Project Road Trip Discussion Thread

User avatar
San_Sany4
Posts: 1444
Joined: 26 Nov 2013 12:37
Location: Tbilisi, Georgia (the good one)

Re: Project Road Trip Discussion Thread

#1861 Post by San_Sany4 » 28 Jun 2026 19:47

Why not? SCS have direct contacts with manufacturers. They can get the information about features right from the source. And if they can't, they have people whose whole job is to do research.

Why, in order to have a realistic experience in a simulator game (scandalous idea, I know, realism in a simulator, but bear with me), players have to google the trims and specs and run through several screens of checkboxes in the options?
My World of Trucks. My Steam. Discord @sansany4.
ETS2 since 1.4, ATS since 1.0. Vanilla player.
Guide: How to create and use settings presets in ATS and ETS2.
Guide: How to make Interior Zoom toggleable (better than in-game version)
User avatar
JoeAlex23
Posts: 5424
Joined: 04 Dec 2016 03:24
Location: Dominican Republic

Re: Project Road Trip Discussion Thread

#1862 Post by JoeAlex23 » 28 Jun 2026 20:05

I don't really have a problem with certain assists being allowed on everything, that's just standard driving game things and you can turn it all off if you want, my only problem is with the air/pneumatic suspension on everything and i hope for once they do things properly with the cars, for now is not a problem because it is super common to see a truck with that kind of suspension all around, but it will become a problem for the upcoming Ford CLT, which as we saw on the tease pictures, won't have air suspension in the back.
TruckingWolfUSA
Posts: 1148
Joined: 26 Apr 2022 01:22

Re: Project Road Trip Discussion Thread

#1863 Post by TruckingWolfUSA » 29 Jun 2026 02:11

San_Sany4 wrote: 28 Jun 2026 19:47 Why not? SCS have direct contacts with manufacturers. They can get the information about features right from the source. And if they can't, they have people whose whole job is to do research.

Why, in order to have a realistic experience in a simulator game (scandalous idea, I know, realism in a simulator, but bear with me), players have to google the trims and specs and run through several screens of checkboxes in the options?
Does Gran Turismo or Forza restrict you? Genuine question, just curious.
User avatar
automaton
Posts: 1018
Joined: 02 Apr 2019 00:03

Re: Project Road Trip Discussion Thread

#1864 Post by automaton » 29 Jun 2026 02:38

Depends. In some ways they're less restrictive than ATS/ETS2 (wink wink nudge nudge adjustable final drives)
musings: ATSETS2
User avatar
JoeAlex23
Posts: 5424
Joined: 04 Dec 2016 03:24
Location: Dominican Republic

Re: Project Road Trip Discussion Thread

#1865 Post by JoeAlex23 » 29 Jun 2026 03:57

All assists in Forza and Gran Turismo are available for all cars doesn't matter how old or new they are.
TruckingWolfUSA
Posts: 1148
Joined: 26 Apr 2022 01:22

Re: Project Road Trip Discussion Thread

#1866 Post by TruckingWolfUSA » 29 Jun 2026 04:51

Thanks.
If they don’t bother, I don’t see SCS setting a higher standard.
heroictrucker
Posts: 839
Joined: 20 Dec 2012 19:45
Location: Michigan

Re: Project Road Trip Discussion Thread

#1867 Post by heroictrucker » 29 Jun 2026 15:32

I don’t think this mention

I like too see SCS give us some small load

Or rent a uhaul or trailer like the company

Called Roadie UPS owned them u can look it up

Then we pick the load for that trailer and haul it

Sometimes they can put it in the truck bed to also
User avatar
Bag of Donuts
Posts: 331
Joined: 17 Nov 2019 21:56

Re: Project Road Trip Discussion Thread

#1868 Post by Bag of Donuts » 03 Jul 2026 23:12

Just got to watching the gameplay video, and yikes, I feel like they were better off not showing that video. The sounds and physics were terrible. It looked exactly the same as driving the trucks, riding on lumber. I really hope a bunch of resources weren't wasted just to give us a subpar mod.
User avatar
automaton
Posts: 1018
Joined: 02 Apr 2019 00:03

Re: Project Road Trip Discussion Thread

#1869 Post by automaton » 04 Jul 2026 22:13

The irony, considering the very first teaser for Road Trip was... SOUND!
musings: ATSETS2
User avatar
Mohegan13
Global moderator
Posts: 19587
Joined: 05 Jul 2013 09:44
Location: Olympus Mons; Mars

Re: Project Road Trip Discussion Thread

#1870 Post by Mohegan13 » 08 Jul 2026 15:45

axl135 wrote: 28 Aug 2025 17:32 I wouldn’t be surprised if someone creates a “Dukes of Hazzard” paint job for the Charger.
I'd have to talk to the other moderators for this forum, but I can promise you it wouldn't be removed from Workshop. So long as it's on the appropriate vehicle for the show/movie it counts as a replica as far as I am concerned.
[ external image ]
I reserve the right to be 100% wrong.
The angels cried and crooned, they offered me their vision of ghosts in every wall
I declined and held the line and watched the angels fall.

Return to “General discussion about the game”

Who is online

Users browsing this forum: AwarioBot [Bot], CCBot [Bot]