The problem mentioned under 1.09 still exists: When approaching a parked truck + trailer on a service-area, the trailer of the parked truck suddenly jumps up a few centimeters.
It was mentioned here already: viewtopic.php?f=143&t=133649
The error appears on every service-area that has parked trucks and trailers.
Gamelog:
http://pastebin.com/6ugizAd5
Samplepic:
[ external image ]
edited: now correct pastebin
Trailer Jump still present [FIXED]
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Deemer
- Posts: 2435
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Re: Trailer Jump still present
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Last edited by Deemer on 29 Sep 2019 22:37, edited 1 time in total.
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Reinhard
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- Location: Berlin, Germany
Re: Trailer Jump still present
My "favorite" bug. I guess SCS knows how much I enjoy it and has scheduled this for patch version 1.53.x just for pleasing me. 
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Ex-Deejay
- Posts: 75
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Re: Trailer Jump still present
Isn't it a lifestock Trailer? So if the animals inside are moving all the time, the Trailer must, too. 
ATS 1.35.1.27s (64bit) vanilla - all dlcs
ETS2 1.35.1.13s (64bit) vanilla - all dlcs
ETS2 1.35.1.13s (64bit) vanilla - all dlcs
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Trucker2015
- Posts: 81
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Re: Trailer Jump still present
Would be great if that would soon be corrected times .
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1.21.1.4s (64bit)
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1.21.1.4s (64bit)
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Axel Slingerland
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Re: Trailer Jump still present
It's a lot easier to just ignore it. As my old Pappy used to say "Don't sweat the small stuff".
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Reece
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Re: Trailer Jump still present
... and don't pet the sweaty stuff!! 
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plykkegaard
- Posts: 8993
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Re: Trailer Jump still present
It's the change between LOD and closeup which causes the flickeringTrucker2015 wrote:Would be great if that would soon be corrected
Almost all vehicle models must be corrected to fix this, a lot of effort with little gain
LOD = Low Object Detail
Unforeseen Consequences
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nicky9499
- Posts: 284
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- Location: Singapore
Re: Trailer Jump still present
https://en.wikipedia.org/wiki/Level_of_detail
A quick fix would be to increase the LOD1 distance, but this puts more strain on the hardware and impacts performance.
A quick fix would be to increase the LOD1 distance, but this puts more strain on the hardware and impacts performance.
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