DD-Wheel Physics [ATS v1.59] (5-12-2026)

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gl00ria
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Joined: 28 Mar 2025 04:04

DD-Wheel Physics [ATS v1.59] (5-12-2026)

#1 Post by gl00ria » 12 May 2026 15:45

The Background:
Well... coming from RBR and AC franchise was... If you know you know!. So, my physics target and expectations had to be aligned with the current game's physics engine, to deliver the best DD-wheel feeling while driving your favorite truck. Please note, this mod's targeting Direct Drive Steering Wheels while driving from within the Truck's Cabin.
Belt-Dreven Steering Wheels, Controller, Keyboard and Driving from any other view is not included in the scope of this mod. It does work, but the results are not tested.

Therefore, after trying each and every physics settings (Default, Free, Paid) I decided to do it myself in order to match what I am looking for.

The Target:
Before we start, imagine 'Punching a Wall' VS 'Punching a Pillow'... The later is what we want to achieve for the (Steering Wheel & Truck Tyers).
  1. The Steering Wheel Feel:
    • Shouldn't clip while turning from (Left to Right) OR from (Right to Left)
    • Should be stiff but easy to turn at low speed
    • Should be stiff and controllable at high speed
    • Just a small sense of vibration in case of messing the gear
    • Shouldn't feel snappy
  2. The Brakes:
    • Pressing the Brake pedal should only slow my truck, not pin it to the asphalt. "I see you truck racers!, (F7 >> 1 >> Enter) are your new friends"
    • The weakness of the brakes should make me aware of my truck, look farther ahead and use other techniques to stop/slow the truck like (Engine Brake, Trailer Brake, Retarder).... maybe pull the handbrake... JOKE!
    • Should use the Engine Brake wisely, especially on a wet asphalt with a corner at high speeds.
  3. The Bumps:
    • Should feel which tyre took the Small/Mini Bump (Right/Left)
    • Should feel which tyre took the Big Bump (Right/Left) AND a little bit of wheel clipping
    • Should give me a hard clipping feel when driving on the Sidewalk. "I see you Roundabout cutters!"
    • Should leave the game without wrist pain after a long session.
    • The most important thing, all the Bumps should feel like hitting a Rubber not a Metal. No more metal hammering feel and sound.
  4. The Engine:
    • Should feel the Steering wheel vibrates JUST a tiny little bit while the truck is idle or at the right speed with the correct gear
    • Should feel the Steering wheel vibrates MORE when the engine stalls AND when the truck's at low speed with high gear
  5. The Uphill/Downhill:
    • Uphill: Truck should truck struggle, based on the gargo load.
    • Downhill: Truck should pick-up a reasonable speed 'NOT A ROCKET SPEED', based on the gargo load.
  6. The in Cabin Motion:
    • Just a little bit to add an immersion, and not too much to feel like a washing-machine.
    • Should match the turn of the Steering wheel, in a way that makes it smooth not snappy.
    • Should leave the game without motion-sickness after a long session.
    The Settings:
    The FFB feeling will vary based on:
    - The "NM" your steering wheel has (3nm, 5nm, 12nm.....30nm?)
    - Where your steering wheel's mounted (Rig, Table)... or someone's holding it for you while playing??...
    - Your body!, are you the one don't skip a Gym day, or the one who don't know what Gym means?

    The players around me have different wheels from (3nm to 12nm), the settings built against 6nm wheel as a middle ground

    With the above increase/decrease the values by 5-10% to match your liking.
    #Steering Wheel Software
    The naming may differ from a brand to another
    - Steering Angle: 1440 for new trucks, 1800 for old trucks
    - FFB Intensity: 100% --> will be controlled in-game
    - Maximum Wheel Speed: 200%
    - Natural Damping: 100%
    - Natural Fraction: 0%
    - Natural Inertia: 220%
    - Speed Dependent Damping: 5%
    - Game Spring: 100%
    - Game Inertia: 50%
    - Game Friction: 50%

    #In game (Controls Tab)
    - Steering Sensitivity: 0.80
    - Steering non-linearity: 0.60
    - Steering Animation Range: 1440 for new trucks, 1800 for old trucks

