setting up blender and scs tools version 1.60.

blackduppy
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Re: setting up blender and scs tools version 1.60.

#41 Post by blackduppy » 12 Aug 2026 22:43

ok thx a lot guys. I think everytime i export model before conversion the uv map would reset for some reason. i am going to have to double check that everytime after export model.
https://ibb.co/qM7pW7q1
blackduppy
Posts: 51
Joined: 13 Sep 2024 16:59

Re: setting up blender and scs tools version 1.60.

#42 Post by blackduppy » 12 Aug 2026 22:44

i copy the old color setup for the truck but the colour did not come out right
https://ibb.co/39Yf6nLp
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Digital X
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Re: setting up blender and scs tools version 1.60.

#43 Post by Digital X » 12 Aug 2026 23:15

Might need to apply vertex colours to 0.5 on that one.

Blender > select the object > Top left click "Object mode" and select "Vertex paint" in the drop down.

You'll see two coloured blocks at the top left, click the left one.

Adjust the values as follows:

[ external image ]

Either click Paint > Set Vertex Colours. Or you can press Ctrl + X. You should see it change colour slightly.
blackduppy
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Re: setting up blender and scs tools version 1.60.

#44 Post by blackduppy » 13 Aug 2026 01:51

is this a problem?

https://ibb.co/vCjfmVtW

also control + x does not work. do you think is because my blender setting shortcuts are different or because i might be using a different version.
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Digital X
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Re: setting up blender and scs tools version 1.60.

#45 Post by Digital X » 13 Aug 2026 09:10

No, not a problem. It's just going to adapt colours. What version of Blender are you on? Does clicking Paint > Set Vertex Colours not work?

Make sure you're using the cab paint in your truckpaint shader. Or you can just use a fully white image instead in the texture path.
blackduppy
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Joined: 13 Sep 2024 16:59

Re: setting up blender and scs tools version 1.60.

#46 Post by blackduppy » 13 Aug 2026 11:20

i am on 3.6. i had to click and hold it to visual paint. i tried to use cab colours but it comes out i bit darker. then i apply the same materials but its now shiny ( .tsnmapuv )
can you see my ss?

https://ibb.co/DDpt6dVN
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Digital X
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Re: setting up blender and scs tools version 1.60.

#47 Post by Digital X » 13 Aug 2026 11:37

Use the cab paint texture. It shouldn't be that shiny.

Mine is just from a white square in paint.net.

Here's the settings:

[ external image ]

Make a new material for the sideskirts > apply the truckpaint shader.

Put a blank white texture in the texture path, that's what I've done here and in game it's fine.
blackduppy
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Re: setting up blender and scs tools version 1.60.

#48 Post by blackduppy » 13 Aug 2026 11:49

i cant see the settings clearly
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PBandJ
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Re: setting up blender and scs tools version 1.60.

#49 Post by PBandJ » 13 Aug 2026 11:58

If you click on the picture it opens up to clearer picture.
blackduppy
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Re: setting up blender and scs tools version 1.60.

#50 Post by blackduppy » 13 Aug 2026 12:09

its not working for me

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