Project Coaches Discussion Thread
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TruckingWolfUSA
- Posts: 1109
- Joined: 26 Apr 2022 01:22
Re: Project Coaches Discussion Thread
Same with me. No idea what that dudes on.
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ADNY LAU
- Posts: 37
- Joined: 09 Jan 2021 10:27
Re: Project Coaches Discussion Thread
I have no idea what this guy is going on about or what he’s even trying to say. SCS stated long ago that the COACHES DLC isn’t a full passenger simulation; it leans far more toward driving simulation. If he doesn’t like it, he could’ve simply skipped buying it and played other bus simulation games instead. Making comments like this here just makes him come across as ridiculous.
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GEOFREY JOHN
- Posts: 1
- Joined: 14 Jul 2026 06:23
Re: Project Coaches Discussion Thread
Feature Suggestion for ETS2 Project Coaches
Dear SCS Software Team,
First of all, thank you for bringing coaches to Euro Truck Simulator 2. This has been one of the most requested features by the community for many years. The gameplay looks fantastic, and I truly appreciate the hard work your team has put into this project.
I would like to suggest a few features that could make Project Coaches the most realistic coach simulator ever created.
1. Passenger Boarding and Alighting
Instead of passengers appearing instantly inside the coach, it would be amazing if they could:
Walk to the bus.
Queue at the platform.
Board one by one.
Leave the coach at each destination.
2. Ticket Checking
A ticket inspection system would add a lot of realism.
Examples:
QR code tickets.
Mobile tickets.
Printed tickets.
Invalid ticket handling.
This is one of the most enjoyable features in real coach travel.
3. Passenger Conversations
Passengers talking naturally during the trip would make the coach feel alive.
For example:
Families talking.
Children laughing.
Phone conversations.
Quiet conversations during long journeys.
4. Luggage Handling
Please consider adding:
Opening luggage compartments.
Loading and unloading luggage.
Extra luggage options.
Damaged luggage reports.
5. Bus Stations
Bus terminals should feel busy with:
Other coaches arriving and departing.
Station announcements.
Waiting passengers.
Departure boards.
Staff working around the station.
6. Driver Announcements
It would be great if drivers could make announcements such as:
Welcome aboard.
Next stop announcements.
Safety reminders.
Delay announcements.
7. Passenger Satisfaction
Passenger ratings could depend on:
Smooth driving.
Speed.
Braking.
Arrival time.
Comfort.
8. Border Control
International routes could include:
Passport inspection.
Customs.
Police checks.
Random inspections.
9. Coach Company Management
Managing a coach company would be exciting:
Hiring drivers.
Buying coaches.
Opening depots.
Creating routes.
Scheduling services.
10. Interior Life
Please make the coach interior feel alive with:
Reading lights.
Air conditioning controls.
Television screens.
Wi-Fi indicators.
Passengers using phones or reading books.
Finally, I believe that combining ETS2's huge map and driving experience with the passenger interaction found in modern coach simulators would create the best coach simulation game ever made.
Thank you very much for listening to the community.
Best regards,
A passionate ETS2 and Coach Simulator player.
Dear SCS Software Team,
First of all, thank you for bringing coaches to Euro Truck Simulator 2. This has been one of the most requested features by the community for many years. The gameplay looks fantastic, and I truly appreciate the hard work your team has put into this project.
I would like to suggest a few features that could make Project Coaches the most realistic coach simulator ever created.
1. Passenger Boarding and Alighting
Instead of passengers appearing instantly inside the coach, it would be amazing if they could:
Walk to the bus.
Queue at the platform.
Board one by one.
Leave the coach at each destination.
2. Ticket Checking
A ticket inspection system would add a lot of realism.
Examples:
QR code tickets.
Mobile tickets.
Printed tickets.
Invalid ticket handling.
This is one of the most enjoyable features in real coach travel.
3. Passenger Conversations
Passengers talking naturally during the trip would make the coach feel alive.
