eut2.dif.spec.add.env.oinv.decal
eut2.dif.spec.add.env.oinv.a.decal.over
eut2.dif.spec.weight.add.env.tsnmapuv2
e.g. by adding/editing BT files, which I could do myself?
I noticed the problem when importing the 4x2 Scania S 2024 Electric chassis model.
I imported the chassis model from the previously converted game database (pit/pim files), from the current game version (1.54.1), your latest BT version, Blender 4.4.3.
I have an older version of the game 1.52 on my disk, also converted to pit/pim, and the problem does not occur, there are no shaders in these elements when I import the model, so this is something (I think) new in version 1.54
I apologize for the spelling (google translator) and the imprecise description (it is hard to get into these topics when you are 50 years old
