ConverterPIX - Game formats to middle formats

Post any tutorial and tools you might find it useful for other creators.
Post Reply
User avatar
mwl4
Posts: 87
Joined: 25 Dec 2012 16:06
Location: Poland
Contact:

Re: ConverterPIX - Game formats to middle formats

#41 Post by mwl4 » 20 Sep 2016 13:46

Fixing manually is only temporary solution. For sure I will find where the problem is, but I do not know when.
User avatar
mwl4
Posts: 87
Joined: 25 Dec 2012 16:06
Location: Poland
Contact:

Re: ConverterPIX - Game formats to middle formats

#42 Post by mwl4 » 22 Sep 2016 14:06

New version released. https://github.com/mwl4/ConverterPIX

Changelog:
- Fixed animations (negative scale is now handled properly)
- Partial collisions support (variants are not handled)
User avatar
davidzoli
Posts: 2245
Joined: 22 Jun 2014 10:08
Location: Budapest, Hungary

Re: ConverterPIX - Game formats to middle formats

#43 Post by davidzoli » 22 Sep 2016 14:50

Hurray! Thank you!
User avatar
MDModder
Posts: 350
Joined: 06 Nov 2015 07:00

Re: ConverterPIX - Game formats to middle formats

#44 Post by MDModder » 22 Sep 2016 18:50

Thank you.
Big software.
User avatar
ohaha
Posts: 11345
Joined: 07 Dec 2012 06:31
Location: Watchin' y'all
Contact:

Re: ConverterPIX - Game formats to middle formats

#45 Post by ohaha » 22 Sep 2016 18:57

Retired, but still loving it.
User avatar
MDModder
Posts: 350
Joined: 06 Nov 2015 07:00

Re: ConverterPIX - Game formats to middle formats

#46 Post by MDModder » 22 Sep 2016 19:29

It is also possible to convert the animation of the crutch trailers?

I try but it does not work
User avatar
mwl4
Posts: 87
Joined: 25 Dec 2012 16:06
Location: Poland
Contact:

Re: ConverterPIX - Game formats to middle formats

#47 Post by mwl4 » 22 Sep 2016 21:05

Any animation you need to convert individually.
For example:

Code: Select all

converter_pix.exe -b "C:\Program Files (x86)\Steam\steamapps\common\Euro Truck Simulator 2\base" -m /vehicle/trailer_eu/cement_cistern/cement_brace *
* on the end means that converter should convert all .pma files located in model's directory.

But you can write also:

Code: Select all

converter_pix.exe -b "C:\Program Files (x86)\Steam\steamapps\common\Euro Truck Simulator 2\base" -m /vehicle/trailer_eu/cement_cistern/cement_brace cement_brace
and that will convert cement_brace.pmd/pmg/pmc file + cement_brace.pma file.

Result should be: http://image.prntscr.com/image/60af2d0b ... 55782b.png
User avatar
MDModder
Posts: 350
Joined: 06 Nov 2015 07:00

Re: ConverterPIX - Game formats to middle formats

#48 Post by MDModder » 22 Sep 2016 21:10

Nice, thank you very much.
User avatar
mwl4
Posts: 87
Joined: 25 Dec 2012 16:06
Location: Poland
Contact:

Re: ConverterPIX - Game formats to middle formats

#49 Post by mwl4 » 10 Oct 2016 15:53

New version released. https://github.com/mwl4/ConverterPIX

Changelog:
- .fx or .rfx are removed from materials effects in convert process
User avatar
SimulatorSam
Posts: 4902
Joined: 05 Mar 2014 17:52
Location: United Kingdom
Contact:

Re: ConverterPIX - Game formats to middle formats

#50 Post by SimulatorSam » 10 Oct 2016 16:00

Thanks for update :P
Post Reply

Return to “User Tutorials & Tools”

Who is online

Users browsing this forum: No registered users and 1 guest