MAN TGX v2.5 (v1.32)

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LAFAYET47
Posts: 1424
Joined: 02 Nov 2017 23:14
Location: Poland/Spain

Re: MAN TGX v2.5 (v1.32)

#1211 Post by LAFAYET47 » 16 Jun 2020 17:05

Mondo.N wrote:
16 May 2020 11:20
I made a 1.37 fix. If you like, please use it.
- Openable windows
- EVR's sound adapted to FMOD
- pmg format adapted to 1.35

You need original v2.5.
And sorry, you can't choose side window decals any longer.

https://sharemods.com/1n07azqqc4k9/man_ ... x.zip.html
Sadly I don´t get any sounds, not inside cabin nor outside. Using your fix above the main mod. Any ideas?

Edit: It´s only the engine sounds, claxon works.

Edit 2: This issue is probably related to the sound update that SCS released today, I guess.

Evil_Jason
Posts: 481
Joined: 01 Oct 2016 10:57
Location: Vienna, Austria

Re: MAN TGX v2.5 (v1.32)

#1212 Post by Evil_Jason » 01 Aug 2020 08:24

Will there be a fix for 1.38?
If something is not round, it has then edges or it is broken.

j0ethebr0
Posts: 78
Joined: 29 Apr 2020 13:16
Location: Tampa Bay, Florida/USA

Re: MAN TGX v2.5 (v1.32)

#1213 Post by j0ethebr0 » 02 Aug 2020 17:51

Evil_Jason wrote:
01 Aug 2020 08:24
Will there be a fix for 1.38?
most likely as mondo already released a 1.38 fix for the TGX E6

Evil_Jason
Posts: 481
Joined: 01 Oct 2016 10:57
Location: Vienna, Austria

Re: MAN TGX v2.5 (v1.32)

#1214 Post by Evil_Jason » 03 Aug 2020 17:53

That would be great.
Madster's MAN are high class quality and deleting them just because of missing sound is a big waste to me
If something is not round, it has then edges or it is broken.

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Mondo.N
Posts: 262
Joined: 08 Dec 2015 07:37

Re: MAN TGX v2.5 (v1.32)

#1215 Post by Mondo.N » 11 Aug 2020 10:17

Fix mod is updated. Sorry, roof horns are not corrsponded.

https://sharemods.com/qmcl3px3yw4y/man_ ... x.zip.html


Evil_Jason
Posts: 481
Joined: 01 Oct 2016 10:57
Location: Vienna, Austria

Re: MAN TGX v2.5 (v1.32)

#1217 Post by Evil_Jason » 11 Aug 2020 18:19

So we need now the Fix for 1.38 and the TGX version 2.5?
If something is not round, it has then edges or it is broken.

Evil_Jason
Posts: 481
Joined: 01 Oct 2016 10:57
Location: Vienna, Austria

Re: MAN TGX v2.5 (v1.32)

#1218 Post by Evil_Jason » 11 Aug 2020 18:45

Okay... just found out.

It it seems to work pretty well.

Now just the two TGS versions and all MANs are back to business.

Thank you a lot @Mondo.N
If something is not round, it has then edges or it is broken.

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SACHIYH
Posts: 77
Joined: 29 May 2020 07:43

Re: MAN TGX v2.5 (v1.32)

#1219 Post by SACHIYH » 12 Aug 2020 05:20


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