SCS General Discussion Thread

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-MLP-
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Re: SCS General Discussion Thread

#23592 Post by -MLP- » 06 Dec 2022 22:10

Nice! But why does the trophy says 2021? :lol:
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oldmanclippy
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Re: SCS General Discussion Thread

#23593 Post by oldmanclippy » 06 Dec 2022 22:21

@-MLP- I think it actually might be correct https://ceskahraroku.cz/ https://www.youtube.com/watch?v=28MSrerXtxM Maybe since December 2021 is likely the beginning of the eligibility they use 2021 as the year? IDK.
blog screenshot IRL maps: Greece | Nordic Horizons | see profile for link to Germany cities and Switzerland rework maps
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Joan93
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Re: SCS General Discussion Thread

#23594 Post by Joan93 » 06 Dec 2022 22:39

Even in a year where ATS has received all the content from SCS... ETS2 wins the trophy :D :D :D
Optional Features
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Re: SCS General Discussion Thread

#23595 Post by Optional Features » 06 Dec 2022 22:45

Tekashi wrote: 06 Dec 2022 19:42 What do you mean by player-controlled animations?
Vehicle functions set to keybinds. Right now, we just have the two window options. Would be ideal if modders could create their own keybinds to drive various functions (like these decks).
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ASDF
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Re: SCS General Discussion Thread

#23596 Post by ASDF » 07 Dec 2022 02:10

I think the swiss rework will get updated in 1.47 along with the stuttgart rework
Hopefully in the future America Truck Simulator will add these trucks: Freightliner 122SD/Century/Columbia/FLD/Cascadia/Coronado, Kenworth T800/T880/W990,Volvo VNX740, International HX520/ ProStar, and MACK Pinnacle, MACK Titan.
Trucker Nik
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Re: SCS General Discussion Thread

#23597 Post by Trucker Nik » 07 Dec 2022 06:32

@ASDF I agree with you, I think so too
JaDaKa
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Re: SCS General Discussion Thread

#23598 Post by JaDaKa » 07 Dec 2022 06:46

Keyboard required to be able to accomodate all of seriousmods's triggers and functions.

[ external image ]
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Vinnie Terranova
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Re: SCS General Discussion Thread

#23599 Post by Vinnie Terranova » 07 Dec 2022 07:22

The amount of available keybindings really should increase. Why can't we still not use combinations of keybindings like <CTRL>+<F5> or <ALT>+<R>. While the game itself uses at least one of such combinations: <CTRL>+<F9>. So the game recognise combinations of keys. Then it should be quite simple to let players set combinations of keybindings in the Controls menu.
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Wolfi
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Re: SCS General Discussion Thread

#23600 Post by Wolfi » 07 Dec 2022 07:47

It's not that simple. The game doesn't recognize the "combination". It recognizes key presses. Ctrl+F9 triggers functions assigned to Ctrl, functions assigned to F9 and on top of that, console command.
The smallest details always make the biggest difference.
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