[Updates_1.56] Grass_Tree
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SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
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tronatula
- Posts: 185
- Joined: 11 Jan 2024 12:35
Re: [Updates] Grass_Tree
The trees seem to be too colorful and overly vivid in version 1.55. Could you please take a look at this issue, @juninho944?
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juninho944
- Posts: 322
- Joined: 23 Apr 2018 22:38
Re: [Updates_1.55] Grass_Tree
update 1.55 removes some saturation from trees, fixes vegetation
https://sharemods.com/a83hg7ab0h9x/Gras ... S.rar.html
https://sharemods.com/a83hg7ab0h9x/Gras ... S.rar.html
Last edited by juninho944 on 05 Jul 2025 23:20, edited 1 time in total.
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juninho944
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- Joined: 23 Apr 2018 22:38
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juninho944
- Posts: 322
- Joined: 23 Apr 2018 22:38
Re: [Updates] Grass_Tree
fixed this problemdimon212909 wrote: ↑26 May 2025 18:32 Tree_Improved__4k_3.0_ETS.scs
Tree_Improved__2k_3.0_ETS.scs
Berlin
00:02:14.196 : <ERROR> Generic instances must not use 'eut2.leaves'!
00:02:14.196 : <ERROR> Unable to adapt material 0 for model '/asset/vegetation/deciduous/birch/birch_branch_fallen01_generic.pmd'
00:02:14.196 : <ERROR> Generic instances must not use 'eut2.leaves'!
00:02:14.196 : <ERROR> Unable to adapt material 0 for model '/asset/vegetation/deciduous/birch/birch_branch_fallen03_generic.pmd'
00:02:14.214 : <ERROR> d:\buildbot\slaves\win_slave\final_build_ets2_154_windows_bin_steam_x64\build\prism\src\p3core\collections\arrays\arrays_base_impl.h(637): ?element_at@?$array_t@Vsmart_proto_t@prism@@@prism@@QEAAPEAVsmart_proto_t@2@_K@Z: Index outside array boundaries: 0 >= 0
Tree_Improved__4k_3.0_ETS.scs
Tree_Improved__2k_3.0_ETS.scs
00:25:49.229 : <ERROR> [tobj] Failed to retrieve metadata from file '/asset/vegetation/hedge/city_vegetation_nrm.tobj'.
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tronatula
- Posts: 185
- Joined: 11 Jan 2024 12:35
Re: [Updates_1.55] Grass_Tree
Is the Steam version still high-saturated or low-saturated? I think it’s still high-saturated, @juninho944?
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Photonic
- Posts: 84
- Joined: 13 Aug 2014 13:20
Re: [Updates_1.55] Grass_Tree
Grass mod causes a specifc tree to have missing textures when used alone with out the tree mod.
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juninho944
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- Joined: 23 Apr 2018 22:38
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juninho944
- Posts: 322
- Joined: 23 Apr 2018 22:38
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tronatula
- Posts: 185
- Joined: 11 Jan 2024 12:35
Re: [Updates_1.55] Grass_Tree
So just to confirm, the Steam version and this Sharemods version are the same, right?juninho944 wrote: ↑05 Jul 2025 23:19 update 1.55 removes some saturation from trees, fixes vegetation
https://sharemods.com/a83hg7ab0h9x/Gras ... S.rar.html
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Andrey_Gordeev
- Posts: 19
- Joined: 20 Dec 2012 15:18
- Location: Saratov, Russia
Re: [Updates_1.55] Grass_Tree
@juninho944 , hi. Grass_3.5_ETS_2k. pink trees appear all over the map. I think it has to do with old vegetation
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