Real companies, gas stations & billboards | V3.03 for 1.47-1.49 | All DLC

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Should this mod add more real companies to AI traffic? (e.g. campers, rentals)

Poll ended at 11 Nov 2022 09:12

Yes
24
89%
No
3
11%
 
Total votes: 27

frankfarmer
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Re: Real companies, gas stations & billboards | V3.2 for 1.40 - 1.47

#161 Post by frankfarmer » 15 Apr 2023 21:17

Version 1.47 does not work correctly, How do I know " naf " is not a real brand. State TX, Fort Stockton city.
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MLH82
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Re: Real companies, gas stations & billboards | V3.2 for 1.40 - 1.47

#162 Post by MLH82 » 16 Apr 2023 07:24

NAF hasn't changed yet, the last vanilla gas station company left. See full changelist on our Steampage.

But thanks for reaching out and adding pictures. If it indeed was a bug, a detailed report helps us a lot!
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MLH82
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Re: Real companies, gas stations & billboards | V3.2 for 1.47

#163 Post by MLH82 » 09 May 2023 19:47

As of today's update the mod is only compatible for ATS 1.47 as the mod already has some files with the new layout in it.

For users on older versions we will try to make a legacy version.
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The Dude
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Re: Real companies, gas stations & billboards | V3.2 for 1.47

#164 Post by The Dude » 09 May 2023 21:27

Seen this in Hobbs New Mexico at the Exxon Station down from the Walmart.
[ external image ]Untitled by The Dude, on Flickr
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MLH82
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Re: Real companies, gas stations & billboards | V3.2 for 1.47

#165 Post by MLH82 » 10 May 2023 04:17

A known bug, but thnx for reaching out. It's a New Mexico prefab and it will be there for some time to come.

We first focus on getting all the current files updated to the new standard, before adding new ones to the mod.
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dgvrnsky
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Re: Real companies, gas stations & billboards | V3.2 for 1.47

#166 Post by dgvrnsky » 04 Jun 2023 05:48

Found another bug. I think it should be a 76 or Chevron station.

https://ibb.co/RQ4BwMj
HamsterTruck
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Re: Real companies, gas stations & billboards | V3.2 for 1.47

#167 Post by HamsterTruck » 26 Jun 2023 05:57

A bug has been detected in the main Wallmark store in the courtyard in front of the entrance. But if this mod is disabled No bugs will occur. A bug has been detected in the latest version in the Steam Workshop.

And this is the location where the bug was detected. : (sec-0025+0006);-99458.3;9.77662;25115.4;0.776188;-0.157335
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MLH82
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Re: Real companies, gas stations & billboards | V3.2 for 1.47

#168 Post by MLH82 » 22 Jul 2023 18:48

HamsterTruck wrote: 26 Jun 2023 05:57 A bug has been detected in the main Wallmark store in the courtyard in front of the entrance. But if this mod is disabled No bugs will occur. A bug has been detected in the latest version in the Steam Workshop.

And this is the location where the bug was detected. : (sec-0025+0006);-99458.3;9.77662;25115.4;0.776188;-0.157335
Thnx for reporting. It will be fixed in the next update which most likely comes this week (after the release of 1.48).
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MLH82
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Re: Real companies, gas stations & billboards | V3.2 for 1.47

#169 Post by MLH82 » 22 Jul 2023 18:50

As the release of Oklahome is upon us, we have new companies to change. We already have a list of replacement companies for most of them but we are having trouble finding a good one for CCW. Do you guys have any suggestions for this one?
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GH0ST13
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Re: Real companies, gas stations & billboards | V3.2 for 1.47

#170 Post by GH0ST13 » 22 Jul 2023 23:24

I'm assuming that with the type of industry Central Civil Works is, you might be delivering lowboy and step deck cargo. It's public works industry which could be from waste management to paving companies or even water companies. Best way to find out would be after Oklahoma release and see what it actually is based on real world location.
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