Thrustmaster T300 settings

HoralkaEU
Posts: 80
Joined: 22 Dec 2012 18:31

Thrustmaster T300 settings

#1 Post by HoralkaEU » 12 May 2017 17:57

Hello fellow truckers.

Any experienced guys with T300 wheel here?

I know this was probably asked gazilion times, but I give up. I seriously cannot find anything that would help me set up my T300 in ETS2. Yea, not everything can be perfect but I believe the default settings can be somehow tweaked.
But honestly, I have the wheel 4 days now, and I still can't figure it out. When I finally get tired back home from work, I spend half an hour fiddling with the in-game settings, to no luck, then another half an hour looking for any tips and tutorials. Eventually I play for about an hour before I get fed up, and disable at least the FFB, but then it's no bueno either.

I saw the recommendation with linearity, but honestly, it feels backwards. What I mean by this, is that the non-linearity kicks in after you turn the wheel more, and I thought this should be otherwise.
Because right now, driving on highway at 90km/h, I have to correct my direction constantly, in game steering moves immediately with my wheel. I mean, of course you cannot go perfectly straight forever, but this just doesn't feel right, every second you have to correct it. I saw plenty of videos and IRL that while you are supposed to always work with the wheel, it's not a few milimeters on both sides every second. More like smoothly few centimetres? Or maybe I'm just talking BS, I don't know.

And then the non-linearity gets really bad at big turning radius (if it's more then 1/4). I'm not sure if it's supposed to act like this, but when you have to correct yourself quickly, there's quite a big delay, and I usually miss the turn.

And the FFB... Especially wheel centring makes me curse the most. Or at least I think it's the centring. This might be also because the T300 uses belt system?, so especially around wheels centre, it's get bit "clunky"? Not good at these English expressions so sorry if it doesn't make sense.

So at this point, I would be very glad for at least a link to some other topics here or anywhere else, that would help me at least a bit in this regard.

I bought this wheel especially because of the FFB, and I can't use it most of the time, basically, really shame :(.

Thanks in advance!
acrox999
Posts: 79
Joined: 10 Jun 2013 05:57
Location: /dev/null

Re: Thrustmaster T300 settings

#2 Post by acrox999 » 02 Aug 2017 05:10

I used the T300 before and I don't think I had any problems with it.

What you want to do first is the gain. You don't want the default gain, you want the best gain. I think the FFB sliders are 100% in the middle, 200% at the right and 0% at the left. You might feel like, "I need more weight on the steering wheel!!!!" so you turned the gain up. But what you're doing is that you'll be introducing clipping to the FFB, losing a lot of details and potentially damaging your wheel due to excessive forces it tried to apply. Start with somewhere lower until you feel the weight is just right. Not too heavy, not too light. You want all the details to be preserved and presented to you at the right amount. Too much gain is also something that could contribute to those "clunkiness".

Belt-driven wheels should feel smoother than gear-driven wheels. I have only felt those clunkiness with Logitech G29, but then fixed it with supric's amazing invention.

Generally, you want the non-linearity to be set to 0 so that the both your wheel and in the game will turn as precisely as possible. If you don't see your wheel rotations matching with the wheel in game, then that is wrong. The Thrustmaster T300 also can be set up to 1080° of rotation. But 900° should work just fine regardless.

Also, you might want to try to play around with the steering sensitivity setting in game. If I recall correctly, I had to set it to maximum with my T300 or else it won't match the wheel in game. For example, I have finished turning my wheel but the game's steering wheel still haven't finished yet and that disturbed my accuracy resulting in some silly mistakes around the corners.

For the other FFB settings, perhaps turn off collision, lower the engine effect (as low as possible but give it a little soft rumble so that you don't get bored on the road) and also lower the terrain effect. Those are all canned effects anyway and unfortunately, ETS2/ATS doesn't have the best FFB to begin with. But it worked well regardless.

Now, I'm no expert in this matter but this is purely from my own experiences. If there's any corrections need to be made, feel free to chime in. I'm always open for knowledge. :)
sdefrfg
Posts: 1
Joined: 31 Dec 2017 23:04

Re: Thrustmaster T300 settings

#3 Post by sdefrfg » 31 Dec 2017 23:07

Same here, just got my T300RS and was playing around with the settings for ETS2, however I couldn't seems to get it right.

Here is what I excepted: 1. Steering wheel is heavier when faster, lighter when slow 2. Effect of alignment torque

However whatever the settings are I couldn't get it to few correct, if I turn off the spring in my wheel's control panel, the wheel always feel the same and the wheel doesn't go back to center.

