ETS2 Studio [v0.7.0.1 > 10.01.2016]

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WerewolfCustoms
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ETS2 Studio [v0.7.0.1 > 10.01.2016]

#1 Post by WerewolfCustoms » 08 Oct 2013 06:13

Ladies and Gentlemen!

After a long wait, we proudly present...

ETS2 Studio 0.6

So, what's new?
  • App is completely rewritten with optimized code
  • New user interface that supports themes
  • You can now add mod trucks to ETS2 Studio, so you can make skins for them
  • New standalone trailers: Tandems by FlemmingV
  • New color picker and SCS color calculator
  • Ability to lock mods
  • Option to compress dds files in mods for smaller file size
  • New tool - Mod merge tool
  • We finally have a help file :)
  • Support for Alternate UV set in the truck skin tool
  • Option to pick the skin base color from the skin image (just click on the loaded skin image)
  • Ability to have unlimited cab variants for trucks
  • Saving skin/icon images in the project save files
  • Possibility to save author info and comment in the mod file
  • ... and much much more... (unda'da hood) :D
System requirements:
  • Microsoft Windows
  • .Net Framework (3.5 or later)
  • Euro Truck Simulator 2 (latest version)
Authors:
  • Marin Malnar aka. WerewolfCustoms
  • Cadde
  • SCS Software
  • 50keda
  • Flemming Vinge
  • Victor Rodrigues
  • ohaha
  • Baja002
  • GT-Mike
  • Menacing Scarab
  • thebigbadonion
Screenshots:
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Download:
ETS2 Studio Web Site

Hope you like it :)
Last edited by WerewolfCustoms on 10 Jan 2016 19:16, edited 17 times in total.

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Ton_majstor
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Re: ETS2 Studio V0.3

#2 Post by Ton_majstor » 08 Oct 2013 07:39

Nice, VERY nice!

Keep working, as this could be a lifesaver for many players, and a steady source of income for you, if you make dedicated site and allow some Google ads. You'll have many HITS, that's for sure! ;)

Just to keep it free for ETS2 players, of course.

Oh, you did it already? Nice. ;)
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Baja_002
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Re: ETS2 Studio V0.3

#3 Post by Baja_002 » 08 Oct 2013 10:24

I'm not working on mods but this looks like a great project, keep it up man and good luck :)

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Re: ETS2 Studio V0.3

#4 Post by Laxi » 08 Oct 2013 10:33

Just unbelievable, great idea and so useful :)

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Re: ETS2 Studio V0.3

#5 Post by rado84 » 08 Oct 2013 13:09

Great! I'm now downloading it. From the description I like these two mostly:
• Tobj file editor
• SCS Extractor graphical interface
Because I've always wanted to see what 'tobj' contains and because I really hate the way the original extractor works.

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Re: ETS2 Studio V0.3

#6 Post by joe_alker » 08 Oct 2013 16:45

Woah! That was a pain in the neck to download...

No kidding, it's a good program though.
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Re: ETS2 Studio V0.3

#7 Post by ohaha » 08 Oct 2013 18:52

+1
Very good idea! Me likes this! :)
Especially the cargo editor, which can be so tedious, most of the times.
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Re: ETS2 Studio V0.3

#8 Post by WerewolfCustoms » 08 Oct 2013 20:38

@Ton_majstor:
Thank you!
ETS2 Studio will always be free. And, I don't expect to get rich with the website and/or download count.
I'll be lucky if I cover the cost of coffee that I drink while developing this application :) And that's enough for me.

@Baja_002:
Thank you!

@Laxi:
Thanks!

@rado84:
Well, for now the only thing you can see and edit in TOBJ files is the DDS path. There's not much other data in the file.
A couple of numbers, and that's it. (eg: path size, version, and such...)
I'm thinking about making them available for editing, but that might confuse some users.

Extractor GUI is really just the interface. It uses the standard extractor to do the job. It just saves you the hassle of typing the extract command in the command prompt. :) Nothing fancy.

@joe_alker:
Sorry for the download hassle.
I am thinking about getting a hosting package for the website, but not yet. I'm waiting to see the reactions.
If this app picks up speed, then I'll probably invest in a proper hosting solution. But, it's too early to tell.

@ohaha:
Thank you!
The Cargo editor will probably be upgraded into a standalone tool. Probably in v0.4/v0.5.

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Re: ETS2 Studio V0.3

#9 Post by akm74 » 08 Oct 2013 21:48

Thanks for your effort. This is a great idea. I’m sure it make many community members happy. How hard will be to implement future to add (not replace original) textures (DDS) for roads/environment ?

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Re: ETS2 Studio V0.3

#10 Post by Cadde » 09 Oct 2013 06:20

What language did you program this in?
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