SCS Blender Tools

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room217au
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Re: SCS Blender Tools

#3231 Post by room217au » 16 Apr 2023 23:40

@Schumi ConverterPix was updated last month.
https://github.com/mwl4/ConverterPIX
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Warryor3D
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Re: SCS Blender Tools

#3232 Post by Warryor3D » 17 Apr 2023 07:03

hello @Schumi

You are using version 3.4.1. Maybe it's because that version of Blender causes error with some configuration of the model.
Version 3.3.5 I use and I have no error. only now I see problems with the color attribute or the DDS textures that do not take them well. But before upgrading Blender to 3.5 everything was fine in version 3.3.5.
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Schumi
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Re: SCS Blender Tools

#3233 Post by Schumi » 17 Apr 2023 07:57

@room217au, @TruckerWarryor this problem is related to SCS Blender Tools because the developers have added a new attribute to the file settings
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Warryor3D
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Re: SCS Blender Tools

#3234 Post by Warryor3D » 17 Apr 2023 08:33

In fact also the reflective material that trucks have in the back of the cab when importing imports and exports it without problems. but at the time of seeing it in the game the model is damaged making it look as if the UV channel was missing.
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room217au
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Re: SCS Blender Tools

#3235 Post by room217au » 17 Apr 2023 14:13

@Schumi I see. All I know is, I had the same errors in Blender before mwl4 updated the converterpix, which blender tools uses. After that, which was about a week after 1.47open beta release, models import to blender normally.
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Schumi
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Re: SCS Blender Tools

#3236 Post by Schumi » 17 Apr 2023 14:44

@room217au If it wasn't for this post, I wouldn't care about the rest.
>Attribute: "texgen_0_rot" inside material "mat_0025_grass_city1_pref_balt.001" not found in the assigned shader preset
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vad&k
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Re: SCS Blender Tools

#3237 Post by vad&k » 17 Apr 2023 16:14

Hi guys. I have the same problems as Schumi.
If everything is imported and works fine for you, try importing model /vehicle/ai/daily/ai_box_lod3.
Interested to know what your results will be.
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Warryor3D
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Re: SCS Blender Tools

#3238 Post by Warryor3D » 17 Apr 2023 23:12

It is known that blender updated to version 3.5. I think it caused the colors of the attribute to be modified again and not work with the update that they gave to the SCS tools. they became incompatible again even if you are using Blender Version 3.2
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tobrago
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Re: SCS Blender Tools

#3239 Post by tobrago » 18 Apr 2023 18:20

@room217au
In the explanation it says that it was made for Linux systems. Please correct me if I am wrong.
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room217au
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Re: SCS Blender Tools

#3240 Post by room217au » 18 Apr 2023 22:10

@tobrago Converterpix? I don't know but it's the one thing that allows Blender to import SCS models.
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