For example:
Families talking.
Children laughing.
Phone conversations.
Quiet conversations during long journeys.
4. Luggage Handling
Please consider adding:
Opening luggage compartments.
Loading and unloading luggage.
Extra luggage options.
Damaged luggage reports.
5. Bus Stations
Bus terminals should feel busy with:
Other coaches arriving and departing.
Station announcements.
Waiting passengers.
Departure boards.
Staff working around the station.
6. Driver Announcements
It would be great if drivers could make announcements such as:
Welcome aboard.
Next stop announcements.
Safety reminders.
Delay announcements.
7. Passenger Satisfaction
Passenger ratings could depend on:
Smooth driving.
Speed.
Braking.
Arrival time.
Comfort.
8. Border Control
International routes could include:
Passport inspection.
Customs.
Police checks.
Random inspections.
9. Coach Company Management
Managing a coach company would be exciting:
Hiring drivers.
Buying coaches.
Opening depots.
Creating routes.
Scheduling services.
10. Interior Life
Please make the coach interior feel alive with:
Reading lights.
Air conditioning controls.
Television screens.
Wi-Fi indicators.
Passengers using phones or reading books.
Finally, I believe that combining ETS2's huge map and driving experience with the passenger interaction found in modern coach simulators would create the best coach simulation game ever made.
Thank you very much for listening to the community.
Best regards,
A passionate ETS2 and Coach Simulator player.
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OldVern
- Posts: 194
- Joined: 09 Oct 2019 07:15
- Location: Swindon UK
Re: Project Coaches Discussion Thread
Regardless of how the passenger boarding/ticketing is/isn’t simulated, at least we will be carrying realistic loads between our calling points. On my last few cargo missions I’ve had a milk tanker from Aberdeen to Arvidsjaur in Sweden and currently hauling carrots from Honningsvag to somewhere in Sweden.
I’m sure there’s places much closer to Arvidsjaur where they can get milk, than paying €100k+ to haul from the UK and it would have turned to yoghurt or cheese by the time it got there. And I’m sure what carrots could be grown in the Arctic climate at Honningsvag would be retained for local consumption, not shipped to the agricultural regions of southern Finland!
I’m sure there’s places much closer to Arvidsjaur where they can get milk, than paying €100k+ to haul from the UK and it would have turned to yoghurt or cheese by the time it got there. And I’m sure what carrots could be grown in the Arctic climate at Honningsvag would be retained for local consumption, not shipped to the agricultural regions of southern Finland!
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Shiva
- Posts: 6255
- Joined: 21 Dec 2018 16:16
Re: Project Coaches Discussion Thread
Regarding the carrots.
"I said 1 pallet of carrots, not one semi-trailer of carrots"
"Ohh, okay, I think the rest of the carrots can be more useful somewhere else"
That milk, was it sheep milk?!
"I said 1 pallet of carrots, not one semi-trailer of carrots"
"Ohh, okay, I think the rest of the carrots can be more useful somewhere else"
That milk, was it sheep milk?!
NTM's B-Double Telescopic Skeletal Container Carrier. Youtube video on how it works. W & S thread.
B-Double trailer and short modes: EN 7.82 swap body, 20’ or 30’ containers.
Standalone 40' mode: EN 7.82 swap body, 20', 30', 40' or 2 x 20' trailer.
B-Double trailer and short modes: EN 7.82 swap body, 20’ or 30’ containers.
Standalone 40' mode: EN 7.82 swap body, 20', 30', 40' or 2 x 20' trailer.
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ADNY LAU
- Posts: 37
- Joined: 09 Jan 2021 10:27
Re: Project Coaches Discussion Thread
A reminder to certain players: this game is called Euro Truck Simulator, not a passenger transport simulator. SCS has long stated that the Coaches DLC is not a full passenger simulation experience, with its focus firmly placed on driving simulation. If this does not appeal to you, play other titles such as Bus Simulator instead. Do not ruin the experience for players who are after a unique, authentic driving gameplay here.