If I turn on the spring it does makes it heavier when going faster but it feels super unrealistic where the heaviness of the steering wheel changes depends on the degree of turning and the wheel starts to sway back and forth if you turn to much and not hold it.
manc0ntr0
Posts: 1
Joined: 10 Jan 2018 18:36

Re: Thrustmaster T300 settings

#4 Post by manc0ntr0 » 10 Jan 2018 18:41

I have a T300 too but I have no FFB at all. I tried to move the sliders up and down but nothing changes. The wheel rumbles when I push hard the throttle or when I drive on gravel road but it has no strength at all
beckisback
Posts: 13
Joined: 02 May 2018 10:08

Re: Thrustmaster T300 settings

#5 Post by beckisback » 02 May 2018 13:00

Had something like that too. Still do actually. This is what I have to do:

Start game, start driving (just few meters will do), go to options, disable FFB, go back to game, drive few more meters, return to options, enable FFB, enjoy the game.

I know it's weird but it is what it is. Never had that problem until 1.30 update... Issue doesn't occur every time, I'd say 7 out of 10 times.

I've tried everything I could find and wasn't able to figure it out.

Maybe 1.31 will fix it.
perception
Posts: 1
Joined: 01 Feb 2020 11:57

Re: Thrustmaster T300 settings

#6 Post by perception » 01 Feb 2020 12:04

acrox999 wrote: 02 Aug 2017 05:10 I used the T300 before and I don't think I had any problems with it.

What you want to do first is the gain. You don't want the default gain, you want the best gain. I think the FFB sliders are 100% in the middle, 200% at the right and 0% at the left. You might feel like, "I need more weight on the steering wheel!!!!" so you turned the gain up. But what you're doing is that you'll be introducing clipping to the FFB, losing a lot of details and potentially damaging your wheel due to excessive forces it tried to apply. Start with somewhere lower until you feel the weight is just right. Not too heavy, not too light. You want all the details to be preserved and presented to you at the right amount. Too much gain is also something that could contribute to those "clunkiness".

Belt-driven wheels should feel smoother than gear-driven wheels. I have only felt those clunkiness with Logitech G29, but then fixed it with supric's amazing invention.

Generally, you want the non-linearity to be set to 0 so that the both your wheel and in the game will turn as precisely as possible. If you don't see your wheel rotations matching with the wheel in game, then that is wrong. The Thrustmaster T300 also can be set up to 1080° of rotation. But 900° should work just fine regardless.

Also, you might want to try to play around with the steering sensitivity setting in game. If I recall correctly, I had to set it to maximum with my T300 or else it won't match the wheel in game. For example, I have finished turning my wheel but the game's steering wheel still haven't finished yet and that disturbed my accuracy resulting in some silly mistakes around the corners.

For the other FFB settings, perhaps turn off collision, lower the engine effect (as low as possible but give it a little soft rumble so that you don't get bored on the road) and also lower the terrain effect. Those are all canned effects anyway and unfortunately, ETS2/ATS doesn't have the best FFB to begin with. But it worked well regardless.

Now, I'm no expert in this matter but this is purely from my own experiences. If there's any corrections need to be made, feel free to chime in. I'm always open for knowledge. :)
Hi, i am new this community. I got t300rs gt like one month back. I was testing our lot of mods and during the entire month, my gain settings were at max. Like literally everything is at max. Yesterday i started a new profile and did the same, pushing all settings to max. Now I notice that i am getting vibration sound from the base when i accelerate after certain rpm. And i thought it is because of engine feedback which didnt work out. So i was slowly reducing the gain and then noticed that the sound intensity decreased. I actually want to get realistic feel and so I came across this post. I want to know is my wheel alright or its kind of broken and secondly what do you mean by correct weight of the wheel when setting the gain?

Thanks
acrox999
Posts: 79
Joined: 10 Jun 2013 05:57
Location: /dev/null

Re: Thrustmaster T300 settings

#7 Post by acrox999 » 11 May 2020 14:24

@perception: You don't have to set every thing in game to max. Usually, the default settings (middle everything) is good enough. As I said in the post you quoted:

- Left of the slider is 0-99%
- Middle is 100%
- Right of the slider is 101-200%

If you hear things that you should not, for example, the gears in the wheel grinding or shaking, you should turn the gain down.
There's also the terrain force feedback slider in game. This is a very strong force and feels very unrealistic above 10-20% (or higher, depending on your wheel).
I always keep it to a minimum of 10-15% as anything higher, everything will be extremely shaky like you're driving during a massive earthquake.
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Skeleth
Posts: 57
Joined: 05 Apr 2016 18:00

Re: Thrustmaster T300 settings

#8 Post by Skeleth » 15 May 2020 06:38

You can try these settings if you want. https://www.reddit.com/r/trucksim/comme ... is_fixing/
Using it myself with T300. The ingame wheel position wont match your wheel but the turning will become way smoother and realistic.
Or you can wait for SCS to make the wheel steering realistic and implement proper FFB worth the "simulation".
But after years of playing this game i think they have noone in their team who actually knows how steering in real truck works. :?
glod73
Posts: 1
Joined: 02 Feb 2025 10:05

Re: Thrustmaster T300 settings

#9 Post by glod73 » 02 Feb 2025 11:18

what settings should be for Thrustmaster T300? with these settings my gas pedal and brake pedal do not work, what could be the problem?

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Last edited by glod73 on 02 Feb 2025 11:20, edited 1 time in total.

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