    #(Without Power Steering:)
    - Overall Gain: 120% OR 140%
    - Centering at high speed: 100%
    - Centering at low speed: 60%
    - Internal Friction: 80%
    - Bumps: 80%
    #(With Power Steering:)
    - Overall Gain: 100% OR 120%
    - Centering at high speed: 90%
    - Centering at low speed: 30%
    - Internal Friction: 60%
    - Bumps: 90%

    - Engine Resonance: 3%
    - Terrain surface: 16%
    - Collisions: 100%
    - Gearbox Grind: 20%
    - Understeer slip: 100%
    - Assisted Steering: 0% --> optional, doesn't effect the overall physics

    #In game (Gameplay Tab)
    - Truck Stability: 10%
    - Cabin Suspension Stiffness: 35%
    - Suspension Stiffness: 30%
    - Drive Shaft tourque: 0%
    - Braking Intensity: 50%
    - Uneven Surface Simulation: %85
    - Triler Stability: 5%
    - Steering Camera Rotation Factor: 100%
    - Physcial Camera Movement Factor: 120%
    - Interior Camera Horizon locking Factor: 40%

    Suicidal? from the console set:

    Code: Select all

    g_brake_intensity 0.1
    

    The Other Users Settings:
    Here you will find other settings shared by other users for different Steering Wheels:
    - By @Sobol Moza R5 "5.5nm"


    The Testing:
    Please test drive using the stock in-game trucks. Take a Quick job. Also, if you have a truck mod from brand X, drive a truck from brand Y. Some modded trucks overwrite the default trucks.


    The Download link:
    Steam:
    ATS: https://steamcommunity.com/sharedfiles/ ... 3725195894
    ETS2: https://steamcommunity.com/sharedfiles/ ... 3725196674

    External:
    https://modsfire.com/GdZYK43deRav77d


    The Supported and Load order:
    Works with all trucks vanilla/modded. Place it on the top of the mod manager.
    This mod changes the following files:
    - physics_interior_camera.sii
    - force_feedback.sii
    - physics.sii

    Any mod changes one or more of the above files, will defeat the purpose of the mod.


    The Issue Report:
    Me Game crashes using your mod!!!.... Sorry, you have another problem in your profile. Editing the physics will CTD before loading if something went wrong, which means I wouldn't have it released unless fixed.
    Still want to report? use the below template:

    Code: Select all

    - Game Version:
    - Mod Version:
    - Profile Type: Modded/New
    - Using the settings above: Yes/No
    - Report Type: Game Crash/Settings issues
    - If settings issues: What brand, How many NM your wheel has, which settings you have (With/Without Power Steering Settings)
    
    In case of a crash, post your complete game.log.txt to pastebin.com (no account needed) and then post the link here and we'll have a look for you (split the game.log.txt into multiple pastes if it is too big).
    If pastebin is not available in your country please use http://rentry.co and post the link to it here please. The page works like pastebin.
    The files can be found at "C:\Users\*USERNAME*\Documents\American Truck Simulator" for a default install.
    

    The Contribution and Development:
    To contribute your wheel settings please use the below template:

    Code: Select all

    - Wheel Brand:
    - How many NM:
    - Mount location: Rig, Desk...etc...
    - Using the above settings: Yes/No. List the changes if any.
    
    To contribute in the developing part:
    Note that I am satisfied with all the default values in each file, changes has been made only in a couple of the variables to align with the "Target Section" mentioned above. If you have other suggestions, please do list them and why it has to be made. The suggestion will be reflected on the next release if approved.


    The Update Process:
    The mod will be versioned base on the game's version. There won't be small releases in between unless absolutely necessary.


    The Credits:
    - SCS Software
    - The Contributors to Contribute


    The Donation:
    The reason of engaging with the community is the fun of it and covering a couple of gaps, donation is not mandatory and won't effect the mod's update as long as I play the game. If you feel you want to, then thanks in advanced. Otherwise Enjoy and Have Fun!!!
    https://ko-fi.com/gl00ria
Last edited by gl00ria on 30 May 2026 17:19, edited 11 times in total.
Mods:
Better Flares & Sounds (All Traffic Packs): ATS / ETS2
DD Wheel Physics: ATS / ETS2

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gl00ria
Posts: 263
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Re: DD-Wheel Physics [ATS] (5-12-2026)

#2 Post by gl00ria » 12 May 2026 19:28

Mod has been released, hope it meets your expectations.
Have fun!


