Sound Fixes Pack v26.60 - ATS + ETS2 - 2026AUG09 ⛽

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Drive Safely
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Re: Sound Fixes Pack v25.30 - ATS + ETS2 - 2025JUL17 ⛽

#3181 Post by Drive Safely » 18 Jul 2025 06:56

[ external image ]

Pack updated to v25.30 with the following changes:

Comprehensive sounds added to the 1923 Baldwin-Westinghouse Steeple Cab on the Iowa Traction Railway. [ATS edition]

Some local police vehicle sound additions listed below. [ETS2 edition]
🇬🇧 United Kingdom: 2 new sound effect variations for its local police siren sound.
🇹🇷 Türkiye: Replaced horn sounds for the police 2016 Toyota Corolla sedan (11th generation) in AI traffic.
🇷🇺 Russia: 1 new sound effect variation for its local police siren sound.
🇱🇹 Lithuania: New horn sounds for the police 2013 Škoda Octavia Mk3 sedan (Typ 5E) in AI traffic.

@LanFeng - If it's only following when looping you may have overcomplicated how the sound event is started.

My advice is to make a copy of the FMOD project and then redo it from the beginning step by step to see where the problem started happening when testing in the game. Because in theory it should always follow the truck when routed to truck_effects.

@Mechanic_Wolf - In terms of sound paths for the def files, instead of linking directly to .ogg files we use .soundref files now.

@KrysEmlyn - Sounds have now been added for the Baldwin-Westinghouse Steeple Cab in Mason City, Iowa :)
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Re: Sound Fixes Pack v25.30 - ATS + ETS2 - 2025JUL17 ⛽

#3182 Post by Mechanic_Wolf » 18 Jul 2025 10:10

how could I use some sound like the nostalgia air horn for the legacy one?
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Drive Safely
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Re: Sound Fixes Pack v25.30 - ATS + ETS2 - 2025JUL17 ⛽

#3183 Post by Drive Safely » 18 Jul 2025 10:26

@Mechanic_Wolf - Good horn choice. :) If you just want to replace the Legacy air horn sound to use the nostalgia air horn sound, update the sound_path like so for /def/vehicle/addon_hookups/horn.dlc_kenworth_w900.sui:

Code: Select all

accessory_horn_hookup_data : horn_kw_le.addon_hookup
{
	name: "Legacy"
	icon: "horn_kw_le"
	price: 340
	unlock: 0

	model: "/vehicle/truck/upgrade/horn/horn_kw_le.pmd"
	sound_path: "/sound_fixes_pack/truck/air_horn/nostalgia.soundref"

	suitable_for[]: "horns"
}
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Avelium
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Re: Sound Fixes Pack v25.30 - ATS + ETS2 - 2025JUL17 ⛽

#3184 Post by Avelium » 18 Jul 2025 13:46

Thank you for update, @Drive Safely! :)

Would you consider some suggestion? I have Truck Noise option set to 100% to make tire effects more prominent and enjoyable. However, the "throbbing" wind noise became too loud because of that, making driving with open windows less pleasurable.

So I was wondering if it's possible to reduce wind noise when you have both windows opened as a simulation of air flow improvement inside the cabin? Like, if we have one window fully open while another is closed, then wind noise is 100%. But if both windows are open, then noise level is down to 60%-80%, for example :)

Thanks for your attention! ^^
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Drive Safely
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Re: Sound Fixes Pack v25.30 - ATS + ETS2 - 2025JUL17 ⛽

#3185 Post by Drive Safely » 18 Jul 2025 22:48

@Avelium - I think it's possible for the next version of the mod. For now you can set the windows to be half open to reduce wind noise :)
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Re: Sound Fixes Pack v25.30 - ATS + ETS2 - 2025JUL17 ⛽

#3186 Post by Avelium » 18 Jul 2025 23:52

Thanks for taking it into consideration, @Drive Safely, I really appreciate it! Hope this won't bother you too much, and if you feel it's not sounding good, please ignore the request. I completely trust in your taste and experience! :)
Drive Safely wrote: 18 Jul 2025 22:48 For now you can set the windows to be half open to reduce wind noise :)
Well, if Truck Noise is set to 100%, I have to keep windows shut on speed over 50mph, because even small gaps are producing quite loud and bassy noise.
I actually like the thick sound of the wind and it's turbulent throbbing in your mod, it's the most realistic version among all other sound mods that I've heard. Just wish it left a bit more room for other exterior sounds ^^

Yeah, sound balancing is probably the most hard thing because of subjectivity of human perception: no matter what you do, there always will be someone who wants to change something :D And there is no simple way to address it individually, like with other parts of the game. So kudos to you, sir, for all tremendous work you did and shared with us over the years! ^^
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Re: Sound Fixes Pack v25.30 - ATS + ETS2 - 2025JUL17 ⛽

#3187 Post by Mechanic_Wolf » 19 Jul 2025 00:59

@Drive Safely So I could set this up like a mod sperate from the sound mod? So I don't have to change it every update.
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Re: Sound Fixes Pack v25.30 - ATS + ETS2 - 2025JUL17 ⛽

#3188 Post by Drive Safely » 19 Jul 2025 01:39

@Avelium - Thanks for the nice comment! :) I rarely play with windows open at that kind of speed, but I will surely see what I can do about your suggestion.

@Mechanic_Wolf - Yes. I don't change the Kenworth W900 Legacy air horn definition file, so this definition file would have to be in a separate mod anyway :)
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Re: Sound Fixes Pack v25.30 - ATS + ETS2 - 2025JUL17 ⛽

#3189 Post by Mechanic_Wolf » 19 Jul 2025 02:30

@Drive Safely Thank you for your help.
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Re: Sound Fixes Pack v25.30 - ATS + ETS2 - 2025JUL17 ⛽

#3190 Post by Lionv8 » 19 Jul 2025 19:28

If its possible to add sound of this owl in Greece and Balkans. Please add it. This gangster keep driving my crazy at my vacation in Greece. Keeps beeping like submarine sonar to 1am. Cant sleep 😭
https://youtu.be/XC7of-0mWOI?si=eLaDZZMhhzgCVGEV

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