Ekeri Trailers Revision by Kast (11.08.23)

Forum rules
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
tau1s
Posts: 18
Joined: 09 Apr 2021 21:19

Re: Ekeri Trailers Revision by Kast 31.07.22)

#191 Post by tau1s » 05 Jun 2023 12:48

https://steamcommunity.com/sharedfiles/ ... 2985286219 mode is done and uploaded to steam
http://modsfile.com/fg4b6qbwbzr0/Ekeri_ ... s.scs.html modsfile link if someone prefers that
User avatar
Liosha1987
Posts: 129
Joined: 12 Aug 2015 18:02
Location: Moldova /Chisinau

Re: Ekeri Trailers Revision by Kast 31.07.22)

#192 Post by Liosha1987 » 06 Jun 2023 09:03

@tau1s Next time you do something like that, in MS2 set a transparent texture as main image for your vehicle model, which in your aplication will become changeabble metallic. So you will not need to make an acc list, all parts, which are painteable will take this texture automaticvly. Hope I managed to explain you the point. 🙂
tau1s
Posts: 18
Joined: 09 Apr 2021 21:19

Re: Ekeri Trailers Revision by Kast 31.07.22)

#193 Post by tau1s » 06 Jun 2023 13:20

@Liosha1987 I did set a transparent layer as my main image but I thought that I had to set accessories as well. Thank you for all the help
User avatar
Liosha1987
Posts: 129
Joined: 12 Aug 2015 18:02
Location: Moldova /Chisinau

Re: Ekeri Trailers Revision by Kast 31.07.22)

#194 Post by Liosha1987 » 07 Jun 2023 08:37

Your main texture for R19 full trailer was gray, because of that you had a gray dolly, that could be avoided without listing any parts. You are welcome.
User avatar
bumbumek
Posts: 2812
Joined: 02 Jun 2014 13:14
Location: Poznań, Poland

Re: Ekeri Trailers Revision by Kast 31.07.22)

#195 Post by bumbumek » 07 Jun 2023 10:14

Guys, do you know any other skinpack for this Ekeri Revision than the ones made by @Pirtom?
User avatar
kast
Posts: 2063
Joined: 11 Dec 2015 19:54

Re: Ekeri Trailers Revision by Kast 07.06.22)

#196 Post by kast » 07 Jun 2023 21:04

Small update, i had in change log module16 semitrailers added, but i assume this never got released?! :lol:
If not, there is that too then...

( Main mod and Full trailer addon)
Changes in v1.1.1/v1.0.3:
-Fixed a error in trailer dealer
-Added few extra rear lights options
User avatar
m1keY
Posts: 3501
Joined: 18 Oct 2015 22:49
Contact:

Re: Ekeri Trailers Revision by Kast 07.06.23)

#197 Post by m1keY » 07 Jun 2023 22:47

thanks for updates ... 👍😋 users don't read changelogs...so nothing have been missing as far as we know 🤔😅
User avatar
niepa
Posts: 4238
Joined: 08 Feb 2014 18:15
Location: Jyväskylä, Finland

Re: Ekeri Trailers Revision by Kast 07.06.23)

#198 Post by niepa » 08 Jun 2023 11:37

Thank you for the update Mr. forgetful :lol:
MizerBat
Posts: 1
Joined: 24 Oct 2022 14:35

Re: Ekeri Trailers Revision by Kast 07.06.23)

#199 Post by MizerBat » 08 Jun 2023 14:45

Love the mod! Such great work! Are there plans on making the trailers choosable in jobs?
User avatar
marcoG60
Posts: 56
Joined: 20 Sep 2022 09:19

Re: Ekeri Trailers Revision by Kast 07.06.23)

#200 Post by marcoG60 » 08 Jun 2023 22:48

Thanks for new update, this is an incredible mod!
Post Reply

Return to “Trailers”

Who is online

Users browsing this forum: No registered users and 7 guests