The Download link:
https://modsfire.com/885T67Un4PWvHX1
Mods:
Better Flares & Sounds (All Traffic Packs): ATS / ETS2
DD Wheel Physics: ATS / ETS2

Find me on: Youtube

NEVER announce your moves before you MAKE THEM
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gl00ria
Posts: 263
Joined: 28 Mar 2025 04:04

Re: DD-Wheel Physics [ATS v1.59] (5-12-2026)

#3 Post by gl00ria » 14 May 2026 14:57

Snappy Announcement:

The first post has been edited to simulate truck with/without power steering.
Please re-visit the "In game (Controls Tab)" for more details.
Mods:
Better Flares & Sounds (All Traffic Packs): ATS / ETS2
DD Wheel Physics: ATS / ETS2

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NEVER announce your moves before you MAKE THEM
Appsro
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Joined: 14 Jan 2021 19:46

Re: DD-Wheel Physics [ATS v1.59] (5-12-2026)

#4 Post by Appsro » 15 May 2026 06:50

Just figured you'd like to know you have Trailer stability mentioned twice in both this post and on Steam. I'm guessing the first "stability" setting at 10% is supposed to be truck, the other stability 5% being trailer. Great mod nonetheless!
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gl00ria
Posts: 263
Joined: 28 Mar 2025 04:04

Re: DD-Wheel Physics [ATS v1.59] (5-12-2026)

#5 Post by gl00ria » 15 May 2026 09:42

Appsro wrote: 15 May 2026 06:50 Just figured you'd like to know you have Trailer stability mentioned twice in both this post and on Steam. I'm guessing the first "stability" setting at 10% is supposed to be truck, the other stability 5% being trailer. Great mod nonetheless!
Fixed, thanks for letting me know.
Mods:
Better Flares & Sounds (All Traffic Packs): ATS / ETS2
DD Wheel Physics: ATS / ETS2

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NEVER announce your moves before you MAKE THEM
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Rivanov
Posts: 142
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Location: Netherlands

Re: DD-Wheel Physics [ATS v1.59] (5-12-2026)

#6 Post by Rivanov » 15 May 2026 17:50

I have set my Simucube Tuner profile to 1440 and in-game steering animation also to 1440. But the new Volvo isn't showing the correct wheel animation in ATS.
CPU 9800x3D | GPU RTX 5090FE | RAM 64GB DDR5 | Monitors 3 x 32” 1440p | Simrig TREQ One | Wheel Simucube 2 Pro | Pedals VRS DirectForce Pro | Extra Stream Deck Mk2 + XL
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gl00ria
Posts: 263
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Re: DD-Wheel Physics [ATS v1.59] (5-12-2026)

#7 Post by gl00ria » 15 May 2026 18:03

@Rivanov
I have set my Simucube Tuner profile to 1440 and in-game steering animation also to 1440. But the new Volvo isn't showing the correct wheel animation in ATS.
Tested now, the animation working.

Extra info, the mod doesn't change any thing regarding the animating or the wheels rotation. I added 1800/1440 as an extra info.

What might effect the animation is this value "Steering non-linearity" from the game itself. Try setting it to 0 which is the default value.
Mods:
Better Flares & Sounds (All Traffic Packs): ATS / ETS2
DD Wheel Physics: ATS / ETS2

Find me on: Youtube

NEVER announce your moves before you MAKE THEM
User avatar
gl00ria
Posts: 263
Joined: 28 Mar 2025 04:04

Re: DD-Wheel Physics [ATS v1.59] (5-12-2026)

#8 Post by gl00ria » 28 May 2026 11:56

Updated:

Multiplier support
Mods:
Better Flares & Sounds (All Traffic Packs): ATS / ETS2
DD Wheel Physics: ATS / ETS2

Find me on: Youtube

NEVER announce your moves before you MAKE THEM
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gl00ria
Posts: 263
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Re: DD-Wheel Physics [ATS v1.59] (5-12-2026)

#9 Post by gl00ria » 19 Jun 2026 17:26

Works with game v1.60. No need for an update
Mods:
Better Flares & Sounds (All Traffic Packs): ATS / ETS2
DD Wheel Physics: ATS / ETS2

Find me on: Youtube

NEVER announce your moves before you MAKE THEM

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