SCS General Nonsense Thread
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AntonioMart
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Re: SCS General Nonsense Thread
Licensed Michelin or Goodyear tires 245/70 R17.5 are also needed.
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TruckingWolfUSA
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Re: SCS General Nonsense Thread
Unfortunately I think the performant solution is raytracing. Which SCS will never do because “potatoes”JoeAlex23 wrote: 19 Jul 2026 18:00 It is all part of the same problem, a light source is a light source, the only ones the game knows i can cast a shadow from is the sun and the moon, when they implement a way for all "artificial" light sources to cast a shadow without hitting game performance really hard, then it will be solved.
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JoeAlex23
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Re: SCS General Nonsense Thread
Nah, it can be done without raytracing, the mayor bottleneck the game has right now is the lack of multi-core support but there are performance friendly ways of doing it.
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San_Sany4
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Re: SCS General Nonsense Thread
I'm pretty sure it was still raytracing, just an approximate or heavily optimized kind, and not running on a dedicated part of GPU, but coded in some more generic way.
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Guide: How to create and use settings presets in ATS and ETS2.
Guide: How to make Interior Zoom toggleable (better than in-game version)
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plykkegaard
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Re: SCS General Nonsense Thread
A lot a stuff blocks light in the game not only from sun or moon
But you need to create an illusion not natural ways this will never happen
It's just a game not RL (tm)
All other games does the same, creating an illusion of real world objects
But you need to create an illusion not natural ways this will never happen
It's just a game not RL (tm)
All other games does the same, creating an illusion of real world objects
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TruckingWolfUSA
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Re: SCS General Nonsense Thread
I think some folks have an idea that raytracing is always computationally expensive. It is not, at least not for everything. There are some forms of it that aren’t that way like shadows, some forms of lighting, reflections. Etc.
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plykkegaard
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Re: SCS General Nonsense Thread
Raytracing is not supported on older GPUs
Min specs need to change the recommended won't cut it
Min specs need to change the recommended won't cut it
Steam wrote:
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JoeAlex23
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Re: SCS General Nonsense Thread
If is not computationally expensive (even in a properly optimized game engine) then is not proper Ray Tracing, just rendering tricks, which have been used for decades before Ray Tracing became mainstream.
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San_Sany4
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Re: SCS General Nonsense Thread
Anything that can count supports raytracing. You can do raytracing with a pen and paper. The only question is time it takes, i.e. performance.
You're thinking of GPUs with specific hardware to accelerate raytracing. They are not always necessary.
Last edited by San_Sany4 on 19 Jul 2026 21:57, edited 1 time in total.
My World of Trucks. My Steam. Discord @sansany4.
ETS2 since 1.4, ATS since 1.0. Vanilla player.
Guide: How to create and use settings presets in ATS and ETS2.
Guide: How to make Interior Zoom toggleable (better than in-game version)
ETS2 since 1.4, ATS since 1.0. Vanilla player.
Guide: How to create and use settings presets in ATS and ETS2.
Guide: How to make Interior Zoom toggleable (better than in-game version)
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Lionv8
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Re: SCS General Nonsense Thread
There were sometime ago test with raytracing on non rtx gpu and it works, but not in reasonable performance
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