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Map mods don't have to be big if they don't come with masses of own, new models. The map mod itself is just a bunch of textual and binary definitions (sectors). Such doesn't add much weight to a mod.
[REL] Alfaomega
Forum rules
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
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Desperado
- Posts: 243
- Joined: 28 May 2021 07:46
- Location: Southwest of germany
Re: [REL] Alfaomega
Hi thanks for the nice map
I've only done one tour on it, but without any jerks or the “weird up & down mountains”, or the “popping up parts”.
Really good quality, even what I've seen so far - hope it doesn't crash like some other maps.
Please keep them up to date - thank you very much.
I've only done one tour on it, but without any jerks or the “weird up & down mountains”, or the “popping up parts”.
Really good quality, even what I've seen so far - hope it doesn't crash like some other maps.
Please keep them up to date - thank you very much.
Always drive safely and appropriately - in simulation as well as in real life 
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Madkine
- Global moderator
- Posts: 21839
- Joined: 08 Oct 2018 16:35
- Location: Australia
Re: [REL] Alfaomega
Last updated for 1.53, so very unlikely.
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ATS Workshop
"never attribute to malice that which is adequately explained by stupidity"
WoT Profile
ATS Workshop
"never attribute to malice that which is adequately explained by stupidity"
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DF4D0095
- Posts: 2
- Joined: 07 Oct 2022 04:15
Re: [REL] Alfaomega
It actually works on 1.55, although there seems like some trees are sticking out in the center of the road between the cities Kappa and Epsylon.
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Ommega
- Posts: 15
- Joined: 30 Sep 2019 20:41
Re: [REL] Alfaomega
Hello.
Version 1.7.1 (for ETS2 1.55.x).
New content:
- refreshed road No.2 between Beta & Kappa
- refreshed road No.3 between Omega & Sigma
- refreshed roads No.30 and No.31
- refreshed road No.313
Download link and current map in the first post.
Enjoy.
Version 1.7.1 (for ETS2 1.55.x).
New content:
- refreshed road No.2 between Beta & Kappa
- refreshed road No.3 between Omega & Sigma
- refreshed roads No.30 and No.31
- refreshed road No.313
Download link and current map in the first post.
Enjoy.
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sickrun
- Posts: 164
- Joined: 18 Sep 2019 09:58
Re: [REL] Alfaomega
The download link from the first page is not working
You do not have the required permissions to view the files attached to this post.
Rule 2.3
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Serb1205
- Posts: 287
- Joined: 14 Oct 2013 09:17
Re: [REL] Alfaomega
Thankyou Ommega. Link Is Fixed
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