FFB plugin (v2.6 upd 08.02.2022) / AT plugin

marcvane86
Posts: 7
Joined: 24 Dec 2021 10:27

Re: FFB plugin (v2.6 upd 08.02.2022) / AT plugin

#2191 Post by marcvane86 » 14 Apr 2023 11:24

Cant get this plugin to work at all. Put the files in the plugins folder under x64. (2.6 and 2.4 tried)
C:\Program Files (x86)\Steam\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins
iff i start up game it asks to accept the sdk stuff, click ok and game crashes instantly.

Is this only my problem or anyone else same thing or solution?
Im on 1.46.2 and promods 2.64 Europe

Edit:
Also on the newest 1.47 same problem, and also with promods out off the game.
tried X86 older version but no difference.

I am noticing problems from 7zip and windows unzip programs, they tell me the file 2.6 isnt right but seem to extract anyways.
Any one an idea, would really like the plugin working for good feedback on my Logitech G27

Greetings Marc
nebsi
Posts: 165
Joined: 24 Jul 2015 10:40

Re: FFB plugin (v2.6 upd 08.02.2022) / AT plugin

#2192 Post by nebsi » 19 Apr 2023 19:47

serifpersia wrote: 01 Nov 2022 17:24 Can someone post good settings for Driving Force GT wheel. The wheel feels very hard to turn. Thanks!

Code: Select all

[DEBUG]
debug_mode=0
[ffb]
# total force coef
steering_force=70	
# damper force coef (grow with speed)
damper_force=40
# speed of return to center
steering_speed=100
# tyre self-stabilization force
tyre_self_stabilization=65
# tyre self-stabilization speed correction coeff
tyre_self_stabilization_speed_coeff=80
# base stiftness
steering_stift_base=900
# additional stiftness coef (depends of speed, grows to max at 88 km/h)
steering_stift_speed=100
# workzone (in points of steering wheel)
steering_workzone=2400
steering_workzone_truck_speed_enhance=2400
steering_workzone_wheel_speed_enhance=3200
steering_workzone_multiplier=4
# steering stift reaction (in frames, [2;49])
steering_stift_param=6
# steering forward approximation (in frames, [2;49])
steering_forward_param=4
# engine vibration
vibration_force_engine=0
# overloaded engine vibration
vibration_force_overload=0
[LEDS]
# mods available:
# 0 - LEDs off (for using with other LEDs plugins, fanaleds forr ex)
# 1 - time to next rest stop
# 2 - brakes temperature
# 3 - RPM
# 4 - fuel amount
# 5 - fuel average consumption
# 6 - time left for delivery in time
# 7 - cargo wear
mode=7
# button number to switch modes in cycle
leds_mode_switch_button_number=3
# mode 1 settings
# time to rest stop when 1st green led lights is rest_total * map_scale
# map_scale is 19 in default, 3 in cities
rest_total=12
# mode 2 settings
# max brakes temperature (all leds lights), higher - all leds blink
# max brakes temperature depends of physics.sii params
brake_temp_max=199
# mode 3 settings
# RPM gauge
# first green led turns on on rpm_min
# flashing red led turns on on rpm_max
rpm_min=1000
rpm_max=2400
# mode 4 settings
# first green led lights when lower than fuel_warning (in liters)
# flashing red lower than fuel_min
fuel_warning=250
fuel_min=50
# mode 5 settings
# average fuel consumption, gauge between [fuel_cons_min, fuel_cons_max]
fuel_cons_min=20
fuel_cons_max=50
# mode 6 settings
# time left to delivery time, del_time_max * map_scale
# map_scale is 19 in default, 3 in cities
del_time_max=12
# mode 7 settings
# cargo_wear_min (in %) when green LED turns on
# cargo wear (in %) when red LEDs start to flash
cargo_wear_min=1
cargo_wear_max=6
[WHEEL_ANGLES]
# angles, degrees * 100
castor_angle=550
camber_angle=100
kingpin_angle=775
# pin shoulder length, millimeters
half_axle_length=275
# value from physics.sii
steer_range=20
[WHEEL]
overall_gain=100
wheel_range=900

ffb.ini settings...
on Logitech profiler............
all effects 40%
Springeffect 30%
Dump Force 30%
900° ....

Try adjust for ure self but only in FFb file from plugins folder
Only this settings ;

Code: Select all

steering_force=70	
# damper force coef (grow with speed)
damper_force=40
# speed of return to center
steering_speed=100
# tyre self-stabilization force
tyre_self_stabilization=65
# tyre self-stabilization speed correction coeff
tyre_self_stabilization_speed_coeff=80
In game ffb off

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Intel I7 11700k-Founders 3070TI- 32gb Ram 3600 - AOC Curved-Logitech DFGT
nebsi
Posts: 165
Joined: 24 Jul 2015 10:40

Re: FFB plugin (v2.6 upd 08.02.2022) / AT plugin

#2193 Post by nebsi » 19 Apr 2023 19:52

marcvane86 wrote: 14 Apr 2023 11:24 Cant get this plugin to work at all. Put the files in the plugins folder under x64. (2.6 and 2.4 tried)
C:\Program Files (x86)\Steam\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins
iff i start up game it asks to accept the sdk stuff, click ok and game crashes instantly.

Is this only my problem or anyone else same thing or solution?
Im on 1.46.2 and promods 2.64 Europe

Edit:
Also on the newest 1.47 same problem, and also with promods out off the game.
tried X86 older version but no difference.

