MAN TGX Euro6 v2.2 (v1.34 fix)

Kemastert
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Joined: 30 Dec 2019 19:10
Location: Deutschland

Re: MAN TGX Euro6 v2.2 (v1.34 fix)

#2491 Post by Kemastert » 27 Jun 2020 16:54

Are there any Mod conflicts known or a spezific Loadorder?
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LAFAYET47
Posts: 1359
Joined: 02 Nov 2017 23:14
Location: Poland/Spain

Re: MAN TGX Euro6 v2.2 (v1.34 fix)

#2492 Post by LAFAYET47 » 27 Jun 2020 17:28

Mondo.N wrote:
26 Jun 2020 10:03
@LAFAYET47

It's weird. In my composition, wipers works fine.
It seems to be mods conflict.
Yep, sorry for the false alarm. It seems it was another mod for SCS MAN TGX E6 which modified the dashboard GPS.

Ombelis
Posts: 1
Joined: 29 Jun 2020 20:46

Re: MAN TGX Euro6 v2.2 (v1.34 fix)

#2493 Post by Ombelis » 29 Jun 2020 20:51

Possible euro 6 D update and interior?

Kemastert
Posts: 84
Joined: 30 Dec 2019 19:10
Location: Deutschland

Re: MAN TGX Euro6 v2.2 (v1.34 fix)

#2494 Post by Kemastert » 30 Jun 2020 21:12

Hello
Everytime I want to buy the Truck the Game crashes and I´ll get the following Error:
Unknown chassis variant 4x2man.euro6.pmc (not Original Line (as I remember))
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02lucy666
Posts: 16
Joined: 08 Jan 2020 13:20

Re: MAN TGX Euro6 v2.2 (v1.34 fix)

#2495 Post by 02lucy666 » 01 Jul 2020 20:31

I'm having major issues, the truck is crashing for me, and the truck browser shows 2 MAN's, one with a proper name and the other one is with the truck_browser-name
00:04:37.472 : <ERROR> [unit] File '<C:/Users/hhhh/Documents/Euro Truck Simulator 2/mod/man_tgx_euro6_byMADster_v2.2.scs | >/def/vehicle/truck/man.tgx_euro6/sound/interior.sii', line 3:
00:04:37.472 : <ERROR> [unit] The 'accessory_sound_data' is not a unit type name.
00:04:37.472 : <ERROR> load_unit() - Failed to load units from file (/def/vehicle/truck/man.tgx_euro6/sound/interior.sii)
00:04:37.472 : <ERROR> [unit] File '<C:/Users/hhhh/Documents/Euro Truck Simulator 2/mod/man_tgx_euro6_byMADster_v2.2.scs | >/def/vehicle/truck/man.tgx_euro6/sound/exterior.sii', line 3:
00:04:37.472 : <ERROR> [unit] The 'accessory_sound_data' is not a unit type name.
00:04:37.472 : <ERROR> load_unit() - Failed to load units from file (/def/vehicle/truck/man.tgx_euro6/sound/exterior.sii)

And somethings odd with these "fixes" as soon as i have a different truck with an MAN transmission, they get a floating shifter-dial next to the seat, some even have their cables attatched to that trucks chassis, and glitch through the back-wall.

you might wanna rework these bits completly. they also mess with that trucks files beyond all repair and i have to rebuy the whole truck.

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philbean
Posts: 83
Joined: 27 Dec 2013 17:28

Re: MAN TGX Euro6 v2.2 (v1.34 fix)

#2496 Post by philbean » 05 Jul 2020 14:17

Are these Madster MAN mods dead now and just being kept alive by fixes ?

There doesnt seem to be an actual Madster update since 1.33
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nemanja694
Posts: 106
Joined: 16 Aug 2018 15:20

Re: MAN TGX Euro6 v2.2 (v1.34 fix)

#2497 Post by nemanja694 » 05 Jul 2020 14:27

There is some wip on madster youtube channel but it is over a year old. I dont recomend using this mod it is outdated even with fixes.

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LAFAYET47
Posts: 1359
Joined: 02 Nov 2017 23:14
Location: Poland/Spain

Re: MAN TGX Euro6 v2.2 (v1.34 fix)

#2498 Post by LAFAYET47 » 05 Jul 2020 14:41

@nemanja694 what is "outdated" in this mod? with the fixes provided by MondoN, this mod is 100 % usable in 1.37. And one of the best quality truck mods ever. It's waay better than SCS MAN TGX e6 in my opinion. MAdster trucks are somewhat a must for me since I'm a big fan of MAN trucks.

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nemanja694
Posts: 106
Joined: 16 Aug 2018 15:20

Re: MAN TGX Euro6 v2.2 (v1.34 fix)

#2499 Post by nemanja694 » 05 Jul 2020 14:59

Didn't mean it is unusable. Mod itself is good but it is showing age when you compare it with scs model especially in interior. But everybody has own opinion so there is no point to start arguing. Have a nice day and stay safe !

Jisse33
Posts: 79
Joined: 06 Jan 2018 13:51

Re: MAN TGX Euro6 v2.2 (v1.34 fix)

#2500 Post by Jisse33 » 05 Jul 2020 16:33

Quite agree with @nemanja694, this truck has not been updated since 1.34 and if it remains usable it is only with patches developed by other players ... it looks like Madster has abandoned its MAN and Cobrablue is not very often present either ... Otherwise, yes, these MAN were excellent ... formerly

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