SCS Blender Tools 2.4.1 (v8) (unofficial update)

Post any tutorial and tools you might find it useful for other creators.
User avatar
Digital X
Posts: 2052
Joined: 28 Oct 2013 21:22
Location: Dover, Kent, UK.

Re: SCS Blender Tools 2.4.1 (v8) (unofficial update)

#281 Post by Digital X » 07 Jul 2026 13:49

I've noticed recently that after a while using the updated tools I can no longer choose a shader preset for a new material. I have to save, exit then reload my model.

For example: Shader preset is "none" by default, I go to select "dif.spec" and it stays at "none" like it automatically deselects my options, any idea why this happens?
User avatar
Michaleczeq
Posts: 397
Joined: 12 Dec 2013 23:02
Location: Poland, Sanok

Re: SCS Blender Tools 2.4.1 (v8) (unofficial update)

#282 Post by Michaleczeq » 07 Jul 2026 15:05

I know that there is some problems when you use cycles instead of eevee.
It cause errors in log, and after some time it breaks whole plugin.
User avatar
Digital X
Posts: 2052
Joined: 28 Oct 2013 21:22
Location: Dover, Kent, UK.

Re: SCS Blender Tools 2.4.1 (v8) (unofficial update)

#283 Post by Digital X » 07 Jul 2026 15:09

Yeah I'm using Cycles I just checked. not a huge problem though I just have to reload and it's fixed temporarily.

Return to “User Tutorials & Tools”

Who is online

Users browsing this forum: CCBot [Bot]