ATS 1.50 Update Discussion

interstate trav
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Re: ATS 1.50 Update Experimental Beta Discussion

#541 Post by interstate trav » 14 Apr 2024 00:12

So this isn’t even an open beta yet?
parasaurolophus67
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Re: ATS 1.50 Update Experimental Beta Discussion

#542 Post by parasaurolophus67 » 14 Apr 2024 00:20

@interstate trav No its not. Might be awhile.
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flight50
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Re: ATS 1.50 Update Experimental Beta Discussion

#543 Post by flight50 » 14 Apr 2024 00:56

interstate trav wrote: 14 Apr 2024 00:12 So this isn’t even an open beta yet?
No Sir. When SCS has massive updates in which a lot changes, they have given us experimental. Normally the beta testers do this but SCS needs more eyes on the massive changes. Massive changes effects a massive number of different pc configurations. So the point of eb is to get the community involved sooner to get even more feedback before going to open beta. Whenever we get an eb, you know the game structure has a massive change. For example, my download was 17 gigs. For standard ob its (iirc) is like 2-8 gigs perhaps.
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supersobes
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Re: ATS 1.50 Update Experimental Beta Discussion

#544 Post by supersobes » 14 Apr 2024 02:12

J.Random wrote: 13 Apr 2024 14:29 What's up with automatic gearbox mode constantly dropping to idle rpm for about a second before shifting down under engine brake? Slows down to ~1000 => instadrop to 600 and pauses there => downshifts and instantly goes to ~1500, rinse and repeat. Very annoying.
Yeah, I noticed that too. Not only does it do with automatic gearbox mode, but it also does it with manual sequential shifting. Whenever the player requests a downshift, the engine will die to 600-800 RPM before downshifting.

I made a video and a bug report.

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TruckerKid
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Re: ATS 1.50 Update Experimental Beta Discussion

#546 Post by TruckerKid » 14 Apr 2024 07:10

Western Star 49X got a new exhaust option, "Western Star" stamped into the heatshields:
[ external image ]
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Holzauge
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Re: ATS 1.50 Update Experimental Beta Discussion

#547 Post by Holzauge » 14 Apr 2024 09:28

Just noticed this today! Nice to have! :D
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magicko84
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Re: ATS 1.50 Update Experimental Beta Discussion

#548 Post by magicko84 » 14 Apr 2024 10:36

Good morning, hoping that the google translator doesn't give me other problems like the last time it made me look bad and gave me a warning, I'm writing you my experience on ATS with the EB 1.50

As regards the profile with the mods, I can say that I am fully satisfied that they all work. I don't use particular mods such as graphics and maps, but only mods downloaded from the Workshop and they are: some skins, sounds, icons and the mod that replaces the logos of companies, trailers and service stations, some truck mods. Only the Improved Sound of the trains on ATS is not compatible, but otherwise they all work.

As for the game interface, I didn't have any problems understanding how it was set up, I found it easy and intuitive. I really like the Info bar at the top.

As for the gameplay, I had lag problems especially in the new cities and in those that received the Rework.
I was in San Francisco, its rework is spectacular, I don't know if it's my profile problem, but I noticed that the benches and rubbish bins are purple, as if they had no texture, it's not a mod problem since I haven't used graphics mods and maps for years. As a counter test, I also played on my second profile, totally vanilla, and I also had the same problems, but I can understand that the EB came out three days ago and today is Sunday, so I raise my hands and wait for the updates to be fixed. everything.

As for the graphics, I didn't touch anything in the settings, I left everything as it was and I can say that I like it even more than 1.49, especially the sunrise and sunset.

As regards the effect of clicking on the menus, it can be disabled via the appropriate setting in the audio category, if I remember correctly it is found under the audio adjustment of the CB.

I think this has been my experience with the EB 1.50 for the moment, I haven't had time to see the revamp of the International Lonestar and the International LT S13. I work with video editing and yesterday I only had time to do some work San Francisco - San Francisco.

the only problem that I have also encountered in the past with special transports with the escort AI, which gets stuck in the entry and exit lane on motorways and remains there forever, a few times I also had a loop bug, after taking the I load and close the help screen. In practice I receive the message warning me that the escort car had an accident, not even having time to leave the company, making me give up my job.
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fratrac
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Re: ATS 1.50 Update Experimental Beta Discussion

#549 Post by fratrac » 14 Apr 2024 13:08

Would love to know more about the automatic transmission changes, nothing was mentioned in the changelogs (if I didn't miss any)
extract physics.scs file --> "bristle_stiffness_longitudinal_factor: 5.0" for throttle/brake responsiveness
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Re: ATS 1.50 Update Experimental Beta Discussion

#550 Post by paulnice » 14 Apr 2024 14:01

Yeah, same. Automatic transmissions behave very weirdly now when engine braking.
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