it shows backwards on the passenger side of the truck? Love this mod otherwise. One of the best!!!!
Sk3leCreeper
Posts: 33
Joined: 05 Mar 2021 15:46

Re: [REL] Driveable AI!

#16 Post by Sk3leCreeper » 06 Dec 2022 23:31

seriousmods wrote: 05 Dec 2022 03:32 All animated with the window commands? You, sir, are a legend.
Yep, windows as usual. Anything that can be animated probably will be and if it is, it's windows.
Sk3leCreeper
Posts: 33
Joined: 05 Mar 2021 15:46

Re: [REL] Driveable AI!

#18 Post by Sk3leCreeper » 06 Dec 2022 23:34

Hoosiertrucker wrote: 06 Dec 2022 05:08 Are you aware that on the f-150, if you choose the highway maintenance, or escort vehicle skins, that it shows backwards on the passenger side of the truck? Love this mod otherwise. One of the best!!!!
I am. That will be fixed soon enough, it'll have the full normal texture when I get to it. SCS Also recently added a Follow Me checker pattern version to the F150 for airports. Not used in game yet but it exists as a map asset, and soon a skin for this mod!
Sk3leCreeper
Posts: 33
Joined: 05 Mar 2021 15:46

Re: [REL] Driveable AI!

#19 Post by Sk3leCreeper » 07 Dec 2022 00:46

Escort/Highway skins fixed, and Follow Me added.
Gotta love making something usable on a vehicle that SCS hasn't even used in their own map as a static asset yet!

Workshop will be updated soon with it, probably when I update it with the Mack too.

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Sk3leCreeper
Posts: 33
Joined: 05 Mar 2021 15:46

Re: [REL] Driveable AI!

#20 Post by Sk3leCreeper » 11 Dec 2022 01:12

Mod has been updated with the mack!

New cement mixer, control the tumbler with wipers!
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