[Oklahoma/Guymon] Misplaced road blocker collider within hidden road [234608]

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HayesPacific
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[Oklahoma/Guymon] Misplaced road blocker collider within hidden road [234608]

#1 Post by HayesPacific » 27 Dec 2023 11:10

Within Guymon's hidden road in Oklahoma, one of the road blocker colliders is misplaced, making it impossible to discover one stub of the intersection.
(The one opposite is fine.)

Game version: 1.49.3.2s (64-bit)
Misplaced Guymon road blocker collider ;[27/12/2023 10:47:04] (sec-0007+0003);-24141.1;56.9227;12184.7;3.07869;-0.0303696
Reproducibility: Always Reproducible
OS: macOS Monterey 12.6.8

[ external image ]

[ external image ]

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Steve Pitts
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Re: [Oklahoma/Guymon] Misplaced road blocker collider within hidden road

#2 Post by Steve Pitts » 28 Dec 2023 19:19

FWIW that impossible to discover piece is UID 0x4989DAF4D9630000 (prefab us_108). Personally I would argue that it should not be necessary to do anything other than drive through that junction to collect the hidden passage, and therefore that prefab (and the one on the opposite side of the intersection) should have 'show in UI map' unchecked rather than the invisible wall being moved.
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HayesPacific
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Re: [Oklahoma/Guymon] Misplaced road blocker collider within hidden road

#3 Post by HayesPacific » 29 Dec 2023 09:45

Ahh right, I see... thanks for the reply!

Yeah, I agree. Either of those would do the job, but since there are blockers on both branching paths I don't really see the point in having players discover the stubs separately either.

Though ideally, I think it should be both – just have it discover the entire intersection when driving over it, but also having the invisible wall moved back to where the actual blocker is would make it fairer for people wanting to turn around with a trailer for example, since they'd then get to utilise all the space they can see.
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Re: [Oklahoma/Guymon] Misplaced road blocker collider within hidden road [234608]

#4 Post by lorddrw » 29 Jan 2024 09:31

Hi HayesPacific, thank you for your report. QA 234608.
BR David
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Zaroski
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Re: [Oklahoma/Guymon] Misplaced road blocker collider within hidden road [234608]

#5 Post by Zaroski » 17 Jul 2026 06:21

Just tested in 1.60.
It's still present.

Heres the image:
Guymon.png
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