Public Beta 1.28 Discussion (ETS2)

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Blackspots
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Re: Public Beta 1.28 Discussion (ETS2)

#182 Post by Blackspots » 08 Aug 2017 22:53

That's pretty neat, Moh1336. What is required in the defs to do that? I assume its having each trailer point to its own skin? By default, they do use the same skin.
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Re: Public Beta 1.28 Discussion (ETS2)

#183 Post by Mohegan13 » 09 Aug 2017 08:15

Exactly ShirBlackspots, 3 different trailers with 3 different skins linked together in the def files. I even have my own dollys so I can change the mudflap image :D
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Re: Public Beta 1.28 Discussion (ETS2)

#184 Post by danbywinby » 09 Aug 2017 09:36

@Moh1336 is that possible to do with the standard doubles in ETS2?
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Re: Public Beta 1.28 Discussion (ETS2)

#185 Post by cip » 09 Aug 2017 12:04

dumb question: are the doubles/triples spread in traffic as well, or it's just a feature for the trailers only? Heavy cargoes were not in traffic simply because steerable axle was not included in Ai traffic... what a pity!
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Re: Public Beta 1.28 Discussion (ETS2)

#186 Post by piva » 09 Aug 2017 12:11

slave_trailer not supported for traffic_trailers.
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Re: Public Beta 1.28 Discussion (ETS2)

#187 Post by Flemming V » 09 Aug 2017 12:33

danbywinby wrote: 09 Aug 2017 09:36 @Moh1336 is that possible to do with the standard doubles in ETS2?
Yes it is.
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Re: Public Beta 1.28 Discussion (ETS2)

#188 Post by Mohegan13 » 09 Aug 2017 12:45

piva wrote: 09 Aug 2017 12:11 slave_trailer not supported for traffic_trailers.
They use the same system as trains. You need to make AI traffic specifically for them, and the nodes need to be changed on the trailers too. I've made one using the ATS heavy cargo trailers.
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Re: Public Beta 1.28 Discussion (ETS2)

#189 Post by piva » 09 Aug 2017 12:55

Moh1336 wrote: 09 Aug 2017 12:45 and the nodes need to be changed on the trailers too.
Now without model changes (hooks name) you can't to do doubles in traffic :lol:
In this case, JazzyCat rework trailers models to do it fo traffic.

(this for ATS)
http://sharemods.com/m0yzoqbpeb5l/trail ... ic.7z.html
http://sharemods.com/89by2rz2fsud/doubl ... ic.7z.html
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Re: Public Beta 1.28 Discussion (ETS2)

#190 Post by danbywinby » 09 Aug 2017 14:36

Flemming V wrote: 09 Aug 2017 12:33
danbywinby wrote: 09 Aug 2017 09:36 @Moh1336 is that possible to do with the standard doubles in ETS2?
Yes it is.
Can somebody tell me how please?
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