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Seerman
- Posts: 1906
- Joined: 31 Mar 2021 13:59
- Location: Grimsburg, WA
Re: Project Coaches Discussion Thread
I think that if the Coach DLC becomes a huge success and generates significant profits, then, from a business growth perspective, it should eventually become its own standalone game, something like Euro Coach Simulator. That way, SCS could develop it into a full-fledged coach simulation as a separate project.
> MY MODS IN WORKSHOP ARE HERE <
--------------------------------------------------------------------------------
Western Star 5700XE Rework | Kenworth K100E | Peterbilt 389 Rework
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Western Star 5700XE Rework | Kenworth K100E | Peterbilt 389 Rework
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TruckingWolfUSA
- Posts: 1109
- Joined: 26 Apr 2022 01:22
Re: Project Coaches Discussion Thread
Not as long as it depends on the same map.
I don’t think they want to maintain multiple maps.
I don’t think they want to maintain multiple maps.
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mansory123321
- Posts: 1
- Joined: 17 Dec 2025 11:12
Re: Project Coaches Discussion Thread
Yes, we need this!GEOFREY JOHN wrote: 14 Jul 2026 06:44 Feature Suggestion for ETS2 Project Coaches
Dear SCS Software Team,
First of all, thank you for bringing coaches to Euro Truck Simulator 2. This has been one of the most requested features by the community for many years. The gameplay looks fantastic, and I truly appreciate the hard work your team has put into this project.
I would like to suggest a few features that could make Project Coaches the most realistic coach simulator ever created.
1. Passenger Boarding and Alighting
Instead of passengers appearing instantly inside the coach, it would be amazing if they could:
Walk to the bus.
Queue at the platform.
Board one by one.
Leave the coach at each destination.
2. Ticket Checking
A ticket inspection system would add a lot of realism.
Examples:
QR code tickets.
Mobile tickets.
Printed tickets.
Invalid ticket handling.
This is one of the most enjoyable features in real coach travel.
3. Passenger Conversations
Passengers talking naturally during the trip would make the coach feel alive.
For example:
Families talking.
Children laughing.
Phone conversations.
Quiet conversations during long journeys.
4. Luggage Handling
Please consider adding:
Opening luggage compartments.
Loading and unloading luggage.
Extra luggage options.
Damaged luggage reports.
5. Bus Stations
Bus terminals should feel busy with:
Other coaches arriving and departing.
Station announcements.
Waiting passengers.
Departure boards.
Staff working around the station.
6. Driver Announcements
It would be great if drivers could make announcements such as:
Welcome aboard.
Next stop announcements.
Safety reminders.
Delay announcements.
7. Passenger Satisfaction
Passenger ratings could depend on:
Smooth driving.
Speed.
Braking.
Arrival time.
Comfort.
8. Border Control
International routes could include:
Passport inspection.
Customs.
Police checks.
Random inspections.
9. Coach Company Management
Managing a coach company would be exciting:
Hiring drivers.
Buying coaches.
Opening depots.
Creating routes.
Scheduling services.
10. Interior Life
Please make the coach interior feel alive with:
Reading lights.
Air conditioning controls.
Television screens.
Wi-Fi indicators.
Passengers using phones or reading books.
Finally, I believe that combining ETS2's huge map and driving experience with the passenger interaction found in modern coach simulators would create the best coach simulation game ever made.
Thank you very much for listening to the community.
Best regards,
A passionate ETS2 and Coach Simulator player.
I don't like other boring bus simulators. They have dull virtual worlds and graphics. I hope we get more than just bus driving in ETS 2! Our wishes might motivate the SCS team!))
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Bandit & The Snowman
- Posts: 4317
- Joined: 23 Oct 2014 15:55
- Location: East Bound and Down
Re: Project Coaches Discussion Thread
True. I rather see them offering an attractive bundle with the ETS2 base game and the coaches DLC.
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