@tobrago yes
But work great in previous bl3nder version without a single problem
Just use 3.3 lts
There is absolutely NO need to upgrade blender
nothing added useful for scs modding in latest version
if you insist to update, do your modeling work and come back to a lts version for modding
Developers of plugins and all other modders know there is problem with newer blender version and addons, and still everyday a new reply posted about this
ConverterPIXWrapper - Import PMG models to Blender with ease [v2.3 - 26. 6. 2025]
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AmirMahdavi
- Posts: 167
- Joined: 16 Feb 2017 13:03
- Location: Gilan, Iran
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tobrago
- Posts: 2471
- Joined: 19 Jun 2013 12:54
- Location: Serbia
Re: ConverterPIXWrapper - Import PMG models to Blender with ease [v1.5 - 16. 1. 2018]
@AmirMahdavi thanks for your response. I'll try version 3.6.0 to see if there are any issues with it.
Added
Versions 3.6.0, 3.6.1 and 3.6.2 have the same error cannot import 3d model. But it works with version 3.5.1
Added
Versions 3.6.0, 3.6.1 and 3.6.2 have the same error cannot import 3d model. But it works with version 3.5.1
Google translator | Greetings and cheers | Keep truckin'
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Discord: tobrago#1504
Everything will be okay in the end, and if it`s not okay, it`s not the end.
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Discord: tobrago#1504
Everything will be okay in the end, and if it`s not okay, it`s not the end.
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Schumi
- Posts: 2157
- Joined: 13 Dec 2015 06:00
- Location: Cherepovets/Russia
Re: ConverterPIXWrapper - Import PMG models to Blender with ease [v1.5 - 16. 1. 2018]
"Thanks" for ignoring bug reports and not updating modding programs
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PahiDD
- Posts: 1
- Joined: 10 Apr 2024 04:00
Re: ConverterPIXWrapper - Import PMG models to Blender with ease [v2.3 - 26. 6. 2025]
Hello
I'm writing to you about ConverterPIXWrapper.
I have a game version 1.58 and ConverterPIXWrapper version 2.3 and I need to import into Blender, mod truck models, version 1.41.
1. In general, how to properly transfer a truck model through several versions of the game.
2. In which scs archive after version 1.50 have the textures of the environment and reflections migrated, those that lie on the windshield. (photo attached).
3. In the latest version of ConverterPIXWrapper, you need to fill in the SCS Project Base (line by line). (photo attached).
4. What needs to be done to make the steering wheel (from the first person) rotate, otherwise it happens that in some old mods it does not rotate when ported to a new version.
[ external image ]
[ external image ]
I'm writing to you about ConverterPIXWrapper.
I have a game version 1.58 and ConverterPIXWrapper version 2.3 and I need to import into Blender, mod truck models, version 1.41.
1. In general, how to properly transfer a truck model through several versions of the game.
2. In which scs archive after version 1.50 have the textures of the environment and reflections migrated, those that lie on the windshield. (photo attached).
3. In the latest version of ConverterPIXWrapper, you need to fill in the SCS Project Base (line by line). (photo attached).
4. What needs to be done to make the steering wheel (from the first person) rotate, otherwise it happens that in some old mods it does not rotate when ported to a new version.
[ external image ]
[ external image ]
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LuFeDuTi
- Posts: 54
- Joined: 20 May 2023 01:59
- Location: Venezuela
Re: ConverterPIXWrapper - Import PMG models to Blender with ease [v2.3 - 26. 6. 2025]
Interesting, I'd like to know how to extract the PMD of a Truck in Blender.
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Digital X
- Posts: 1974
- Joined: 28 Oct 2013 21:22
- Location: Dover, Kent, UK.
Re: ConverterPIXWrapper - Import PMG models to Blender with ease [v2.3 - 26. 6. 2025]
You have to go to File > Import > SCS Models - ConverterPIX & BT then find the mod or use base_vehicle.scs file to import the truck, if you mean like that?
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