I am noticing problems from 7zip and windows unzip programs, they tell me the file 2.6 isnt right but seem to extract anyways.
Any one an idea, would really like the plugin working for good feedback on my Logitech G27

Greetings Marc
[ external image ]

Just copy the files and start the game i cant crash just of the plugin!!
u might check ur mods but not in case of the FFB Plugin.....something else CTD or u changed something in log file !!
[ external image ][ external image ][ external image ]
Intel I7 11700k-Founders 3070TI- 32gb Ram 3600 - AOC Curved-Logitech DFGT
marcvane86
Posts: 7
Joined: 24 Dec 2021 10:27

Re: FFB plugin (v2.6 upd 08.02.2022) / AT plugin

#2194 Post by marcvane86 » 19 Apr 2023 20:09

[/quote]

[ external image ]

Just copy the files and start the game i cant crash just of the plugin!!
u might check ur mods but not in case of the FFB Plugin.....something else CTD or u changed something in log file !!
[/quote]

Did all the things you said, multiple times over. Watched other do it on youtube so im sure im doing it right because it isnt that hard or science.
I did not alter anything in the log files. Game keeps crashing when i place the plugins folder with the ffb files.

Also tried on my secondary machine with a clean game without any mods and also crashes.
Tried 2.4/2.5/2.6 files all the same result.
Start game, detects sdk, press ok, game crash.
It keeps doing that till i remove the plugin files.

The game does make an log file in the plugins folder but it is completely empty.

Could this have something to do with not being compatible with an existing profile?
Did not try to make an new profile and remove the old one and then adding the plugin again. Both machine use same profile. So that is all i could try again but not hopefull with it.
nebsi
Posts: 165
Joined: 24 Jul 2015 10:40

Re: FFB plugin (v2.6 upd 08.02.2022) / AT plugin

#2195 Post by nebsi » 20 Apr 2023 06:19

I just can imagine that it could be something wrong because of a profile but maybe (not enough knowgledge) in controll.sii or game.cfg...hmm seems strange but if u say its on 2 different setups...

Edited...

Which steering wheel you use?
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Intel I7 11700k-Founders 3070TI- 32gb Ram 3600 - AOC Curved-Logitech DFGT
marcvane86
Posts: 7
Joined: 24 Dec 2021 10:27

Re: FFB plugin (v2.6 upd 08.02.2022) / AT plugin

#2196 Post by marcvane86 » 20 Apr 2023 08:03

Im using the Logitech G27 wheel setup.

Now im using the ingame FFB again and got it dialed in very nice this time. Hopefully one day i can try the plugin FFB to experience the difference.
nebsi
Posts: 165
Joined: 24 Jul 2015 10:40

Re: FFB plugin (v2.6 upd 08.02.2022) / AT plugin

#2197 Post by nebsi » 21 Apr 2023 10:57

Which software u use for g27?
Are u able to get in profile when the Game starts?
try open console type " sdk relaod " in console apply with Enter try load game


Try to reinstall Logitech profiler make a New profile with 64bit Exe of ETS 2
https://sharemods.com/8ot77cxbphh8/lgs510_x64.rar.html
[ external image ][ external image ][ external image ]
Intel I7 11700k-Founders 3070TI- 32gb Ram 3600 - AOC Curved-Logitech DFGT
marcvane86
Posts: 7
Joined: 24 Dec 2021 10:27

Re: FFB plugin (v2.6 upd 08.02.2022) / AT plugin

#2198 Post by marcvane86 » 21 Apr 2023 11:36

Im using the latest Logitech profiler for the G27.(the old software so to speak)

Cant get to my profile allthought i see it in the background, game starts and immediately comes up with popup screen sdk found, all i can do is press ok and then it crashes.

I cant get to the game console when the sdk message is on my screen so cant get a reload command in there when the plugins folder is filled with the plugin files.

Ive tried the new install and profile for the profiler but that doenst do anything. Also just had a clean install because my new game rig is only just over 2 weeks old.
User avatar
supric
Posts: 1078
Joined: 08 Jun 2013 09:44
Location: Russia, Tula

Re: FFB plugin (v2.6 upd 08.02.2022) / AT plugin

#2199 Post by supric » 22 Apr 2023 22:28

marcvane86 wrote: 21 Apr 2023 11:36 Cant get to my profile allthought i see it in the background, game starts and immediately comes up with popup screen sdk found, all i can do is press ok and then it crashes.
Hi!

Try to disconnect all other USB devices (for test), and check other installed virtual game devices and disable it (VJoy for example, it looks exactly like running plugin with installed VJoy problem).
geogruia
Posts: 3
Joined: 20 Jun 2020 09:54

Re: FFB plugin (v2.6 upd 08.02.2022) / AT plugin

#2200 Post by geogruia » 23 Apr 2023 00:22

avenger wrote: 26 Mar 2023 23:52 Request: Upload project to GitHub!.. I've done a little ffb rumble plugin to my old toy wheel and bought a g29 now. It would be much easier to get decent immersive ffb with a project to base on. ^^

I tried your plug in, it hooks to my wheel, but it just makes it heavy. I see behavior change while stopped and moving but its stiffness doesn't change as I speed up. If this doesn't become a public open source project I might just make one myself from scratch.

I could help with LED support for g29 & proper engine feedback. Unfortunately for me, for now, it's back to weird base game's FFB.

Probably the reason I can't use your plugin is because I got GHub and not that Logitech Profiler app.
Any luck with that? ^^

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