[WIP] Sylt Map 2.0
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Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
- SyltMapTeam
- Posts: 14
- Joined: 01 Apr 2023 18:20
- Location: Germany
- Contact:
[WIP] Sylt Map 2.0
I am rebuilding and expanding the map of Sylt!
(One-man project)
It includes 4 cities: Westerland, List, Hörnum, Niebüll
If you want to see more about the map, you can join my Discord server: https://discord.gg/A4CmufHxP3 (By the way, I am still looking for people to help me!)
If you have any questions, feel free to ask here or join the Discord!
Instagram: https://instagram.com/sylt_map/
The project will be built in scale 1:19 and is based on the standard map of SCS.
No map combos are planned at the moment
(One-man project)
It includes 4 cities: Westerland, List, Hörnum, Niebüll
If you want to see more about the map, you can join my Discord server: https://discord.gg/A4CmufHxP3 (By the way, I am still looking for people to help me!)
If you have any questions, feel free to ask here or join the Discord!
Instagram: https://instagram.com/sylt_map/
The project will be built in scale 1:19 and is based on the standard map of SCS.
No map combos are planned at the moment
Last edited by SyltMapTeam on 10 Jun 2023 12:03, edited 4 times in total.
Sylt Map 2.0 Developer
Re: [WIP] Sylt Map 2.0
Approval is here: viewtopic.php?p=1804562#p1804562
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ATS Workshop
"never attribute to malice that which is adequately explained by stupidity"
ATS Workshop
"never attribute to malice that which is adequately explained by stupidity"
- The Nightgames
- Posts: 442
- Joined: 19 May 2019 11:03
- Location: Düsseldorf / Germany
Re: [WIP] Sylt Map 2.0
Discord Server: https://discord.gg/H4B9gWTRyc (ERN-Map)
Support_Rhineland Map: https://discord.gg/HJdX64sfPF (Rhineland Map)
Support_Rhineland Map: https://discord.gg/HJdX64sfPF (Rhineland Map)
- SyltMapTeam
- Posts: 14
- Joined: 01 Apr 2023 18:20
- Location: Germany
- Contact:
Re: [WIP] Sylt Map 2.0
The Sylt project continues to move forward slowly.
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Sylt Map 2.0 Developer
- SyltMapTeam
- Posts: 14
- Joined: 01 Apr 2023 18:20
- Location: Germany
- Contact:
Re: [WIP] Sylt Map 2.0
Sylt Map 2.0 Developer
Re: [WIP] Sylt Map 2.0
Und was davon hast du schon selber gebaut oder ist das alles noch vom alten Entwickler?
And which of these have you already built yourself or is it all still from the old developer?
And which of these have you already built yourself or is it all still from the old developer?
Re: [WIP] Sylt Map 2.0
ich glaube schon, daß er das gebaut hat. Was ich vom alten Entwickler gesehen habe, hatte leider nicht annähernd diese Qualität.
(Es gab ja bereits Videos von der ersten Beta) diese Screens sehen um längen besser aus!!
Allerdings ein bisschen Vorsicht bei der Auswahl der Hausmodelle. Das eine sticht in seinem spanischen Stil hervor und auch vorsicht bei Österreich-Modellen, bitte nicht zu viele Häuser, die nach Alpengebirgs-style aussehen verwenden.
Die roten Backsteinbauten und die Kirche hingegen passen sehr gut. Bin gespannt auf den weiteren Fortschritt.
I already believe that he built this. What I have seen from the old developer, unfortunately, did not have nearly this quality.
(There were already videos of the first beta) these screens look lengths better!!!
However, a bit of caution when choosing the house models. The one stands out in its Spanish style and also be careful with Austria models, please do not use too many houses that look like alpine mountain style.
The red brick buildings and the church on the other hand fit very well. Am curious about the further progress.
(Es gab ja bereits Videos von der ersten Beta) diese Screens sehen um längen besser aus!!
Allerdings ein bisschen Vorsicht bei der Auswahl der Hausmodelle. Das eine sticht in seinem spanischen Stil hervor und auch vorsicht bei Österreich-Modellen, bitte nicht zu viele Häuser, die nach Alpengebirgs-style aussehen verwenden.
Die roten Backsteinbauten und die Kirche hingegen passen sehr gut. Bin gespannt auf den weiteren Fortschritt.
I already believe that he built this. What I have seen from the old developer, unfortunately, did not have nearly this quality.
(There were already videos of the first beta) these screens look lengths better!!!
However, a bit of caution when choosing the house models. The one stands out in its Spanish style and also be careful with Austria models, please do not use too many houses that look like alpine mountain style.
The red brick buildings and the church on the other hand fit very well. Am curious about the further progress.
EuRoadNet
Senior Tester and assistant Mapper
Senior Tester and assistant Mapper
- SyltMapTeam
- Posts: 14
- Joined: 01 Apr 2023 18:20
- Location: Germany
- Contact:
Re: [WIP] Sylt Map 2.0
Slowly but surely things are moving on the German island of Sylt
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Sylt Map 2.0 Developer
- SyltMapTeam
- Posts: 14
- Joined: 01 Apr 2023 18:20
- Location: Germany
- Contact:
Re: [WIP] Sylt Map 2.0
Sylt Map 2.0 Developer
- SyltMapTeam
- Posts: 14
- Joined: 01 Apr 2023 18:20
- Location: Germany
- Contact:
Re: [WIP] Sylt Map 2.0
Further goes with the construction in Westerland unfortunately still very slow
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Sylt Map 2.0 Developer
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