ConverterPIX - Game formats to middle formats

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mwl4
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Re: ConverterPIX - Game formats to middle formats

#261 Post by mwl4 » 19 Apr 2024 01:41

New version of ConverterPIX has been released.

https://github.com/mwl4/ConverterPIX/pull/49

HashFS v2 is now supported.
Cubemap textures are automatically disassembled. All textures are automatically converted to DDS non-DXT10 format, due to Blender missing support for them. Unless you use -ddsDxt10 cmd line option.

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Dotec
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Re: ConverterPIX - Game formats to middle formats

#262 Post by Dotec » 19 Apr 2024 03:19

Thank you so much! <3
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Schumi
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Re: ConverterPIX - Game formats to middle formats

#263 Post by Schumi » 19 Apr 2024 06:12

@mwl4 thank you
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AmirMahdavi
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Re: ConverterPIX - Game formats to middle formats

#264 Post by AmirMahdavi » 19 Apr 2024 08:30

Thank you
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mwl4
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Re: ConverterPIX - Game formats to middle formats

#265 Post by mwl4 » 19 Apr 2024 14:48

Another update has been released.

Changelog:
- Fixed saving corrupted DDS files (only headers were written) in directory list mode.
- Fixed overwriting DDS files in source directory.
- Ensuring that TOBJ file has set color space and nocompress attributes basing on DDS format.
damienrcollyer
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Re: ConverterPIX - Game formats to middle formats

#266 Post by damienrcollyer » 19 Apr 2024 21:58

Hi, can anyone help with an error on import? I get an "ConverterPIX crashed or encountered error! Standard output returned" when trying to import. Tried with numerous mods and get the same issue. Tried reinstalling blender and still the same. Any help would be great fully received.
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Madkine
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Re: ConverterPIX - Game formats to middle formats

#267 Post by Madkine » 20 Apr 2024 01:12

@damienrcollyer Are you using the just released version or an earlier one?
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damienrcollyer
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Re: ConverterPIX - Game formats to middle formats

#268 Post by damienrcollyer » 20 Apr 2024 08:27

Madkine wrote: 20 Apr 2024 01:12 @damienrcollyer Are you using the just released version or an earlier one?
Version 2.1 with blender 3.2.2
Dotec
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Re: ConverterPIX - Game formats to middle formats

#269 Post by Dotec » 20 Apr 2024 10:18

@mwl4 looks like it's not possible anymore to import 1.49 models.
For example I was able to import the new kenworth t680_2022 model from the 1.50 ats base.
Then I set the game back to 1.49 and I get this error

[ external image ]
Sunrise84
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Re: ConverterPIX - Game formats to middle formats

#270 Post by Sunrise84 » 20 Apr 2024 22:40

I have exactly the same problem as you.
Suddenly ConverterPIX stopped working for 2 days... :( :(

You can't even import base models from 1.49....
Strangely enough, some of my "old mods" (old... created in February 2024) can be imported fine or an error appears in the 3D blender window itself....
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error.jpg
error1.jpg
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