Movement of overtaking unrealistic

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MartinoPio
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Movement of overtaking unrealistic

#1 Post by MartinoPio » 04 Mar 2014 16:03

This is not a real bug, but I think, however, should be posted here.

I do not know if I'm clear, I hope so. In the game, when you want to make overtaking a car (while it is in motion and at a distance), the curve is very visible for the transition to the next lane while in reality, it is imperceptible (the curve).

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GearJammer55
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Re: Movement of overtaking unrealistic

#2 Post by GearJammer55 » 04 Mar 2014 16:38

I agree Martino, but it's early days, and probably something that will be corrected in time. Just backed up my profiles and downloaded the 1.8.2.5 patch so I've got a 'normal' version to play if I get too many bugs with 1.9.2s, which I'm about to try :D
Last edited by GearJammer55 on 04 Mar 2014 17:23, edited 1 time in total.
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ohaha
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Re: Movement of overtaking unrealistic

#3 Post by ohaha » 04 Mar 2014 16:41

well, maybe...
but, tbh, that is exactly how I overtake... :D
I go really close to the car in front and, if I see there's enough space, I quickly change lane and proceed ...
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erwa manchon
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Re: Movement of overtaking unrealistic

#4 Post by erwa manchon » 04 Mar 2014 17:30

C'est vrai :!:
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Baja_002
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Re: Movement of overtaking unrealistic

#5 Post by Baja_002 » 04 Mar 2014 18:22

Exactly what I thought, I don't like that "drastic" line the AI uses to overtake :)
cleber_oro
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Re: Movement of overtaking unrealistic

#6 Post by cleber_oro » 05 Mar 2014 18:02

I think the motion depends on the speed, as higher is the speed, will be largest the motion.
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MartinoPio
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Re: Movement of overtaking unrealistic

#7 Post by MartinoPio » 05 Mar 2014 18:25

This does not happen in the toll booth. In the tollbooth AIs move from one lane to another with more realism and go slow.
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Baja_002
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Re: Movement of overtaking unrealistic

#8 Post by Baja_002 » 05 Mar 2014 18:40

Sometimes it seems that AI cars are moving sideways :roll: Perhaps they should add more curved line for the overtaking; but again, that's why this patch is in Open Beta stage ATM
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GearJammer55
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Re: Movement of overtaking unrealistic

#9 Post by GearJammer55 » 05 Mar 2014 22:08

Well at least they don't appear to fly round street corners at full speed like they used to :o . Try that in real life and you'll roll :cry: . I've still to try it out, but the real test will be when you need to stop at the roadside and reverse into a construction site. Going by what I've seen, they should overtake you, or at least stop well back to allow enough room. The AI respond to indicators now, but will they heed reversing lights? Ummm, time will tell........ :D
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Reece
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Re: Movement of overtaking unrealistic

#10 Post by Reece » 05 Mar 2014 22:40

GearJammer55 wrote:Well at least they don't appear to fly round street corners at full speed like they used to :o . Try that in real life and you'll roll :cry: . I've still to try it out, but the real test will be when you need to stop at the roadside and reverse into a construction site. Going by what I've seen, they should overtake you, or at least stop well back to allow enough room. The AI respond to indicators now, but will they heed reversing lights? Ummm, time will tell........ :D
Try hazard lights as well!!!

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