abasstreppas wheelpack 3.0 [Old pack has got updated pmg-files for 1.37]

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Polarlicht
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Re: abasstreppas wheelpack 3.0 [Old pack has got updated pmg-files for 1.37]

#1801 Post by Polarlicht » 06 Aug 2022 11:53

Yeah, but i think its better to sell the stuff before you remove a mod. Like ripping out the power plug of your pc without shutting it down. It works but isn't that great to do
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Re: abasstreppas wheelpack 3.0 [Old pack has got updated pmg-files for 1.37]

#1802 Post by xXCARL1992Xx » 06 Aug 2022 11:59

those are 2 different things, SCS updated the code because of convoy, it sees accessories that dont exist and replaces them with SCS parts (you should even get a refound i think) exactly because of this (for wheels i think even before the game replaced them with default ones again) nothing will happen for the wheels at least, other accessories it is still required to sell them especially custom ones
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Re: abasstreppas wheelpack 3.0 [Old pack has got updated pmg-files for 1.37]

#1803 Post by Polarlicht » 06 Aug 2022 17:19

Yeah i don't know man. But we will see. The update will be amazing no matter what happens
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Re: abasstreppas wheelpack 3.0 [Old pack has got updated pmg-files for 1.37]

#1804 Post by abasstreppas » 06 Aug 2022 18:30

Rims, hubs, nuts and tyres will be replaced by the same types that was fitted originally to the truck in the truck store. Don't know about caps and rings though.

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Thought about that thing with compatibility with the old pack again and I just remember that I have added "suitable" lines to everything to not flood the shopping list with every single part of the mod. The Alcoas (that will be added later) have have a thicker rim-center that the steel rims and therefore nuts and caps are 10 mm farther out and that is why the "suitable" system is needed.

To explain it more simple: you can't use the old pack together with the new one so you have to live without Alcoa rims for some time if you want to use this new pack ;)
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Re: abasstreppas wheelpack 3.0 [Old pack has got updated pmg-files for 1.37]

#1805 Post by xXCARL1992Xx » 06 Aug 2022 18:38

btw, you can potentially declutter the list further, nuts and hubs should be able to be shown for specific brands only, at least SCS does it for the aero cover in ATS for the Cascadia (and now 57X i assume)
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Re: abasstreppas wheelpack 3.0 [Old pack has got updated pmg-files for 1.37]

#1806 Post by abasstreppas » 06 Aug 2022 19:11

Yeah, I remember you mentioned that somewhere before. I'll maybe add that in a future update, I'm just sick and tired of def-files atm :lol:
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Re: abasstreppas wheelpack 3.0 [Old pack has got updated pmg-files for 1.37]

#1807 Post by Polarlicht » 06 Aug 2022 20:41

But i want my Iveco covers on my Mercedes :lol: :lol: :lol:
Yeah nobody would need that! Unless you have lets say a mod truck brand (like the Ford F-Max, Sisu whatever) which is not ingame by default. You need a random or noname part (cover, nuts) to fit with this. :?
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Re: abasstreppas wheelpack 3.0 [Old pack has got updated pmg-files for 1.37]

#1808 Post by abasstreppas » 06 Aug 2022 21:00

There are default versions for both caps and nuts with no name/logo on it
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Re: abasstreppas wheelpack 3.0 [Old pack has got updated pmg-files for 1.37]

#1810 Post by LoaderSaints » 07 Aug 2022 09:09

There seems to be a small gap between the rim and the tire on the drive axle in that screenshot. Other than that, looks great!
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