[REL] Driveable AI!
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Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
- TruckerDog
- SCS Software
- Posts: 2693
- Joined: 09 Dec 2018 23:14
Re: [REL] Driveable AI!
Good to hear! I have subscribed to this topic to keep myself informed.
But really, this mod could very much provide a lot of fun for multiplayer sessions.
But really, this mod could very much provide a lot of fun for multiplayer sessions.
I like trains.
...and trucks too.
...and trucks too.
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- Posts: 4784
- Joined: 26 Sep 2019 20:14
Re: [REL] Driveable AI!
Incredibly, there's no trainsim with a map this size. All of them are limited to small routes (typically Cajon Pass or Marias in the states). Would be hilarious (and epic) if someone connected the lines in ATS and made it possible to take a train across multiple states.Sk3leCreeper wrote: ↑02 Dec 2022 04:05 As for trains...I have now had 3 people suggest it. It just might happen at some point.
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- Posts: 33
- Joined: 05 Mar 2021 15:46
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- Posts: 4784
- Joined: 26 Sep 2019 20:14
Re: [REL] Driveable AI!
All animated with the window commands? You, sir, are a legend.
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- Posts: 22
- Joined: 01 Jun 2020 14:22
Re: [REL] Driveable AI!
Are you aware that on the f-150, if you choose the highway maintenance, or escort vehicle skins, that it shows backwards on the passenger side of the truck? Love this mod otherwise. One of the best!!!!
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- Posts: 33
- Joined: 05 Mar 2021 15:46
Re: [REL] Driveable AI!
Yep, windows as usual. Anything that can be animated probably will be and if it is, it's windows.seriousmods wrote: ↑05 Dec 2022 03:32 All animated with the window commands? You, sir, are a legend.
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- Joined: 26 Sep 2019 20:14
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- Posts: 33
- Joined: 05 Mar 2021 15:46
Re: [REL] Driveable AI!
I am. That will be fixed soon enough, it'll have the full normal texture when I get to it. SCS Also recently added a Follow Me checker pattern version to the F150 for airports. Not used in game yet but it exists as a map asset, and soon a skin for this mod!Hoosiertrucker wrote: ↑06 Dec 2022 05:08 Are you aware that on the f-150, if you choose the highway maintenance, or escort vehicle skins, that it shows backwards on the passenger side of the truck? Love this mod otherwise. One of the best!!!!
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- Posts: 33
- Joined: 05 Mar 2021 15:46
Re: [REL] Driveable AI!
Escort/Highway skins fixed, and Follow Me added.
Gotta love making something usable on a vehicle that SCS hasn't even used in their own map as a static asset yet!
Workshop will be updated soon with it, probably when I update it with the Mack too.
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Gotta love making something usable on a vehicle that SCS hasn't even used in their own map as a static asset yet!
Workshop will be updated soon with it, probably when I update it with the Mack too.
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- Posts: 33
- Joined: 05 Mar 2021 15:46
Re: [REL] Driveable AI!
Mod has been updated with the mack!
New cement mixer, control the tumbler with wipers!
New cement mixer, control the tumbler with wipers!
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