DAF XF 105 controls [NOT A BUG]

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TheHelL
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Joined: 02 Nov 2014 12:47
Location: Poland, Gdańsk

DAF XF 105 controls [NOT A BUG]

#1 Post by TheHelL » 05 Aug 2017 10:26

http://i.imgur.com/TguFh8M.jpg
As you can see in the picture, the high beam control is not in a good place.
You could also add split L control for H-shifter/SKRS users.
Last edited by Reef on 05 Aug 2017 12:07, edited 2 times in total.
TheHelL
Posts: 26
Joined: 02 Nov 2014 12:47
Location: Poland, Gdańsk

Re: DAF XF 105 controls [NOT A BUG]

#2 Post by TheHelL » 16 Aug 2017 16:45

Ok guys, are you going to do something with this? You marked this topic as it is not a bug, but it is still bug for me because there is something what is not like it should be...
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Reef
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Re: DAF XF 105 controls [NOT A BUG]

#3 Post by Reef » 16 Aug 2017 17:12

If a Dev has marked it as not a bug then that usually means the have no intention to change it, this could be for multiple reasons, model variation, insignificant enough not to worry about, too much reworking required for such a small issue, so yeah any number of reasons.
TheHelL
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Re: DAF XF 105 controls [NOT A BUG]

#4 Post by TheHelL » 16 Aug 2017 17:26

In my opinion they are just too lazy to correct some things that are not did properly. Hmm.. maybe that's why some producers (just like Renault) don't want to give licence for their truck to scs because the model is not made properly. Maybe range t which was making by scs has "several" bugs just like daf or man have..
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xXCARL1992Xx
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Re: DAF XF 105 controls [NOT A BUG]

#5 Post by xXCARL1992Xx » 16 Aug 2017 17:27

if it were like this DAF wouldn't have approved it to beginn with

and who says that DAF only has 1 version of this dashboard
| !!!NO SUPPORT OR REQUESTS OF ANY SORT VIA PM!!! | Screenshot Thread | Steam Workshop | World of Trucks Profil |
[ external image ]
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Wolfi
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Re: DAF XF 105 controls [NOT A BUG]

#6 Post by Wolfi » 16 Aug 2017 17:37

The picture you posted as "real life" Daf comes from the early production XF105, while the ingame one resembles the modern one.
[ external image ]
As you can see on the picture - light indicators have been moved to the exact position shown ingame.

That's why this is marked as not a bug - because it is not a bug - it is how it should be.
The smallest details always make the biggest difference.
TheHelL
Posts: 26
Joined: 02 Nov 2014 12:47
Location: Poland, Gdańsk

Re: DAF XF 105 controls [NOT A BUG]

#7 Post by TheHelL » 16 Aug 2017 18:02

WolfI let me see the high beams indicator in the photo because I don't see one.
Btw I was searching in the Internet some photos from daf's dashboard and let's take a look here: http://m.imgur.com/EsutRD7
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