SCS Blender Tools

Multipla
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Re: SCS Blender Tools

#3161 Post by Multipla » 18 Jul 2022 11:18

Hello, the blender tools are great, but i just have one issue when i upgraded to blender 3.2. So when i export i get this error, and i have tried reinstalling blender tools and deleted it manually, but nothing works. I would really appreciate it if someone could help me out with it. :D
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Digital X
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Re: SCS Blender Tools

#3162 Post by Digital X » 18 Jul 2022 12:09

What version of Blender Tools & Conversion Tools are you using on 3.2?
Multipla
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Re: SCS Blender Tools

#3163 Post by Multipla » 18 Jul 2022 12:24

SCS Tools i use 2.4 and Conversion tools is 2.13
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Warryor3D
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Re: SCS Blender Tools

#3164 Post by Warryor3D » 19 Jul 2022 00:01

@50keda Thank you! for your great work. maybe later you will make the animated texture materials. Lol but anyway thank you very much.
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room217au
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Re: SCS Blender Tools

#3165 Post by room217au » 20 Jul 2022 08:51

rookie question:
In Properties editor there is option to show location of shader_presets.txt. If I uncheck that, will Blender get that presets info from io_scs_tools addon? Or do I have to manually specify its location after copying it somewhere else?
I ask because importing truck.pmg from SCS Peterbilt 389 DLC, i get warnings/errors about aux[5],aux[6],aux[7] and aux[8] not being found in shaders presets, which is really weird because it's an SCS truck. Export/Conversion is clean though.
In BT addons v2.4 the shader_presets.txt file hasn't changed since Aug 2021.
[edit] Blender v3.2, BT addons 2.4 and conv tools 2.13
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Digital X
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Re: SCS Blender Tools

#3166 Post by Digital X » 20 Jul 2022 10:35

I believe it's still needed for that path to be ticked. I have mine on my Desktop.

Otherwise it just uses the internal shader preset library and not the ones supplied by 50k.
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tobrago
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Re: SCS Blender Tools

#3167 Post by tobrago » 20 Jul 2022 15:51

@Digital X do you know where the latest "shader_presets.txt" can be downloaded? I think someone here on the forum has posted it but I can't find it, thank you in advance. @50keda please make/publish a newer "shader_presets.txt". Thank you in advance.
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xXCARL1992Xx
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Re: SCS Blender Tools

#3168 Post by xXCARL1992Xx » 20 Jul 2022 15:52

what new shader_preset.txt? there is non needed, BT was updated not long ago and ofc it included new stuff when there is need for it, the old aux attributes on the Peterbilt are obsolet attributes that are not needed anymore
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Digital X
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Re: SCS Blender Tools

#3169 Post by Digital X » 20 Jul 2022 16:17

I think this is: https://github.com/SCSSoftware/BlenderT ... _scs_tools

12 months old but still holds up unless anything has changed since then.
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tobrago
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Re: SCS Blender Tools

#3170 Post by tobrago » 20 Jul 2022 16:38

Thank you both for your answers. But when I import, it reports the following error.
This is just one example, there are a few more I can't remember right now.

Code: Select all

WARNING SUMMARY:
		   ================
		   > Attribute: 'env_factor' inside material 'mat_0000_plain_grey' not found in the assigned shader preset!
		   > Using imported shader on material 'mat_0000_plain_grey', effect: 'eut2.truckpaint'.
		   ================
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