Misaligned prefab entrances

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Turt213
Posts: 317
Joined: 01 Jan 2013 05:22
Location: Australia

Misaligned prefab entrances

#1 Post by Turt213 » 10 Mar 2014 13:11

I've seen a few of these in my travels, however I'm not sure if they are classed as a "bug". Thus I thought I would post one & find out. They don't stop you from entering/exiting & are more of a cosmetic thing. Mind you, I approach them with care (like a speed bump).

Version: 1.9.6s
No mods
Coord's: (sec-0006+0004);-22286.1;44.701;16568.7
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Flemming V
Global moderator
Posts: 9542
Joined: 28 Nov 2012 10:41
Location: Denmark

Re: Misaligned prefab entrances

#2 Post by Flemming V » 10 Mar 2014 13:12

Do you have a city for this bug?
User avatar
Turt213
Posts: 317
Joined: 01 Jan 2013 05:22
Location: Australia

Re: Misaligned prefab entrances

#3 Post by Turt213 » 10 Mar 2014 13:52

But I know I was only 3 minutes away from the stop signs :lol:

Stop line problem = [08/03/2014 21:47] (sec-0006+0004);-22235.4;54.1075;16827.4
Lip up problem = [08/03/2014 21:50] (sec-0006+0004);-22286.1;44.701;16568.7

There's a very good chance it's Dijon...after all, how far can you get in a standard truck ;)
User avatar
ohaha
Posts: 10471
Joined: 07 Dec 2012 06:31
Location: Watchin' y'all

Re: Misaligned prefab entrances

#4 Post by ohaha » 10 Mar 2014 14:14

You can always go back to some coordinates using goto x;y;z ...
Retired, but still loving it.

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